Player Matchup

Gilgamesh
Gilgamesh
Facu-f450
Gilgamesh
Level 57
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 30L
1,339 Elo+
Party 1
Zhong Kui
Zhong Kui
SilverEagle1755
Zhong Kui
Level 147
God Stats
25W - 36L
1,719 SR
Queue Stats
394W - 442L
1,338 Elo+
Solo
Neith
Neith
potara0800
Neith
Level 53
God Stats
8W - 18L
1,371 SR
Queue Stats
15W - 23L
1,252 Elo+
Party 1
Team Averages
Level 86
1,530 SR
1,310 Elo+

VS

Team Averages
Level 95
1,638 SR
1,346 Elo+
Tsukuyomi
Tsukuyomi
ErraticPolarity
Tsukuyomi
Level 103
God Stats
13W - 7L
1,476 SR
Queue Stats
96W - 108L
1,374 Elo+
Solo
Kumbhakarna
Kumbhakarna
SKELETONComet51
Kumbhakarna
Level 114
God Stats
12W - 6L
1,709 SR
Queue Stats
229W - 241L
1,343 Elo+
Solo
Agni
Agni
XxRazielxX1986
Agni
Level 69
God Stats
229W - 238L
1,730 SR
Queue Stats
480W - 520L
1,322 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Facu-f450
Gilgamesh
18
1 / 3 / 3
11,461
603
10,756
28,152
26,438
Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Zhong Kui
SilverEagle1755
Zhong Kui
16
2 / 6 / 2
11,361
598
15,466
16,451
11,795
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Neith
17
2 / 2 / 3
11,790
621
9,796
14,988
5,690
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
ErraticPolarity
Tsukuyomi
18
6 / 3 / 5
13,246
697
15,671
16,007
8,529
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Kumbhakarna
SKELETONComet51
Kumbhakarna
18
3 / 0 / 8
13,668
719
6,143
19,025
29,954
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Spectral Armor

Spectral Armor

+50
Physical Protection
+250
Health
+20
Hp 5

AURA - Allied gods within 55 units take 40% reduced bonus damage from Physical Critical Strikes. PASSIVE - When you get hit by a Critical Strike, you gain 10 Physical Power and 15 Magical Power, stacking up to 3 times and lasting 6s.

19
2 / 2 / 9
13,173
693
26,715
12,324
5,854
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
33
5
Kills
11
11
Deaths
5
8
Assists
22
Player
Kills
Deaths
Assists
KDA
W
Tsukuyomi
ErraticPolarity
Tsukuyomi
6
3
5
2.83
L
Gilgamesh
Facu-f450
Gilgamesh
1
3
3
0.83
W
Kumbhakarna
SKELETONComet51
Kumbhakarna
3
0
8
7
L
Zhong Kui
SilverEagle1755
Zhong Kui
2
6
2
0.5
W
2
2
9
3.25
L
Neith
2
2
3
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,018
Damage
48,529
59,591
Taken
47,356
43,923
Mitigated
44,337
19,006
Healing
10,833
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tsukuyomi
ErraticPolarity
Tsukuyomi
15,671
3,279
701
4,332
16,007
8,529
1,701
4,743
10,961
0
34,259
L
Gilgamesh
Facu-f450
Gilgamesh
10,756
1,129
1,003
6,830
28,152
26,438
144
13,843
14,309
0
40,127
W
Kumbhakarna
SKELETONComet51
Kumbhakarna
6,143
1,269
0
3,520
19,025
29,954
353
6,954
11,367
23,767
0
L
Zhong Kui
SilverEagle1755
Zhong Kui
15,466
2,154
0
3,605
16,451
11,795
651
9,933
6,518
52,431
0
W
26,715
1,864
0
2,280
12,324
5,854
1,481
2,627
9,470
94,803
4,825
L
Neith
9,796
3,591
676
6,892
14,988
5,690
1,140
8,655
6,333
0
51,418

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,612
Gold Earned
40,087
202
Minions Killed
196
0
Camps Cleared
0
954,637
Distance Traveled
1,007,986
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tsukuyomi
13,246
697
43
2
0
320,021
0
L
Gilgamesh
11,461
603
54
3
0
362,559
0
W
Kumbhakarna
13,668
719
21
1
0
365,441
0
L
Zhong Kui
11,361
598
63
3
0
267,632
0
W
Agni
13,173
693
132
7
0
322,524
2
L
Neith
11,790
621
85
4
0
324,446
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role