Player Matchup

Thanatos
Thanatos
BobLobLaw01
Thanatos
Level 47
God Stats
17W - 13L
1,461 SR
Queue Stats
51W - 61L
1,435 Elo+
Party 3
Danzaburou
Danzaburou
DIvineRight2
Danzaburou
Level 55
God Stats
1W - 2L
1,500 SR
Queue Stats
9W - 29L
1,427 Elo+
Party 2
Ymir
Ymir
JamesLORE
Ymir
Level 23
God Stats
2W - 1L
1,550 SR
Queue Stats
2W - 6L
1,366 Elo+
Party 2
Nu Wa
Nu Wa
suggallama
Nu Wa
Level 64
God Stats
18W - 13L
1,513 SR
Queue Stats
19W - 23L
1,386 Elo+
Party 3
Mulan
Mulan
김치찌개
Mulan
Level 87
God Stats
1W - 2L
1,500 SR
Queue Stats
86W - 83L
1,519 Elo+
Party 2
Team Averages
Level 55
1,505 SR
1,427 Elo+

VS

Team Averages
Level 58
1,452 SR
1,421 Elo+
Cernunnos
Cernunnos
 
Cernunnos
Level 65
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Athena
Athena
AcTivxChopaz
Athena
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 6L
1,366 Elo+
Party 1
Kukulkan
Kukulkan
BendMeOver069
Kukulkan
Level 35
God Stats
0W - 2L
1,260 SR
Queue Stats
1W - 7L
1,424 Elo+
Party 1
Bellona
Bellona
PhilipMckrevis
Bellona
Level 72
God Stats
2W - 1L
1,500 SR
Queue Stats
10W - 9L
1,401 Elo+
Party 1
Thanatos
Thanatos
ajoh56789
Thanatos
Level 88
God Stats
2W - 3L
1,500 SR
Queue Stats
15W - 18L
1,417 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
BobLobLaw01
Thanatos
12
11 / 1 / 3
7,526
753
7,444
6,978
3,191
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Danzaburou
DIvineRight2
Danzaburou
10
2 / 0 / 8
6,178
618
6,677
5,169
1,728
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ymir
9
2 / 0 / 7
5,901
590
2,548
6,584
3,748
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Nu Wa
9
0 / 2 / 4
5,933
593
4,656
5,610
1,422
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

11
0 / 1 / 0
6,132
613
4,752
9,248
6,078
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
 
Cernunnos
7
0 / 4 / 0
4,429
443
4,369
7,669
2,964
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Athena
7
0 / 3 / 0
4,651
465
1,577
8,367
4,753
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Kukulkan
BendMeOver069
Kukulkan
9
1 / 4 / 1
5,475
548
1,268
4,792
1,380
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

11
1 / 0 / 0
6,059
606
5,297
9,275
9,905
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Thanatos
ajoh56789
Thanatos
9
2 / 4 / 1
5,488
549
5,054
9,801
3,757
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
6
15
Kills
4
4
Deaths
15
22
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Cernunnos
 
Cernunnos
0
4
0
0
L
Athena
0
3
0
0
L
Kukulkan
BendMeOver069
Kukulkan
1
4
1
0.38
W
Thanatos
BobLobLaw01
Thanatos
11
1
3
12.5
W
Danzaburou
DIvineRight2
Danzaburou
2
0
8
6
W
Ymir
2
0
7
5.5
L
1
0
0
1
L
Thanatos
ajoh56789
Thanatos
2
4
1
0.63
W
Nu Wa
0
2
4
1
W
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,077
Damage
17,565
33,589
Taken
39,904
16,167
Mitigated
22,759
18,988
Healing
12,219
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cernunnos
 
Cernunnos
4,369
2,035
0
2,042
7,669
2,964
0
638
7,002
0
26,046
L
Athena
1,577
315
0
829
8,367
4,753
0
1,892
6,382
9,119
0
L
Kukulkan
BendMeOver069
Kukulkan
1,268
196
0
0
4,792
1,380
0
1,397
3,197
30,785
0
W
Thanatos
BobLobLaw01
Thanatos
7,444
2,115
0
8,762
6,978
3,191
0
663
6,315
0
44,834
W
Danzaburou
DIvineRight2
Danzaburou
6,677
3,303
0
3,675
5,169
1,728
546
556
4,613
0
33,669
W
Ymir
2,548
994
0
1,605
6,584
3,748
135
702
5,882
16,141
0
L
5,297
2,622
0
3,936
9,275
9,905
0
428
8,222
0
44,537
L
Thanatos
ajoh56789
Thanatos
5,054
1,216
0
5,412
9,801
3,757
0
2,325
7,340
0
30,306
W
Nu Wa
4,656
1,234
0
377
5,610
1,422
726
924
4,686
34,582
0
W
4,752
1,003
0
4,569
9,248
6,078
0
0
9,248
0
43,570

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,670
Gold Earned
26,102
279
Minions Killed
236
0
Camps Cleared
0
1,058,738
Distance Traveled
1,023,947
7
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cernunnos
4,429
443
42
4
0
179,173
0
L
Athena
4,651
465
14
1
0
212,866
1
L
Kukulkan
5,475
548
57
6
0
198,792
0
W
Thanatos
7,526
753
54
5
0
244,625
0
W
Danzaburou
6,178
618
48
5
0
189,422
0
W
Ymir
5,901
590
29
3
0
212,298
2
L
Bellona
6,059
606
84
8
0
214,146
0
L
Thanatos
5,488
549
39
4
0
218,970
0
W
Nu Wa
5,933
593
62
6
0
198,217
0
W
Mulan
6,132
613
86
9
0
214,176
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role