Player Matchup

Ymir
Ymir
ATOMIC12GRIZZLY
Ymir
Level 20
God Stats
22W - 20L
1,734 SR
Queue Stats
30W - 28L
1,789 Elo+
Party 3
Fenrir
Fenrir
NoLivesMatter9
Fenrir
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,198 Elo+
Party 2
Xbalanque
Xbalanque
Wingman324
Xbalanque
Level 34
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 15L
1,198 Elo+
Party 2
Surtr
Surtr
agr0186
Surtr
Level 41
God Stats
6W - 4L
1,889 SR
Queue Stats
34W - 29L
1,666 Elo+
Party 3
Baba Yaga
Baba Yaga
willus246
Baba Yaga
Level 81
God Stats
2W - 4L
1,240 SR
Queue Stats
49W - 42L
1,561 Elo+
Party 3
Team Averages
Level 39
1,573 SR
1,482 Elo+

VS

Team Averages
Level 40
1,532 SR
1,313 Elo+
Anubis
Anubis
EpicMarshmellow
Anubis
Level 49
God Stats
22W - 13L
1,523 SR
Queue Stats
74W - 76L
1,396 Elo+
Party 1
Sol
Sol
Feb 2nd 2004
Sol
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
14W - 17L
1,154 Elo+
Party 4
Chaac
Chaac
IJ05EI
Chaac
Level 79
God Stats
1W - 0L
1,517 SR
Queue Stats
19W - 20L
1,154 Elo+
Party 4
Charybdis
Charybdis
THATGUYSTEVO
Charybdis
Level 39
God Stats
13W - 11L
1,731 SR
Queue Stats
57W - 44L
1,466 Elo+
Party 1
Arachne
Arachne
jgrave05
Arachne
Level 28
God Stats
21W - 30L
1,388 SR
Queue Stats
22W - 31L
1,396 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 2 / 1
7,527
1,255
2,419
12,013
8,281
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Winged Blade

Winged Blade

+25
Magical Protection
+200
Health
+20%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - When hit by a Slow, you and nearby allies within 30 units become immune to Slows and gain 20% increased Movement Speed for 4s. This effect can only occur once every 30 seconds.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

10
0 / 0 / 0
5,759
960
0
0
0
Xbalanque
Wingman324
Xbalanque
10
0 / 0 / 0
5,741
957
0
0
0
Surtr
agr0186
Surtr
11
2 / 2 / 0
6,956
1,159
5,812
11,112
7,265
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Baba Yaga
willus246
Baba Yaga
12
0 / 0 / 2
6,800
1,133
8,122
5,067
1,941
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Team 1 Tickets

328

VS

Team 2 Tickets

375

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 0 / 3
7,354
1,226
5,818
2,880
1,779
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

11
0 / 2 / 4
6,417
1,070
3,892
4,368
1,860
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Chaac
IJ05EI
Chaac
12
1 / 1 / 3
6,943
1,157
5,153
6,504
5,327
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Charybdis
THATGUYSTEVO
Charybdis
11
0 / 0 / 2
6,417
1,070
2,641
2,119
789
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Short Bow

Short Bow

+15%
Attack Speed

Arachne
jgrave05
Arachne
11
2 / 0 / 0
6,790
1,132
5,337
3,965
2,019
Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
16
3
Kills
4
4
Deaths
3
3
Assists
12
Player
Kills
Deaths
Assists
KDA
L
1
2
1
0.75
W
1
0
3
2.5
W
0
2
4
1
W
Chaac
IJ05EI
Chaac
1
1
3
2.5
L
0
0
0
0
W
Charybdis
THATGUYSTEVO
Charybdis
0
0
2
1
L
Xbalanque
Wingman324
Xbalanque
0
0
0
0
L
Surtr
agr0186
Surtr
2
2
0
1
W
Arachne
jgrave05
Arachne
2
0
0
2
L
Baba Yaga
willus246
Baba Yaga
0
0
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,353
Damage
22,841
28,192
Taken
19,836
17,487
Mitigated
11,774
4,010
Healing
8,585
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,419
361
0
780
12,013
8,281
0
3,936
7,867
20,115
0
W
5,818
303
0
1,823
2,880
1,779
0
1,418
1,462
28,207
0
W
3,892
2,433
0
1,043
4,368
1,860
0
2,142
2,226
7,039
801
W
Chaac
IJ05EI
Chaac
5,153
745
0
2,908
6,504
5,327
0
4,185
2,319
152
17,915
L
0
0
0
0
0
0
0
0
0
0
0
W
Charybdis
THATGUYSTEVO
Charybdis
2,641
1,240
0
1,440
2,119
789
0
886
1,233
0
16,976
L
Xbalanque
Wingman324
Xbalanque
0
0
0
0
0
0
0
0
0
0
0
L
Surtr
agr0186
Surtr
5,812
1,739
0
2,682
11,112
7,265
0
3,367
7,500
308
16,492
W
Arachne
jgrave05
Arachne
5,337
4,470
0
1,371
3,965
2,019
0
2,044
1,921
0
11,181
L
Baba Yaga
willus246
Baba Yaga
8,122
414
0
548
5,067
1,941
0
2,178
2,770
27,567
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,783
Gold Earned
33,921
117
Minions Killed
150
3
Camps Cleared
7
380,364
Distance Traveled
570,309
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
7,527
1,255
49
8
1
125,206
0
W
Anubis
7,354
1,226
57
10
1
111,442
0
W
Sol
6,417
1,070
16
3
0
95,094
0
W
Chaac
6,943
1,157
29
5
2
110,712
0
L
Fenrir
5,759
960
0
0
0
2,594
0
W
Charybdis
6,417
1,070
35
6
2
118,321
0
L
Xbalanque
5,741
957
0
0
0
723
0
L
Surtr
6,956
1,159
24
4
2
125,291
0
W
Arachne
6,790
1,132
13
2
2
134,740
0
L
Baba Yaga
6,800
1,133
44
7
0
126,550
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role