Player Matchup

Zhong Kui
Zhong Kui
HyugaShinobi
Zhong Kui
Level 263
God Stats
12W - 1L
1,500 SR
Queue Stats
181W - 80L
1,851 Elo+
Party 2
Apollo
Apollo
KDotSerious
Apollo
Level 149
God Stats
5W - 1L
1,500 SR
Queue Stats
111W - 124L
1,436 Elo+
Party 3
Nox
Nox
Mr-Jurawan
Nox
Level 116
God Stats
1W - 2L
1,500 SR
Queue Stats
116W - 123L
1,373 Elo+
Party 3
Thor
Thor
khonchu
Thor
Level 46
God Stats
6W - 3L
1,653 SR
Queue Stats
158W - 88L
1,621 Elo+
Party 2
Pele
Pele
Ŝyia
Pele
Level 66
God Stats
2W - 0L
1,500 SR
Queue Stats
9W - 4L
1,711 Elo+
Party 2
Team Averages
Level 128
1,531 SR
1,599 Elo+

VS

Team Averages
Level 117
1,653 SR
1,516 Elo+
Pele
Pele
 
Pele
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Izanami
Izanami
FUA-GE
Izanami
Level 108
God Stats
3W - 3L
1,541 SR
Queue Stats
103W - 110L
1,391 Elo+
Solo
Scylla
Scylla
Real0ceanMan
Scylla
Level 155
God Stats
3W - 3L
1,753 SR
Queue Stats
262W - 258L
1,570 Elo+
Solo
Loki
Loki
oXx-Arantxa-Xxo
Loki
Level 85
God Stats
132W - 121L
1,972 SR
Queue Stats
832W - 843L
1,573 Elo+
Solo
Cthulhu
Cthulhu
ocean_bronko
Cthulhu
Level 127
God Stats
1W - 2L
1,500 SR
Queue Stats
381W - 381L
1,544 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
HyugaShinobi
Zhong Kui
11
1 / 3 / 2
6,800
618
6,185
7,707
5,374
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Apollo
11
0 / 1 / 3
6,180
562
6,841
8,406
3,342
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

10
3 / 0 / 6
6,376
580
2,215
4,590
2,129
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Thor
khonchu
Thor
12
7 / 1 / 3
7,887
717
9,105
9,672
5,458
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Heavy Mace

Heavy Mace

+30
Physical Power

Pele
Ŝyia
Pele
13
8 / 0 / 4
7,533
685
10,109
8,509
3,097
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
 
Pele
8
3 / 3 / 0
5,484
499
3,049
8,323
2,462
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Izanami
FUA-GE
Izanami
10
0 / 2 / 1
5,314
483
4,885
8,556
2,994
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Scylla
9
0 / 4 / 2
5,399
491
2,971
7,483
2,214
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

9
0 / 6 / 2
5,008
455
2,408
9,420
2,488
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

Cthulhu
ocean_bronko
Cthulhu
9
2 / 4 / 0
5,589
508
5,002
11,024
7,559
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
10
19
Kills
5
5
Deaths
19
18
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Pele
 
Pele
3
3
0
1
L
Izanami
FUA-GE
Izanami
0
2
1
0.25
W
Zhong Kui
HyugaShinobi
Zhong Kui
1
3
2
0.67
W
Apollo
0
1
3
1.5
W
3
0
6
6
L
Scylla
0
4
2
0.25
W
Thor
khonchu
Thor
7
1
3
8.5
L
0
6
2
0.17
L
Cthulhu
ocean_bronko
Cthulhu
2
4
0
0.5
W
Pele
Ŝyia
Pele
8
0
4
10

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,455
Damage
18,315
38,884
Taken
44,806
19,400
Mitigated
17,717
14,803
Healing
10,180
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Pele
 
Pele
3,049
788
0
2,520
8,323
2,462
0
2,078
6,245
0
26,363
L
Izanami
FUA-GE
Izanami
4,885
3,773
0
2,586
8,556
2,994
0
394
8,162
0
41,878
W
Zhong Kui
HyugaShinobi
Zhong Kui
6,185
998
0
2,945
7,707
5,374
434
2,499
5,208
53,201
0
W
Apollo
6,841
4,954
0
4,913
8,406
3,342
53
1,986
6,420
0
47,267
W
2,215
0
174
2,656
4,590
2,129
0
895
3,695
22,174
0
L
Scylla
2,971
468
0
1,443
7,483
2,214
0
3,261
4,222
34,720
0
W
Thor
khonchu
Thor
9,105
1,834
0
2,770
9,672
5,458
202
1,081
8,591
0
53,643
L
2,408
529
0
1,020
9,420
2,488
0
110
9,310
0
25,078
L
Cthulhu
ocean_bronko
Cthulhu
5,002
275
1,239
1,372
11,024
7,559
0
2,557
8,467
18,761
0
W
Pele
Ŝyia
Pele
10,109
3,453
0
1,345
8,509
3,097
158
1,512
6,997
0
56,294

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,776
Gold Earned
26,794
381
Minions Killed
261
0
Camps Cleared
0
1,106,507
Distance Traveled
1,069,794
7
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Pele
5,484
499
42
4
0
235,734
0
L
Izanami
5,314
483
76
7
0
202,157
4
W
Zhong Kui
6,800
618
103
9
0
206,997
0
W
Apollo
6,180
562
75
7
0
186,141
2
W
Nox
6,376
580
26
2
0
221,834
5
L
Scylla
5,399
491
74
7
0
203,991
2
W
Thor
7,887
717
100
9
0
221,162
0
L
Loki
5,008
455
45
4
0
196,266
0
L
Cthulhu
5,589
508
24
2
0
231,646
0
W
Pele
7,533
685
77
7
0
270,373
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role