Player Matchup

Cthulhu
Cthulhu
CharizarD69
Cthulhu
Level 126
God Stats
3W - 1L
1,500 SR
Queue Stats
62W - 44L
1,652 Elo+
Party 2
Artemis
Artemis
CheyeGuy
Artemis
Level 87
God Stats
7W - 1L
1,500 SR
Queue Stats
64W - 46L
1,397 Elo+
Party 2
Poseidon
Poseidon
FrostyEater
Poseidon
Level 123
God Stats
39W - 27L
1,793 SR
Queue Stats
56W - 42L
1,655 Elo+
Party 3
Odin
Odin
Kiinyo
Odin
Level 103
God Stats
5W - 1L
1,285 SR
Queue Stats
117W - 70L
1,541 Elo+
Party 2
Sol
Sol
Pancreas
Sol
Level 69
God Stats
40W - 23L
1,810 SR
Queue Stats
52W - 40L
1,655 Elo+
Party 3
Team Averages
Level 102
1,578 SR
1,580 Elo+

VS

Team Averages
Level 135
1,538 SR
1,444 Elo+
Anubis
Anubis
 
Anubis
Level 120
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Sun Wukong
Sun Wukong
 
Sun Wukong
Level 216
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 4
Charybdis
Charybdis
DARK0500
Charybdis
Level 149
God Stats
1W - 2L
1,748 SR
Queue Stats
51W - 42L
1,500 Elo+
Solo
Da Ji
Da Ji
NotoriusBigg
Da Ji
Level 39
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 7L
1,282 Elo+
Party 1
Discordia
Discordia
ms_rarity
Discordia
Level 150
God Stats
183W - 172L
1,440 SR
Queue Stats
606W - 673L
1,435 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
CharizarD69
Cthulhu
15
4 / 1 / 6
8,321
756
7,251
9,846
10,366
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Artemis
CheyeGuy
Artemis
15
2 / 0 / 7
8,186
744
5,330
9,426
3,782
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Poseidon
FrostyEater
Poseidon
16
3 / 3 / 2
8,889
808
8,526
8,920
3,850
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Odin
Kiinyo
Odin
15
6 / 0 / 8
8,641
786
11,274
10,102
12,895
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

14
2 / 0 / 5
7,902
718
7,432
4,950
1,823
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
 
Anubis
14
1 / 4 / 0
7,981
726
5,944
8,273
4,366
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Sun Wukong
 
Sun Wukong
15
1 / 1 / 2
7,899
718
6,835
10,094
10,649
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Charybdis
DARK0500
Charybdis
13
0 / 4 / 1
7,102
646
4,941
8,272
3,698
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

12
0 / 7 / 1
6,957
632
3,942
13,469
6,046
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Discordia
ms_rarity
Discordia
15
2 / 1 / 0
7,950
723
8,311
4,505
1,995
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
8
17
Kills
4
4
Deaths
17
28
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Anubis
 
Anubis
1
4
0
0.25
L
Sun Wukong
 
Sun Wukong
1
1
2
2
W
Cthulhu
CharizarD69
Cthulhu
4
1
6
7
W
Artemis
CheyeGuy
Artemis
2
0
7
5.5
L
Charybdis
DARK0500
Charybdis
0
4
1
0.13
W
Poseidon
FrostyEater
Poseidon
3
3
2
1.33
W
Odin
Kiinyo
Odin
6
0
8
10
L
0
7
1
0.07
W
2
0
5
4.5
L
Discordia
ms_rarity
Discordia
2
1
0
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,813
Damage
29,973
43,244
Taken
44,613
32,716
Mitigated
26,754
7,540
Healing
6,383
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anubis
 
Anubis
5,944
240
0
2,590
8,273
4,366
432
3,543
4,270
29,777
0
L
Sun Wukong
 
Sun Wukong
6,835
711
0
1,109
10,094
10,649
0
6,466
3,375
0
22,561
W
Cthulhu
CharizarD69
Cthulhu
7,251
407
284
1,816
9,846
10,366
0
5,057
4,789
19,870
0
W
Artemis
CheyeGuy
Artemis
5,330
1,035
0
1,296
9,426
3,782
1,744
3,725
5,701
0
27,753
L
Charybdis
DARK0500
Charybdis
4,941
2,087
0
1,153
8,272
3,698
0
2,560
5,089
0
11,081
W
Poseidon
FrostyEater
Poseidon
8,526
1,432
0
859
8,920
3,850
0
3,460
5,460
39,763
0
W
Odin
Kiinyo
Odin
11,274
2,225
0
990
10,102
12,895
0
1,419
8,683
0
18,158
L
3,942
734
0
564
13,469
6,046
0
6,895
6,005
0
12,166
W
7,432
2,081
0
2,295
4,950
1,823
1,255
594
4,356
24,736
0
L
Discordia
ms_rarity
Discordia
8,311
182
0
967
4,505
1,995
0
2,803
1,572
30,170
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,939
Gold Earned
37,889
229
Minions Killed
181
0
Camps Cleared
0
1,156,130
Distance Traveled
1,044,337
0
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anubis
7,981
726
53
5
0
195,896
2
L
Sun Wukong
7,899
718
48
4
0
242,153
3
W
Cthulhu
8,321
756
39
4
0
241,612
0
W
Artemis
8,186
744
51
5
0
208,297
0
L
Charybdis
7,102
646
12
1
0
199,947
0
W
Poseidon
8,889
808
84
8
0
232,579
0
W
Odin
8,641
786
22
2
0
247,680
0
L
Da Ji
6,957
632
21
2
0
203,297
0
W
Sol
7,902
718
33
3
0
225,962
0
L
Discordia
7,950
723
47
4
0
203,044
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role