Player Matchup

Nemesis
Nemesis
Bronze III
Bane713
Nemesis
Bronze III
Level 173
God Stats
8W - 12L
1,500 SR
Queue Stats
86W - 107L
1,530 MMR
Party 1
Merlin
Merlin
Platinum V
Cuchulainn1trick
Merlin
Platinum V
Level 99
God Stats
11W - 12L
1,366 SR
Queue Stats
229W - 223L
1,570 MMR
Solo
Rama
Rama
Gold III
celle24
Rama
Gold III
Level 159
God Stats
0W - 3L
1,500 SR
Queue Stats
231W - 235L
1,564 MMR
Solo
Agni
Agni
Gold V
jagsman119
Agni
Gold V
Level 126
God Stats
1W - 2L
1,500 SR
Queue Stats
55W - 52L
1,563 MMR
Solo
Sylvanus
Sylvanus
Bronze III
powermurderkid2
Sylvanus
Bronze III
Level 149
God Stats
2W - 7L
1,466 SR
Queue Stats
15W - 17L
1,600 MMR
Party 1
Team Averages
Silver II
Silver II
Average Tier
Level 141
1,466 SR
1,565 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 111
1,551 SR
1,547 MMR
King Arthur
King Arthur
Silver I
 
King Arthur
Silver I
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Janus
Janus
Gold IV
Blackdynamite11
Janus
Gold IV
Level 159
God Stats
6W - 3L
1,726 SR
Queue Stats
167W - 163L
1,566 MMR
Solo
Yemoja
Yemoja
Gold III
CGORDILLOU
Yemoja
Gold III
Level 98
God Stats
4W - 2L
1,319 SR
Queue Stats
178W - 190L
1,564 MMR
Solo
Lancelot
Lancelot
Bronze III
LetsTroll
Lancelot
Bronze III
Level 48
God Stats
1W - 0L
1,500 SR
Queue Stats
28W - 22L
1,546 MMR
Party 2
Jing Wei
Jing Wei
Gold IV
SpicyXcReaper
Jing Wei
Gold IV
Level 125
God Stats
6W - 3L
1,709 SR
Queue Stats
161W - 175L
1,558 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
Bane713
Nemesis
9
2 / 3 / 0
5,685
517
4,606
9,339
3,201
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

11
0 / 3 / 0
6,326
575
4,856
6,705
2,497
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Rama
celle24
Rama
10
0 / 1 / 0
5,262
478
2,660
4,877
1,438
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

11
0 / 3 / 2
6,392
581
3,801
6,470
2,101
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Sylvanus
9
0 / 1 / 0
4,895
445
2,384
7,474
4,585
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Bans
HorusLokiMauiSusano

VS

Bans
ThorBacchusCernunnosThanatos
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
 
King Arthur
12
1 / 0 / 2
6,499
591
6,044
10,133
6,945
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

10
1 / 0 / 2
5,863
533
3,471
5,467
1,759
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Yemoja
CGORDILLOU
Yemoja
10
1 / 1 / 2
5,935
540
2,094
5,945
2,850
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Lancelot
LetsTroll
Lancelot
13
7 / 1 / 2
7,501
682
7,112
6,455
2,666
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Jing Wei
SpicyXcReaper
Jing Wei
11
1 / 0 / 3
6,238
567
2,873
6,569
2,082
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
22
2
Kills
11
11
Deaths
2
2
Assists
11
Player
Kills
Deaths
Assists
KDA
W
King Arthur
 
King Arthur
1
0
2
2
L
Nemesis
Bane713
Nemesis
2
3
0
0.67
W
1
0
2
2
W
Yemoja
CGORDILLOU
Yemoja
1
1
2
2
L
0
3
0
0
W
Lancelot
LetsTroll
Lancelot
7
1
2
8
W
Jing Wei
SpicyXcReaper
Jing Wei
1
0
3
2.5
L
Rama
celle24
Rama
0
1
0
0
L
0
3
2
0.33
L
Sylvanus
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,307
Damage
21,594
34,865
Taken
34,569
13,822
Mitigated
16,302
8,164
Healing
16,390
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
King Arthur
 
King Arthur
6,044
745
0
2,705
10,133
6,945
0
4,039
5,953
0
50,141
L
Nemesis
Bane713
Nemesis
4,606
1,561
0
1,564
9,339
3,201
0
699
8,640
0
32,350
W
3,471
159
0
500
5,467
1,759
0
2,259
3,208
43,275
0
W
Yemoja
CGORDILLOU
Yemoja
2,094
747
2,841
2,103
5,945
2,850
0
2,008
3,923
16,751
0
L
4,856
466
0
692
6,705
2,497
0
393
6,312
53,668
0
W
Lancelot
LetsTroll
Lancelot
7,112
2,450
0
3,821
6,455
2,666
0
1,487
4,968
0
56,907
W
Jing Wei
SpicyXcReaper
Jing Wei
2,873
2,044
0
4,420
6,569
2,082
0
873
5,696
0
46,505
L
Rama
celle24
Rama
2,660
2,276
0
1,825
4,877
1,438
0
554
4,323
0
30,211
L
3,801
615
0
506
6,470
2,101
0
1,760
4,710
54,035
0
L
Sylvanus
2,384
921
496
3,081
7,474
4,585
0
2,159
5,315
21,346
7,932

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,560
Gold Earned
32,036
365
Minions Killed
356
0
Camps Cleared
0
1,087,484
Distance Traveled
1,193,109
4
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
King Arthur
6,499
591
83
8
0
228,532
1
L
Nemesis
5,685
517
51
5
0
240,989
0
W
Janus
5,863
533
69
6
0
237,531
2
W
Yemoja
5,935
540
35
3
0
231,629
5
L
Merlin
6,326
575
112
10
0
207,624
0
W
Lancelot
7,501
682
96
9
0
287,404
0
W
Jing Wei
6,238
567
73
7
0
208,013
1
L
Rama
5,262
478
53
5
0
201,231
2
L
Agni
6,392
581
105
10
0
217,097
2
L
Sylvanus
4,895
445
44
4
0
220,543
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role