Player Matchup

Raijin
Raijin
Dr Dooby MD
Raijin
Level 89
God Stats
3W - 4L
1,592 SR
Queue Stats
4W - 10L
1,408 Elo+
Party 1
Terra
Terra
Lunar IJL
Terra
Level 24
God Stats
2W - 1L
1,684 SR
Queue Stats
9W - 20L
1,408 Elo+
Party 1
Cliodhna
Cliodhna
OxBlizZyxO
Cliodhna
Level 54
God Stats
1W - 1L
1,500 SR
Queue Stats
71W - 106L
1,164 Elo+
Solo
Medusa
Medusa
PlumpPancake
Medusa
Level 87
God Stats
1W - 1L
1,500 SR
Queue Stats
47W - 57L
1,386 Elo+
Solo
Awilix
Awilix
xDExJAxVUx
Awilix
Level 126
God Stats
4W - 8L
1,684 SR
Queue Stats
45W - 53L
1,523 Elo+
Party 1
Team Averages
Level 76
1,592 SR
1,378 Elo+

VS

Team Averages
Level 88
1,439 SR
1,452 Elo+
Chaac
Chaac
GreysideBoss
Chaac
Level 109
God Stats
0W - 1L
1,313 SR
Queue Stats
1W - 2L
1,500 Elo+
Solo
Hades
Hades
Lightvuzy
Hades
Level 35
God Stats
0W - 1L
1,500 SR
Queue Stats
35W - 40L
1,359 Elo+
Solo
Kukulkan
Kukulkan
MAC 118004
Kukulkan
Level 82
God Stats
9W - 8L
1,499 SR
Queue Stats
101W - 100L
1,392 Elo+
Solo
Surtr
Surtr
Robznm
Surtr
Level 148
God Stats
6W - 6L
1,527 SR
Queue Stats
135W - 134L
1,598 Elo+
Solo
Awilix
Awilix
XShAdOwXKnI9HtX
Awilix
Level 65
God Stats
30W - 25L
1,354 SR
Queue Stats
80W - 60L
1,408 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
19
8 / 0 / 5
14,385
575
13,383
11,834
5,466
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Terra
Lunar IJL
Terra
18
2 / 0 / 16
13,585
543
3,499
24,686
26,551
Heroism

Heroism

+350
Health
+20
Hp 5
+20
Mp 5

PASSIVE - You gain 8 GP5 if you have the lowest gold on your team. When an ally god within 55 units of you is hit by a hard crowd control effect, give them a shield equal to 15% of your Maximum Health. This effect can only occur once every 15s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Cliodhna
OxBlizZyxO
Cliodhna
19
4 / 3 / 4
13,674
547
4,951
18,315
8,817
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Toxic Blade

Toxic Blade

+100
Health
+15%
Attack Speed
+15
Penetration
+7%
Movement Speed

PASSIVE - Enemy Gods hit by your basic attacks have 20% reduced Healing and 7% reduced Attack Speed while you gain 7% increased Attack Speed, stacking up to 3 times and lasting 5s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Medusa
18
5 / 2 / 12
13,432
537
12,426
19,198
8,331
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Awilix
xDExJAxVUx
Awilix
20
18 / 2 / 8
16,014
641
27,040
18,732
8,841
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
3
0 / 0 / 0
6,518
261
0
0
0
Hades
Lightvuzy
Hades
20
2 / 9 / 0
12,252
490
12,397
32,252
16,570
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Kukulkan
MAC 118004
Kukulkan
16
1 / 12 / 2
10,454
418
11,114
20,948
7,954
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Surtr
Robznm
Surtr
13
0 / 9 / 2
9,259
370
3,389
19,856
18,576
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

18
3 / 9 / 1
11,122
445
11,160
18,748
7,857
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

82
Kill Participation
11
37
Kills
6
7
Deaths
39
45
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Raijin
8
0
5
10.5
L
0
0
0
0
L
Hades
Lightvuzy
Hades
2
9
0
0.22
W
Terra
Lunar IJL
Terra
2
0
16
10
L
Kukulkan
MAC 118004
Kukulkan
1
12
2
0.17
W
Cliodhna
OxBlizZyxO
Cliodhna
4
3
4
2
W
Medusa
5
2
12
5.5
L
Surtr
Robznm
Surtr
0
9
2
0.11
L
3
9
1
0.39
W
Awilix
xDExJAxVUx
Awilix
18
2
8
11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

61,299
Damage
38,060
92,765
Taken
91,804
58,006
Mitigated
50,957
42,750
Healing
17,179
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Raijin
13,383
1,426
0
4,342
11,834
5,466
3,079
6,420
5,282
108,449
0
L
0
0
0
0
0
0
0
0
0
0
0
L
Hades
Lightvuzy
Hades
12,397
919
301
11,977
32,252
16,570
0
8,507
23,745
115,416
0
W
Terra
Lunar IJL
Terra
3,499
708
8,207
13,516
24,686
26,551
904
7,996
16,444
24,949
0
L
Kukulkan
MAC 118004
Kukulkan
11,114
1,196
0
0
20,948
7,954
0
3,085
17,863
77,372
0
W
Cliodhna
OxBlizZyxO
Cliodhna
4,951
317
564
6,026
18,315
8,817
2,625
7,292
10,867
0
88,307
W
Medusa
12,426
5,747
292
6,003
19,198
8,331
5,943
3,839
15,275
0
103,550
L
Surtr
Robznm
Surtr
3,389
969
243
4,025
19,856
18,576
0
3,353
16,503
887
37,819
L
11,160
6,186
0
633
18,748
7,857
0
2,169
16,579
0
71,695
W
Awilix
xDExJAxVUx
Awilix
27,040
12,054
0
3,800
18,732
8,841
3,144
3,918
14,776
0
138,714

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

71,090
Gold Earned
49,605
548
Minions Killed
401
0
Camps Cleared
0
2,533,909
Distance Traveled
1,607,033
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Raijin
14,385
575
142
6
0
469,404
0
L
Chaac
6,518
261
0
0
0
35
0
L
Hades
12,252
490
146
6
0
406,543
2
W
Terra
13,585
543
30
1
0
523,626
1
L
Kukulkan
10,454
418
118
5
0
409,948
0
W
Cliodhna
13,674
547
112
4
0
492,730
0
W
Medusa
13,432
537
124
5
0
472,997
0
L
Surtr
9,259
370
40
2
0
349,285
0
L
Awilix
11,122
445
97
4
0
441,222
0
W
Awilix
16,014
641
140
6
0
575,152
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role