Player Matchup

Ares
Ares
 
Ares
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Janus
Janus
Pipe City Baby
Janus
Level 72
God Stats
1W - 5L
1,500 SR
Queue Stats
116W - 132L
1,462 Elo+
Party 1
Cu Chulainn
Cu Chulainn
SpaceCowboy690
Cu Chulainn
Level 107
God Stats
2W - 3L
1,755 SR
Queue Stats
210W - 228L
1,453 Elo+
Party 1
Chiron
Chiron
Tebans02
Chiron
Level 124
God Stats
4W - 2L
1,731 SR
Queue Stats
283W - 333L
1,586 Elo+
Solo
Kali
Kali
TickleMaNips7
Kali
Level 88
God Stats
10W - 11L
1,961 SR
Queue Stats
127W - 107L
1,519 Elo+
Party 1
Team Averages
Level 110
1,689 SR
1,504 Elo+

VS

Team Averages
Level 131
1,631 SR
1,498 Elo+
Surtr
Surtr
Gathsemane
Surtr
Level 155
God Stats
4W - 1L
1,786 SR
Queue Stats
10W - 6L
1,593 Elo+
Party 2
Da Ji
Da Ji
I Taro l
Da Ji
Level 122
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 2L
1,500 Elo+
Party 2
Poseidon
Poseidon
MillennialHimbo
Poseidon
Level 165
God Stats
6W - 5L
1,500 SR
Queue Stats
82W - 82L
1,475 Elo+
Solo
Sol
Sol
Stormsae
Sol
Level 86
God Stats
1W - 1L
1,500 SR
Queue Stats
13W - 16L
1,380 Elo+
Party 2
Bacchus
Bacchus
ll Lucidity ll
Bacchus
Level 125
God Stats
30W - 14L
1,868 SR
Queue Stats
128W - 117L
1,541 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
 
Ares
9
1 / 3 / 1
5,751
523
4,875
10,641
7,186
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

10
0 / 3 / 0
5,490
499
1,970
5,858
1,439
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cu Chulainn
SpaceCowboy690
Cu Chulainn
10
0 / 4 / 1
5,580
507
5,079
9,512
7,741
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Chiron
Tebans02
Chiron
10
1 / 3 / 0
5,428
493
6,007
8,934
3,175
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

11
0 / 2 / 0
5,885
535
1,949
8,984
3,407
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Surtr
12
4 / 0 / 0
6,830
621
5,340
9,528
5,168
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Da Ji
I Taro l
Da Ji
10
4 / 1 / 3
6,299
573
7,196
6,509
2,334
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shadowdrinker

Shadowdrinker

+45
Physical Power
+10
Physical Penetration
+10%
Movement Speed

PASSIVE - Killing an enemy god drains their shadow, causing you to enter stealth and gain 30% Movement Speed for 5s. Taking damage, firing an Ability, or firing a Basic Attack breaks the stealth.

Poseidon
13
3 / 0 / 2
7,443
677
3,951
4,798
1,648
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

11
3 / 2 / 2
6,348
577
7,280
7,166
2,703
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

9
1 / 0 / 5
6,050
550
5,090
9,914
7,137
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
27
2
Kills
15
15
Deaths
3
2
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Ares
 
Ares
1
3
1
0.5
W
Surtr
4
0
0
4
W
Da Ji
I Taro l
Da Ji
4
1
3
5.5
W
Poseidon
3
0
2
4
L
0
3
0
0
L
Cu Chulainn
SpaceCowboy690
Cu Chulainn
0
4
1
0.13
W
3
2
2
2
L
Chiron
Tebans02
Chiron
1
3
0
0.33
L
0
2
0
0
W
1
0
5
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,880
Damage
28,857
43,929
Taken
37,915
22,948
Mitigated
18,990
9,069
Healing
17,284
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ares
 
Ares
4,875
828
294
2,772
10,641
7,186
0
7,284
3,357
20,072
0
W
Surtr
5,340
2,191
0
4,554
9,528
5,168
0
867
8,661
530
48,874
W
Da Ji
I Taro l
Da Ji
7,196
1,876
0
3,170
6,509
2,334
0
142
6,367
0
33,756
W
Poseidon
3,951
550
0
1,221
4,798
1,648
0
1,970
2,828
53,389
0
L
1,970
0
0
498
5,858
1,439
0
1,990
3,662
39,553
0
L
Cu Chulainn
SpaceCowboy690
Cu Chulainn
5,079
973
0
1,168
9,512
7,741
0
140
9,372
2,526
37,009
W
7,280
3,743
0
2,991
7,166
2,703
0
2,736
4,430
46,233
5,152
L
Chiron
Tebans02
Chiron
6,007
2,186
492
2,222
8,934
3,175
0
4,578
4,356
0
44,605
L
1,949
966
0
1,623
8,984
3,407
0
1,677
7,229
0
48,563
W
5,090
446
1,364
3,984
9,914
7,137
0
1,997
7,917
22,132
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,134
Gold Earned
32,970
323
Minions Killed
360
0
Camps Cleared
0
1,097,645
Distance Traveled
1,128,215
2
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ares
5,751
523
25
2
0
215,975
0
W
Surtr
6,830
621
85
8
0
229,195
0
W
Da Ji
6,299
573
47
4
0
256,969
0
W
Poseidon
7,443
677
110
10
0
216,130
1
L
Janus
5,490
499
66
6
0
210,688
0
L
Cu Chulainn
5,580
507
70
6
0
192,871
0
W
Sol
6,348
577
96
9
0
199,269
0
L
Chiron
5,428
493
77
7
0
221,308
2
L
Kali
5,885
535
85
8
0
256,803
0
W
Bacchus
6,050
550
22
2
0
226,652
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role