Player Matchup

Cthulhu
Cthulhu
Felns
Cthulhu
Level 117
God Stats
2W - 1L
1,500 SR
Queue Stats
128W - 141L
1,531 Elo+
Party 1
Ra
Ra
Whizys
Ra
Level 121
God Stats
8W - 5L
1,284 SR
Queue Stats
273W - 257L
1,550 Elo+
Party 1
Hou Yi
Hou Yi
vJoshxa-
Hou Yi
Level 114
God Stats
54W - 44L
1,395 SR
Queue Stats
231W - 231L
1,376 Elo+
Solo
Team Averages
Level 117
1,393 SR
1,486 Elo+

VS

Team Averages
Level 56
1,371 SR
1,493 Elo+
Ares
Ares
BuicyJoner
Ares
Level 19
God Stats
0W - 3L
1,323 SR
Queue Stats
152W - 122L
1,581 Elo+
Party 2
Mulan
Mulan
Kevurt
Mulan
Level 59
God Stats
1W - 2L
1,289 SR
Queue Stats
9W - 14L
1,542 Elo+
Solo
Hera
Hera
TheeeDongerLord
Hera
Level 91
God Stats
1W - 1L
1,500 SR
Queue Stats
166W - 158L
1,356 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Felns
Cthulhu
16
2 / 2 / 10
11,381
759
9,178
20,274
22,935
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Ra
20
7 / 0 / 6
12,499
833
16,693
9,983
6,352
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Hou Yi
vJoshxa-
Hou Yi
16
4 / 1 / 7
10,721
715
12,509
13,130
6,611
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
2 / 4 / 1
10,507
700
13,060
23,310
30,201
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Mulan
Kevurt
Mulan
13
0 / 4 / 1
8,592
573
7,184
14,180
14,078
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

16
0 / 5 / 2
9,755
650
12,291
9,228
4,525
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
6
13
Kills
2
3
Deaths
13
23
Assists
4
Player
Kills
Deaths
Assists
KDA
L
2
4
1
0.63
W
Cthulhu
Felns
Cthulhu
2
2
10
3.5
L
Mulan
Kevurt
Mulan
0
4
1
0.13
L
0
5
2
0.2
W
Ra
7
0
6
10
W
Hou Yi
vJoshxa-
Hou Yi
4
1
7
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,380
Damage
32,535
43,387
Taken
46,718
35,898
Mitigated
48,804
16,594
Healing
6,169
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
13,060
347
0
5,267
23,310
30,201
0
11,494
11,816
23,893
0
W
Cthulhu
Felns
Cthulhu
9,178
1,727
246
4,422
20,274
22,935
574
9,906
9,739
37,601
1,302
L
Mulan
Kevurt
Mulan
7,184
691
0
902
14,180
14,078
0
8,659
5,521
0
22,749
L
12,291
2,874
0
0
9,228
4,525
0
5,410
3,818
62,663
0
W
Ra
16,693
1,581
4,675
4,828
9,983
6,352
1,320
6,335
3,514
85,199
0
W
Hou Yi
vJoshxa-
Hou Yi
12,509
6,483
0
2,423
13,130
6,611
411
9,160
3,822
0
43,509

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,601
Gold Earned
28,854
233
Minions Killed
157
0
Camps Cleared
0
875,900
Distance Traveled
775,557
6
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ares
10,507
700
4
0
0
270,941
0
W
Cthulhu
11,381
759
61
4
0
285,174
0
L
Mulan
8,592
573
41
3
0
241,513
0
L
Hera
9,755
650
112
7
0
263,103
0
W
Ra
12,499
833
127
8
0
315,081
6
W
Hou Yi
10,721
715
45
3
0
275,645
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role