Player Matchup

Baron Samedi
Baron Samedi
All022ah23
Baron Samedi
Level 125
God Stats
2W - 1L
1,532 SR
Queue Stats
14W - 14L
1,568 Elo+
Party 2
Danzaburou
Danzaburou
BROadwayBRODWN
Danzaburou
Level 124
God Stats
4W - 2L
1,506 SR
Queue Stats
20W - 13L
1,617 Elo+
Party 2
Maui
Maui
Mdawg226
Maui
Level 104
God Stats
1W - 0L
1,733 SR
Queue Stats
8W - 10L
1,419 Elo+
Party 2
Team Averages
Level 118
1,590 SR
1,535 Elo+

VS

Team Averages
Level 115
1,400 SR
1,576 Elo+
Izanami
Izanami
 
Izanami
Level 103
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Sol
Sol
Lord nodnarB
Sol
Level 124
God Stats
0W - 2L
1,500 SR
Queue Stats
112W - 113L
1,613 Elo+
Party 1
Ganesha
Ganesha
TheFrijolini
Ganesha
Level 119
God Stats
0W - 3L
1,199 SR
Queue Stats
6W - 11L
1,613 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
All022ah23
Baron Samedi
13
3 / 2 / 8
7,453
828
11,123
8,760
4,457
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Danzaburou
BROadwayBRODWN
Danzaburou
14
7 / 0 / 5
8,594
955
11,701
8,614
3,520
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Maui
12
2 / 1 / 10
7,817
869
3,083
13,716
10,483
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
 
Izanami
9
1 / 5 / 1
5,763
640
4,068
8,122
4,017
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

10
1 / 4 / 2
6,040
671
7,775
8,923
4,092
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Ganesha
TheFrijolini
Ganesha
10
0 / 3 / 3
6,576
731
4,193
13,497
12,479
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
8
12
Kills
2
3
Deaths
12
23
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Izanami
 
Izanami
1
5
1
0.3
W
Baron Samedi
All022ah23
Baron Samedi
3
2
8
3.5
W
Danzaburou
BROadwayBRODWN
Danzaburou
7
0
5
9.5
L
1
4
2
0.5
W
Maui
2
1
10
7
L
Ganesha
TheFrijolini
Ganesha
0
3
3
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,907
Damage
16,036
31,090
Taken
30,542
18,460
Mitigated
20,588
16,573
Healing
5,139
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
 
Izanami
4,068
1,705
0
633
8,122
4,017
0
4,215
3,907
0
14,901
W
Baron Samedi
All022ah23
Baron Samedi
11,123
1,064
3,025
4,193
8,760
4,457
332
3,885
4,875
35,699
0
W
Danzaburou
BROadwayBRODWN
Danzaburou
11,701
4,827
521
3,131
8,614
3,520
1,947
3,028
5,586
0
40,155
L
7,775
1,855
0
2,922
8,923
4,092
0
3,467
5,456
22,741
1,947
W
Maui
3,083
532
1,410
4,293
13,716
10,483
528
5,032
8,684
9,975
0
L
Ganesha
TheFrijolini
Ganesha
4,193
100
0
1,584
13,497
12,479
0
6,571
6,926
14,388
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,864
Gold Earned
18,379
126
Minions Killed
84
0
Camps Cleared
0
484,096
Distance Traveled
425,963
0
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
5,763
640
28
3
0
124,387
5
W
Baron Samedi
7,453
828
45
5
0
163,950
0
W
Danzaburou
8,594
955
61
7
0
163,084
0
L
Sol
6,040
671
48
5
0
138,899
0
W
Maui
7,817
869
20
2
0
157,062
0
L
Ganesha
6,576
731
8
1
0
162,677
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role