Player Matchup

Cthulhu
Cthulhu
 
Cthulhu
Level 118
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Izanami
Izanami
AdriRodrigo
Izanami
Level 86
God Stats
17W - 7L
1,567 SR
Queue Stats
109W - 107L
1,464 Elo+
Party 1
Horus
Horus
CatHasBeanToes
Horus
Level 146
God Stats
6W - 8L
1,664 SR
Queue Stats
76W - 71L
1,518 Elo+
Solo
Bastet
Bastet
WSB-Joako14
Bastet
Level 61
God Stats
5W - 3L
1,657 SR
Queue Stats
103W - 103L
1,397 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
diego_daem
Morgan Le Fay
Level 65
God Stats
9W - 13L
1,419 SR
Queue Stats
100W - 98L
1,445 Elo+
Party 1
Team Averages
Level 95
1,562 SR
1,465 Elo+

VS

Team Averages
Level 139
1,590 SR
1,512 Elo+
Tiamat
Tiamat
Coldseason
Tiamat
Level 146
God Stats
7W - 5L
1,721 SR
Queue Stats
446W - 418L
1,470 Elo+
Solo
Bacchus
Bacchus
Er0x1t0
Bacchus
Level 151
God Stats
0W - 1L
1,500 SR
Queue Stats
76W - 93L
1,437 Elo+
Solo
Thanatos
Thanatos
t_brucei
Thanatos
Level 145
God Stats
0W - 1L
1,500 SR
Queue Stats
22W - 16L
1,619 Elo+
Solo
Pele
Pele
thundercrow8a
Pele
Level 182
God Stats
15W - 8L
1,731 SR
Queue Stats
923W - 841L
1,490 Elo+
Solo
Heimdallr
Heimdallr
xBLOODxOPALx
Heimdallr
Level 69
God Stats
15W - 12L
1,498 SR
Queue Stats
42W - 36L
1,543 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
 
Cthulhu
11
4 / 1 / 1
6,334
576
6,637
10,321
6,550
Cannoneer's Cuirass

Cannoneer's Cuirass

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Your next successful basic attack on an enemy lane minion causes it to explode, instantly killing it, dealing 50 (+10 Per Level) magical damage to enemies in a small area and providing 20 bonus gold to your nearest ally within 80 ft. This can only happen once every 7s.

Izanami
AdriRodrigo
Izanami
11
3 / 0 / 0
6,731
612
4,932
6,915
2,303
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

9
1 / 0 / 7
6,178
562
4,700
9,205
6,275
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Bastet
8
1 / 0 / 3
4,905
446
2,179
6,732
2,215
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Morgan Le Fay
diego_daem
Morgan Le Fay
10
1 / 0 / 3
5,771
525
4,439
3,236
1,338
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
Coldseason
Tiamat
9
0 / 2 / 0
5,147
468
2,340
3,976
2,093
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Bacchus
Er0x1t0
Bacchus
7
0 / 1 / 0
4,753
432
2,130
8,239
5,264
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Thanatos
t_brucei
Thanatos
10
1 / 3 / 0
5,737
522
3,834
11,149
3,771
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

10
0 / 2 / 0
5,888
535
5,790
11,001
4,163
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heimdallr
xBLOODxOPALx
Heimdallr
8
0 / 2 / 0
4,795
436
3,944
7,605
2,761
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
1
10
Kills
1
1
Deaths
10
14
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
 
Cthulhu
4
1
1
4.5
W
Izanami
AdriRodrigo
Izanami
3
0
0
3
W
1
0
7
4.5
L
Tiamat
Coldseason
Tiamat
0
2
0
0
L
Bacchus
Er0x1t0
Bacchus
0
1
0
0
W
Bastet
1
0
3
2.5
W
Morgan Le Fay
diego_daem
Morgan Le Fay
1
0
3
2.5
L
Thanatos
t_brucei
Thanatos
1
3
0
0.33
L
0
2
0
0
L
Heimdallr
xBLOODxOPALx
Heimdallr
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,887
Damage
18,038
36,409
Taken
41,970
18,681
Mitigated
18,052
13,555
Healing
17,766
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
 
Cthulhu
6,637
1,251
385
1,590
10,321
6,550
0
323
9,998
39,873
0
W
Izanami
AdriRodrigo
Izanami
4,932
3,597
0
2,427
6,915
2,303
1,064
637
6,278
0
61,380
W
4,700
2,460
3,176
3,891
9,205
6,275
44
1,134
8,071
0
10,723
L
Tiamat
Coldseason
Tiamat
2,340
166
0
649
3,976
2,093
0
2,125
1,851
30,668
0
L
Bacchus
Er0x1t0
Bacchus
2,130
262
247
2,975
8,239
5,264
0
534
7,705
13,585
0
W
Bastet
2,179
502
0
1,186
6,732
2,215
0
1,325
5,407
0
19,509
W
Morgan Le Fay
diego_daem
Morgan Le Fay
4,439
471
0
900
3,236
1,338
0
1,051
2,185
42,456
0
L
Thanatos
t_brucei
Thanatos
3,834
820
0
6,724
11,149
3,771
0
2,013
9,136
0
34,839
L
5,790
1,042
0
4,219
11,001
4,163
0
5,454
5,547
0
51,042
L
Heimdallr
xBLOODxOPALx
Heimdallr
3,944
1,113
374
2,578
7,605
2,761
0
950
6,655
0
30,765

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,919
Gold Earned
26,320
281
Minions Killed
251
0
Camps Cleared
0
1,122,699
Distance Traveled
1,018,752
5
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
6,334
576
69
6
0
215,963
2
W
Izanami
6,731
612
109
10
0
220,647
3
W
Horus
6,178
562
8
1
0
225,980
0
L
Tiamat
5,147
468
57
5
0
187,244
0
L
Bacchus
4,753
432
19
2
0
186,517
0
W
Bastet
4,905
446
26
2
0
265,905
0
W
Morgan Le Fay
5,771
525
69
6
0
194,204
0
L
Thanatos
5,737
522
53
5
0
223,022
0
L
Pele
5,888
535
78
7
0
220,729
0
L
Heimdallr
4,795
436
44
4
0
201,240
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role