Player Matchup

Chaac
Chaac
ArrowInYourFace
Chaac
Level 4
God Stats
0W - 4L
1,246 SR
Queue Stats
4W - 9L
1,409 Elo+
Party 1
Cupid
Cupid
Goofymusicman
Cupid
Level 43
God Stats
5W - 7L
1,500 SR
Queue Stats
18W - 21L
1,425 Elo+
Solo
Guan Yu
Guan Yu
MooseLord44
Guan Yu
Level 30
God Stats
0W - 1L
1,500 SR
Queue Stats
24W - 13L
1,500 Elo+
Solo
Anubis
Anubis
PenguinJ4ck
Anubis
Level 141
God Stats
0W - 2L
1,500 SR
Queue Stats
8W - 12L
1,500 Elo+
Party 1
Kukulkan
Kukulkan
Umatodellusw
Kukulkan
Level 31
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 1L
1,745 Elo+
Solo
Team Averages
Level 50
1,449 SR
1,516 Elo+

VS

Team Averages
Level 85
1,547 SR
1,603 Elo+
King Arthur
King Arthur
AlwaysAGinger
King Arthur
Level 128
God Stats
9W - 7L
1,500 SR
Queue Stats
315W - 166L
1,616 Elo+
Party 2
Cerberus
Cerberus
Marco61
Cerberus
Level 29
God Stats
26W - 8L
1,688 SR
Queue Stats
183W - 117L
1,579 Elo+
Party 2
Sol
Sol
MisterVelo
Sol
Level 129
God Stats
2W - 2L
1,466 SR
Queue Stats
183W - 75L
1,619 Elo+
Party 2
Thor
Thor
SALAD2017
Thor
Level 18
God Stats
37W - 28L
1,581 SR
Queue Stats
274W - 232L
1,598 Elo+
Party 2
Hou Yi
Hou Yi
SHADOW6937
Hou Yi
Level 122
God Stats
8W - 2L
1,500 SR
Queue Stats
431W - 283L
1,604 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 4 / 1
7,326
1,047
8,118
14,290
14,879
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

12
0 / 7 / 2
7,228
1,033
9,736
13,389
5,874
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Guan Yu
MooseLord44
Guan Yu
12
0 / 5 / 2
7,223
1,032
5,744
10,800
11,376
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Anubis
12
3 / 3 / 0
8,215
1,174
10,540
9,936
4,866
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Kukulkan
Umatodellusw
Kukulkan
11
0 / 1 / 0
6,536
934
1,039
927
317
Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Team 1 Tickets

209

VS

Team 2 Tickets

364

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
AlwaysAGinger
King Arthur
14
3 / 1 / 12
8,628
1,233
10,247
9,626
9,743
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Cerberus
Marco61
Cerberus
14
0 / 0 / 11
8,398
1,200
4,051
10,729
7,268
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

14
5 / 1 / 11
9,147
1,307
18,378
6,952
2,682
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Thor
14
5 / 0 / 7
8,277
1,182
3,383
6,299
4,421
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Hou Yi
SHADOW6937
Hou Yi
14
7 / 1 / 8
9,252
1,322
11,258
5,943
1,898
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
69
3
Kills
20
20
Deaths
3
5
Assists
49
Player
Kills
Deaths
Assists
KDA
W
King Arthur
AlwaysAGinger
King Arthur
3
1
12
9
L
0
4
1
0.13
L
0
7
2
0.14
W
Cerberus
Marco61
Cerberus
0
0
11
5.5
W
5
1
11
10.5
L
Guan Yu
MooseLord44
Guan Yu
0
5
2
0.2
L
Anubis
3
3
0
1
W
Thor
5
0
7
8.5
W
Hou Yi
SHADOW6937
Hou Yi
7
1
8
11
L
Kukulkan
Umatodellusw
Kukulkan
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,177
Damage
47,317
49,342
Taken
39,549
37,312
Mitigated
26,012
6,077
Healing
9,688
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
King Arthur
AlwaysAGinger
King Arthur
10,247
632
0
40
9,626
9,743
0
2,669
6,914
0
24,995
L
8,118
765
0
1,608
14,290
14,879
0
7,426
6,520
0
25,132
L
9,736
5,263
26
887
13,389
5,874
0
6,143
7,157
0
16,488
W
Cerberus
Marco61
Cerberus
4,051
757
0
3,800
10,729
7,268
0
3,314
7,067
10,783
130
W
18,378
9,758
0
3,553
6,952
2,682
0
1,910
4,915
39,704
0
L
Guan Yu
MooseLord44
Guan Yu
5,744
552
432
1,001
10,800
11,376
0
4,823
5,890
1,179
6,406
L
Anubis
10,540
508
0
2,123
9,936
4,866
0
3,325
6,611
29,211
0
W
Thor
3,383
641
0
392
6,299
4,421
0
2,406
3,806
0
8,888
W
Hou Yi
SHADOW6937
Hou Yi
11,258
6,652
0
1,903
5,943
1,898
0
2,459
3,371
0
21,427
L
Kukulkan
Umatodellusw
Kukulkan
1,039
385
0
0
927
317
0
647
280
4,382
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,528
Gold Earned
43,702
111
Minions Killed
151
3
Camps Cleared
7
528,114
Distance Traveled
670,239
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
King Arthur
8,628
1,233
27
4
1
141,608
0
L
Chaac
7,326
1,047
36
5
0
155,132
0
L
Cupid
7,228
1,033
17
2
0
123,220
0
W
Cerberus
8,398
1,200
29
4
0
125,484
0
W
Sol
9,147
1,307
58
8
3
136,722
0
L
Guan Yu
7,223
1,032
1
0
0
84,911
0
L
Anubis
8,215
1,174
45
6
2
138,102
0
W
Thor
8,277
1,182
16
2
0
132,307
0
W
Hou Yi
9,252
1,322
21
3
3
134,118
0
L
Kukulkan
6,536
934
12
2
1
26,749
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role