Player Matchup

Ao Kuang
Ao Kuang
Acehigh1316
Ao Kuang
Level 90
God Stats
0W - 4L
1,500 SR
Queue Stats
255W - 135L
1,542 Elo+
Party 1
Maui
Maui
DirkoBaggins
Maui
Level 56
God Stats
2W - 1L
1,702 SR
Queue Stats
192W - 180L
1,612 Elo+
Solo
Danzaburou
Danzaburou
Hubert34
Danzaburou
Level 54
God Stats
4W - 8L
1,524 SR
Queue Stats
201W - 93L
1,487 Elo+
Party 1
Raijin
Raijin
JuicySteak
Raijin
Level 88
God Stats
1W - 2L
1,500 SR
Queue Stats
218W - 115L
1,557 Elo+
Party 1
Amaterasu
Amaterasu
xFantoness
Amaterasu
Level 89
God Stats
13W - 9L
1,646 SR
Queue Stats
36W - 41L
1,507 Elo+
Solo
Team Averages
Level 75
1,574 SR
1,541 Elo+

VS

Team Averages
Level 69
1,496 SR
1,467 Elo+
Sun Wukong
Sun Wukong
BaneMcflurry36
Sun Wukong
Level 91
God Stats
14W - 16L
1,514 SR
Queue Stats
360W - 336L
1,260 Elo+
Solo
Yu Huang
Yu Huang
IHeartDronez
Yu Huang
Level 53
God Stats
6W - 2L
1,756 SR
Queue Stats
23W - 14L
1,630 Elo+
Party 2
Ares
Ares
TheSecondShooter
Ares
Level 69
God Stats
1W - 0L
1,500 SR
Queue Stats
17W - 18L
1,479 Elo+
Party 2
Thor
Thor
damilius
Thor
Level 108
God Stats
4W - 10L
1,212 SR
Queue Stats
172W - 174L
1,379 Elo+
Solo
Danzaburou
Danzaburou
xRazersharpx
Danzaburou
Level 25
God Stats
1W - 0L
1,500 SR
Queue Stats
17W - 12L
1,586 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
Acehigh1316
Ao Kuang
13
1 / 4 / 0
7,079
708
4,863
10,812
6,016
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

13
0 / 2 / 1
6,961
696
3,707
9,851
9,050
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Danzaburou
Hubert34
Danzaburou
12
0 / 6 / 2
6,860
686
5,497
12,717
4,870
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Raijin
JuicySteak
Raijin
13
1 / 3 / 0
7,106
711
8,606
9,379
3,439
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Amaterasu
xFantoness
Amaterasu
13
0 / 4 / 1
7,143
714
1,844
11,802
8,062
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
BaneMcflurry36
Sun Wukong
15
4 / 0 / 10
8,258
826
10,165
7,891
6,552
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Yu Huang
IHeartDronez
Yu Huang
16
3 / 0 / 9
8,392
839
10,206
5,142
2,470
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Magic Focus

Magic Focus

+20
Magical Power

14
2 / 2 / 10
8,089
809
7,984
11,547
11,231
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Thor
15
7 / 0 / 8
8,594
859
13,595
7,267
3,486
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Danzaburou
xRazersharpx
Danzaburou
15
3 / 0 / 7
8,307
831
5,709
3,715
1,520
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
63
2
Kills
19
19
Deaths
2
4
Assists
44
Player
Kills
Deaths
Assists
KDA
L
Ao Kuang
Acehigh1316
Ao Kuang
1
4
0
0.25
W
Sun Wukong
BaneMcflurry36
Sun Wukong
4
0
10
9
L
0
2
1
0.25
L
Danzaburou
Hubert34
Danzaburou
0
6
2
0.17
W
Yu Huang
IHeartDronez
Yu Huang
3
0
9
7.5
L
Raijin
JuicySteak
Raijin
1
3
0
0.33
W
2
2
10
3.5
W
Thor
7
0
8
11
L
Amaterasu
xFantoness
Amaterasu
0
4
1
0.13
W
Danzaburou
xRazersharpx
Danzaburou
3
0
7
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,517
Damage
47,659
54,561
Taken
35,562
31,437
Mitigated
25,259
8,455
Healing
9,137
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ao Kuang
Acehigh1316
Ao Kuang
4,863
1,463
0
1,603
10,812
6,016
0
2,792
7,810
20,579
0
W
Sun Wukong
BaneMcflurry36
Sun Wukong
10,165
1,460
105
3,136
7,891
6,552
409
3,705
4,138
0
26,650
L
3,707
626
0
2,161
9,851
9,050
0
3,364
6,275
14,481
0
L
Danzaburou
Hubert34
Danzaburou
5,497
1,581
0
1,499
12,717
4,870
0
4,228
8,216
0
19,776
W
Yu Huang
IHeartDronez
Yu Huang
10,206
975
0
284
5,142
2,470
119
2,159
2,936
43,172
0
L
Raijin
JuicySteak
Raijin
8,606
1,309
0
1,166
9,379
3,439
0
3,046
6,289
25,118
0
W
7,984
231
0
2,967
11,547
11,231
0
5,644
5,773
13,118
0
W
Thor
13,595
1,251
0
896
7,267
3,486
1,751
2,855
4,329
0
28,786
L
Amaterasu
xFantoness
Amaterasu
1,844
685
0
2,026
11,802
8,062
0
4,755
6,767
0
17,648
W
Danzaburou
xRazersharpx
Danzaburou
5,709
2,578
0
1,749
3,715
1,520
754
2,422
1,210
0
23,636

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,149
Gold Earned
41,640
178
Minions Killed
222
0
Camps Cleared
0
931,679
Distance Traveled
1,063,297
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ao Kuang
7,079
708
30
3
0
192,889
0
W
Sun Wukong
8,258
826
41
4
0
229,999
0
L
Maui
6,961
696
22
2
0
177,779
0
L
Danzaburou
6,860
686
27
3
0
175,413
0
W
Yu Huang
8,392
839
72
7
0
222,992
0
L
Raijin
7,106
711
52
5
0
178,301
0
W
Ares
8,089
809
13
1
0
202,432
0
W
Thor
8,594
859
39
4
0
220,912
0
L
Amaterasu
7,143
714
47
5
0
207,297
0
W
Danzaburou
8,307
831
57
6
0
186,962
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role