Player Matchup

The Morrigan
The Morrigan
 
The Morrigan
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Jing Wei
Jing Wei
AO Ramrod
Jing Wei
Level 173
God Stats
4W - 2L
1,767 SR
Queue Stats
663W - 659L
1,501 Elo+
Solo
Kumbhakarna
Kumbhakarna
BathSalts42069
Kumbhakarna
Level 104
God Stats
6W - 7L
1,285 SR
Queue Stats
147W - 147L
1,409 Elo+
Party 2
Hera
Hera
PRIBS
Hera
Level 141
God Stats
2W - 0L
1,500 SR
Queue Stats
158W - 134L
1,485 Elo+
Party 2
Freya
Freya
xxMikexx8090
Freya
Level 105
God Stats
1W - 0L
1,500 SR
Queue Stats
93W - 74L
1,792 Elo+
Solo
Team Averages
Level 136
1,510 SR
1,537 Elo+

VS

Team Averages
Level 111
1,565 SR
1,659 Elo+
Hachiman
Hachiman
Avilani
Hachiman
Level 55
God Stats
1W - 1L
1,500 SR
Queue Stats
33W - 33L
1,658 Elo+
Party 1
Lancelot
Lancelot
Captain754
Lancelot
Level 69
God Stats
10W - 8L
1,824 SR
Queue Stats
363W - 346L
1,596 Elo+
Party 1
Osiris
Osiris
DrunkenJedi-
Osiris
Level 139
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 5L
1,886 Elo+
Solo
King Arthur
King Arthur
KirbyEatsPlanets
King Arthur
Level 98
God Stats
1W - 5L
1,500 SR
Queue Stats
409W - 401L
1,614 Elo+
Party 1
Agni
Agni
h4lfprince
Agni
Level 195
God Stats
0W - 1L
1,500 SR
Queue Stats
129W - 116L
1,542 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
The Morrigan
 
The Morrigan
17
4 / 1 / 16
10,209
785
7,684
6,882
3,649
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Jing Wei
AO Ramrod
Jing Wei
17
5 / 2 / 12
10,204
785
9,411
11,286
5,734
Mystical Earring

Mystical Earring

+15
Mp 5

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Kumbhakarna
BathSalts42069
Kumbhakarna
16
3 / 3 / 17
10,668
821
4,561
25,774
27,700
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Mystical Earring

Mystical Earring

+15
Mp 5

Hera
PRIBS
Hera
18
10 / 2 / 14
11,606
893
17,783
10,726
5,316
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

16
2 / 4 / 16
9,655
743
13,210
14,478
7,112
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
Avilani
Hachiman
14
2 / 4 / 5
7,933
610
10,569
9,718
4,608
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Lancelot
Captain754
Lancelot
16
3 / 6 / 7
8,819
678
12,884
16,675
14,627
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Osiris
15
1 / 5 / 6
8,604
662
5,472
12,621
10,007
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

King Arthur
KirbyEatsPlanets
King Arthur
13
0 / 6 / 4
7,748
596
5,262
17,780
20,770
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

16
6 / 3 / 6
9,344
719
22,342
7,680
3,719
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

99
Kill Participation
40
24
Kills
12
12
Deaths
24
75
Assists
28
Player
Kills
Deaths
Assists
KDA
W
The Morrigan
 
The Morrigan
4
1
16
12
W
Jing Wei
AO Ramrod
Jing Wei
5
2
12
5.5
L
Hachiman
Avilani
Hachiman
2
4
5
1.13
W
Kumbhakarna
BathSalts42069
Kumbhakarna
3
3
17
3.83
L
Lancelot
Captain754
Lancelot
3
6
7
1.08
L
Osiris
1
5
6
0.8
L
King Arthur
KirbyEatsPlanets
King Arthur
0
6
4
0.33
W
Hera
PRIBS
Hera
10
2
14
8.5
L
6
3
6
3
W
2
4
16
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,649
Damage
56,529
69,146
Taken
64,474
49,511
Mitigated
53,731
30,092
Healing
15,799
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
The Morrigan
 
The Morrigan
7,684
1,500
2,504
1,251
6,882
3,649
1,400
1,604
5,278
17,592
1,256
W
Jing Wei
AO Ramrod
Jing Wei
9,411
6,393
1,852
3,760
11,286
5,734
3,146
3,805
7,481
0
28,886
L
Hachiman
Avilani
Hachiman
10,569
4,496
84
1,396
9,718
4,608
0
6,387
3,207
0
23,843
W
Kumbhakarna
BathSalts42069
Kumbhakarna
4,561
308
1,050
9,721
25,774
27,700
848
7,495
18,279
9,733
0
L
Lancelot
Captain754
Lancelot
12,884
1,612
1,346
3,894
16,675
14,627
36
12,075
4,436
0
34,372
L
Osiris
5,472
674
395
1,715
12,621
10,007
210
7,724
4,795
0
15,502
L
King Arthur
KirbyEatsPlanets
King Arthur
5,262
705
1,299
4,182
17,780
20,770
0
10,296
7,353
0
13,116
W
Hera
PRIBS
Hera
17,783
3,764
2,574
3,294
10,726
5,316
1,425
2,623
8,103
36,804
279
L
22,342
1,421
544
944
7,680
3,719
0
4,955
2,685
39,602
0
W
13,210
4,158
427
3,659
14,478
7,112
2,057
6,815
7,663
29,061
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,342
Gold Earned
42,448
158
Minions Killed
128
0
Camps Cleared
0
1,179,146
Distance Traveled
1,113,320
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
The Morrigan
10,209
785
27
2
0
229,974
0
W
Jing Wei
10,204
785
36
3
0
236,100
0
L
Hachiman
7,933
610
29
2
0
197,310
0
W
Kumbhakarna
10,668
821
12
1
0
249,595
0
L
Lancelot
8,819
678
30
2
0
254,302
0
L
Osiris
8,604
662
11
1
0
236,271
0
L
King Arthur
7,748
596
14
1
0
196,071
0
W
Hera
11,606
893
38
3
0
250,914
0
L
Agni
9,344
719
44
3
0
229,366
0
W
Freya
9,655
743
45
3
0
212,563
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role