Player Matchup

Sobek
Sobek
AbyssalDrogoz
Sobek
Level 82
God Stats
26W - 17L
1,903 SR
Queue Stats
343W - 306L
1,454 Elo+
Party 3
Cernunnos
Cernunnos
Alechetoos
Cernunnos
Level 117
God Stats
5W - 2L
1,286 SR
Queue Stats
175W - 176L
1,465 Elo+
Solo
Surtr
Surtr
Valrk
Surtr
Level 109
God Stats
13W - 10L
1,541 SR
Queue Stats
194W - 179L
1,597 Elo+
Party 2
Baron Samedi
Baron Samedi
elsmay
Baron Samedi
Level 128
God Stats
4W - 2L
1,629 SR
Queue Stats
174W - 172L
1,478 Elo+
Party 2
Sol
Sol
lonemilkshake
Sol
Level 101
God Stats
34W - 22L
1,536 SR
Queue Stats
311W - 297L
1,431 Elo+
Party 3
Team Averages
Level 107
1,579 SR
1,485 Elo+

VS

Team Averages
Level 44
1,478 SR
1,542 Elo+
Ymir
Ymir
 
Ymir
Level 19
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Surtr
Surtr
LegacyDeath1
Surtr
Level 87
God Stats
6W - 9L
1,568 SR
Queue Stats
88W - 92L
1,476 Elo+
Party 1
Agni
Agni
RealMsFrizzle
Agni
Level 14
God Stats
0W - 3L
1,500 SR
Queue Stats
3W - 13L
1,763 Elo+
Party 1
Kukulkan
Kukulkan
Stormyy NA
Kukulkan
Level 26
God Stats
2W - 2L
1,385 SR
Queue Stats
68W - 86L
1,550 Elo+
Party 1
Charybdis
Charybdis
TreeBurnN
Charybdis
Level 75
God Stats
111W - 102L
1,435 SR
Queue Stats
169W - 172L
1,420 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
3 / 0 / 7
8,107
579
5,211
8,078
8,107
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cernunnos
Alechetoos
Cernunnos
13
4 / 0 / 2
7,653
547
9,954
8,794
4,056
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Surtr
Valrk
Surtr
13
6 / 3 / 1
8,029
574
7,362
13,389
8,858
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Baron Samedi
elsmay
Baron Samedi
13
4 / 0 / 4
7,970
569
7,399
8,189
4,342
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

13
4 / 1 / 3
7,873
562
6,094
11,477
3,943
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
 
Ymir
10
0 / 3 / 0
5,910
422
1,707
11,141
8,366
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

12
3 / 5 / 1
7,189
514
10,836
13,993
6,535
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

10
1 / 4 / 2
6,383
456
4,446
7,767
2,573
Spellbook

Spellbook

+20
Magical Power
+75
Mana

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Kukulkan
Stormyy NA
Kukulkan
11
0 / 6 / 0
6,479
463
3,951
7,617
3,246
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Charybdis
TreeBurnN
Charybdis
11
0 / 3 / 0
6,295
450
6,374
13,051
4,598
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
7
21
Kills
4
4
Deaths
21
17
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Ymir
 
Ymir
0
3
0
0
W
3
0
7
6.5
W
Cernunnos
Alechetoos
Cernunnos
4
0
2
5
L
3
5
1
0.7
L
1
4
2
0.5
L
Kukulkan
Stormyy NA
Kukulkan
0
6
0
0
L
Charybdis
TreeBurnN
Charybdis
0
3
0
0
W
Surtr
Valrk
Surtr
6
3
1
2.17
W
Baron Samedi
elsmay
Baron Samedi
4
0
4
6
W
4
1
3
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,020
Damage
27,314
49,927
Taken
53,569
29,306
Mitigated
25,318
25,794
Healing
11,410
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ymir
 
Ymir
1,707
419
0
988
11,141
8,366
0
2,817
8,324
21,576
0
W
5,211
450
0
4,666
8,078
8,107
0
810
7,268
19,432
0
W
Cernunnos
Alechetoos
Cernunnos
9,954
4,964
0
6,646
8,794
4,056
416
1,025
7,769
0
70,768
L
10,836
5,828
0
1,723
13,993
6,535
0
5,357
8,636
1,176
53,392
L
4,446
344
0
1,915
7,767
2,573
0
1,276
6,491
27,406
0
L
Kukulkan
Stormyy NA
Kukulkan
3,951
405
0
350
7,617
3,246
0
6,658
959
42,376
0
L
Charybdis
TreeBurnN
Charybdis
6,374
3,333
0
6,434
13,051
4,598
0
3,071
9,980
0
53,900
W
Surtr
Valrk
Surtr
7,362
1,806
0
4,931
13,389
8,858
297
3,259
10,130
1,093
52,233
W
Baron Samedi
elsmay
Baron Samedi
7,399
425
344
3,735
8,189
4,342
225
3,191
4,998
50,429
0
W
6,094
2,268
0
5,472
11,477
3,943
130
2,184
9,293
49,811
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,632
Gold Earned
32,256
389
Minions Killed
317
0
Camps Cleared
0
1,305,938
Distance Traveled
1,253,762
13
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
5,910
422
28
2
0
255,474
1
W
Sobek
8,107
579
23
2
0
290,855
0
W
Cernunnos
7,653
547
110
8
0
236,578
2
L
Surtr
7,189
514
76
5
0
287,121
0
L
Agni
6,383
456
51
4
0
252,458
0
L
Kukulkan
6,479
463
73
5
0
222,120
0
L
Charybdis
6,295
450
89
6
0
236,589
0
W
Surtr
8,029
574
95
7
0
269,795
3
W
Baron Samedi
7,970
569
92
7
0
241,907
7
W
Sol
7,873
562
69
5
0
266,803
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role