Player Matchup

Aphrodite
Aphrodite
Chúla
Aphrodite
Level 187
God Stats
573W - 57L
2,029 SR
Queue Stats
628W - 69L
1,967 Elo+
Party 2
Guan Yu
Guan Yu
Rexsyo
Guan Yu
Level 290
God Stats
1W - 2L
1,621 SR
Queue Stats
512W - 75L
1,927 Elo+
Party 2
Baron Samedi
Baron Samedi
anyer28
Baron Samedi
Level 56
God Stats
8W - 16L
1,446 SR
Queue Stats
245W - 292L
1,249 Elo+
Solo
Team Averages
Level 178
1,699 SR
1,715 Elo+

VS

Team Averages
Level 125
1,594 SR
1,434 Elo+
Sobek
Sobek
HyugaShinobi
Sobek
Level 263
God Stats
8W - 8L
1,609 SR
Queue Stats
140W - 51L
1,390 Elo+
Party 1
Hou Yi
Hou Yi
khonchu
Hou Yi
Level 46
God Stats
2W - 0L
1,851 SR
Queue Stats
31W - 10L
1,412 Elo+
Party 1
Chang'e
Chang'e
Ŝyia
Chang'e
Level 66
God Stats
1W - 0L
1,324 SR
Queue Stats
31W - 19L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
Chúla
Aphrodite
13
0 / 3 / 3
8,295
638
8,021
9,664
5,077
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Guan Yu
Rexsyo
Guan Yu
14
4 / 2 / 0
8,919
686
13,993
21,614
23,486
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Baron Samedi
anyer28
Baron Samedi
12
0 / 6 / 3
7,801
600
4,681
9,824
4,720
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Magic Focus

Magic Focus

+20
Magical Power

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
3 / 3 / 7
9,779
752
5,260
18,943
19,985
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Hou Yi
khonchu
Hou Yi
15
3 / 1 / 7
9,777
752
15,498
10,672
3,583
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Toxic Blade

Toxic Blade

+100
Health
+15%
Attack Speed
+15
Penetration
+7%
Movement Speed

PASSIVE - Enemy Gods hit by your basic attacks have 20% reduced Healing and 7% reduced Attack Speed while you gain 7% increased Attack Speed, stacking up to 3 times and lasting 5s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Chang'e
Ŝyia
Chang'e
16
5 / 0 / 5
10,348
796
15,289
10,768
3,589
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
30
4
Kills
11
11
Deaths
4
6
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Aphrodite
Chúla
Aphrodite
0
3
3
0.5
W
3
3
7
2.17
L
Guan Yu
Rexsyo
Guan Yu
4
2
0
2
L
Baron Samedi
anyer28
Baron Samedi
0
6
3
0.25
W
Hou Yi
khonchu
Hou Yi
3
1
7
6.5
W
Chang'e
Ŝyia
Chang'e
5
0
5
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,695
Damage
36,047
41,102
Taken
40,383
33,283
Mitigated
27,157
11,502
Healing
18,044
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Aphrodite
Chúla
Aphrodite
8,021
1,022
3,191
3,380
9,664
5,077
0
4,998
4,666
36,661
0
W
5,260
211
0
6,196
18,943
19,985
152
8,231
10,124
21,976
0
L
Guan Yu
Rexsyo
Guan Yu
13,993
1,310
927
2,956
21,614
23,486
13
11,035
10,579
3,449
31,845
L
Baron Samedi
anyer28
Baron Samedi
4,681
444
342
706
9,824
4,720
0
3,780
6,044
22,246
0
W
Hou Yi
khonchu
Hou Yi
15,498
8,161
0
3,160
10,672
3,583
2,238
3,652
6,961
0
59,662
W
Chang'e
Ŝyia
Chang'e
15,289
1,585
3,383
5,305
10,768
3,589
539
3,306
7,155
53,219
2,047

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,015
Gold Earned
29,904
140
Minions Killed
189
0
Camps Cleared
0
697,067
Distance Traveled
721,107
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Aphrodite
8,295
638
74
6
0
228,996
0
W
Sobek
9,779
752
27
2
0
259,310
0
L
Guan Yu
8,919
686
33
3
0
275,085
0
L
Baron Samedi
7,801
600
33
3
0
192,986
0
W
Hou Yi
9,777
752
70
5
0
228,792
0
W
Chang'e
10,348
796
92
7
0
233,005
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role