Player Matchup

Fenrir
Fenrir
Apologami
Fenrir
Level 19
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 4L
1,179 Elo+
Solo
Horus
Horus
BlooD_Thirstiiii
Horus
Level 104
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Loki
Loki
Giadkhek
Loki
Level 27
God Stats
2W - 5L
1,500 SR
Queue Stats
586W - 558L
1,378 Elo+
Solo
Ganesha
Ganesha
GrandMastaOgre
Ganesha
Level 17
God Stats
0W - 1L
1,330 SR
Queue Stats
2W - 8L
1,270 Elo+
Party 1
Anhur
Anhur
TangoBAMF25
Anhur
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 6L
1,270 Elo+
Party 1
Team Averages
Level 37
1,466 SR
1,319 Elo+

VS

Team Averages
Level 34
1,390 SR
1,269 Elo+
Hercules
Hercules
Bomb3rdude6991
Hercules
Level 27
God Stats
3W - 1L
1,259 SR
Queue Stats
33W - 30L
1,407 Elo+
Party 2
Sylvanus
Sylvanus
P0ttHead143
Sylvanus
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 18L
939 Elo+
Solo
Surtr
Surtr
PapaSy
Surtr
Level 24
God Stats
1W - 0L
1,500 SR
Queue Stats
23W - 22L
1,402 Elo+
Solo
Chaac
Chaac
TxSUPRA98
Chaac
Level 28
God Stats
3W - 1L
1,192 SR
Queue Stats
28W - 63L
1,184 Elo+
Party 2
Hades
Hades
iBomB3rmaN
Hades
Level 72
God Stats
1W - 1L
1,500 SR
Queue Stats
124W - 179L
1,412 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Apologami
Fenrir
13
2 / 8 / 4
7,425
743
10,404
14,987
11,590
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cudgel

Cudgel

+10
Physical Power
+50
Health

12
2 / 7 / 0
6,927
693
5,593
15,427
15,342
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Loki
17
4 / 2 / 3
8,837
884
14,970
10,176
5,598
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

13
0 / 5 / 5
7,430
743
8,031
14,621
16,369
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

10
0 / 9 / 4
6,355
636
3,596
12,744
5,811
The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
17
3 / 0 / 26
9,990
999
10,378
19,057
20,404
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sylvanus
P0ttHead143
Sylvanus
14
1 / 1 / 24
8,358
836
5,912
11,305
8,037
Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Surtr
PapaSy
Surtr
17
16 / 3 / 8
10,786
1,079
21,272
19,715
19,809
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chaac
TxSUPRA98
Chaac
14
1 / 3 / 18
8,321
832
11,195
16,111
21,239
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Hades
16
10 / 1 / 14
9,622
962
12,751
10,968
7,818
Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
121
8
Kills
31
31
Deaths
8
16
Assists
90
Player
Kills
Deaths
Assists
KDA
L
Fenrir
Apologami
Fenrir
2
8
4
0.5
L
2
7
0
0.29
W
Hercules
3
0
26
16
L
Loki
4
2
3
2.75
L
0
5
5
0.5
W
Sylvanus
P0ttHead143
Sylvanus
1
1
24
13
W
Surtr
PapaSy
Surtr
16
3
8
6.67
L
0
9
4
0.22
W
Chaac
TxSUPRA98
Chaac
1
3
18
3.33
W
Hades
10
1
14
17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,594
Damage
61,508
67,955
Taken
77,156
54,710
Mitigated
77,307
8,945
Healing
39,759
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
Apologami
Fenrir
10,404
2,699
0
1,690
14,987
11,590
0
5,097
9,620
0
13,774
L
5,593
3,580
971
1,631
15,427
15,342
0
4,912
10,224
0
9,418
W
Hercules
10,378
3,734
3,182
9,645
19,057
20,404
640
2,717
16,340
0
17,341
L
Loki
14,970
706
327
1,916
10,176
5,598
0
1,878
8,202
0
40,387
L
8,031
980
703
1,627
14,621
16,369
0
3,816
10,441
16,972
0
W
Sylvanus
P0ttHead143
Sylvanus
5,912
2,083
5,545
3,801
11,305
8,037
665
811
10,494
9,248
0
W
Surtr
PapaSy
Surtr
21,272
7,664
1,602
5,649
19,715
19,809
321
2,027
17,688
266
31,683
L
3,596
2,462
0
80
12,744
5,811
0
2,567
10,089
0
7,400
W
Chaac
TxSUPRA98
Chaac
11,195
2,046
0
3,638
16,111
21,239
0
1,702
14,409
0
19,916
W
Hades
12,751
1,910
3,036
3,661
10,968
7,818
1,021
774
10,194
25,740
1,344

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,974
Gold Earned
47,077
111
Minions Killed
102
0
Camps Cleared
0
827,394
Distance Traveled
946,743
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
7,425
743
7
1
0
168,296
0
L
Horus
6,927
693
8
1
0
163,552
0
W
Hercules
9,990
999
15
2
0
204,304
0
L
Loki
8,837
884
74
7
0
205,886
0
L
Ganesha
7,430
743
9
1
0
155,174
0
W
Sylvanus
8,358
836
8
1
0
156,409
0
W
Surtr
10,786
1,079
22
2
0
196,560
0
L
Anhur
6,355
636
13
1
0
134,486
0
W
Chaac
8,321
832
19
2
0
194,063
0
W
Hades
9,622
962
38
4
0
195,407
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role