Player Matchup

Gilgamesh
Gilgamesh
OfficerKrupke00
Gilgamesh
Level 149
God Stats
0W - 3L
1,500 SR
Queue Stats
313W - 366L
1,398 Elo+
Party 1
Charybdis
Charybdis
Sailor Grimy
Charybdis
Level 140
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 13L
1,382 Elo+
Party 3
Sol
Sol
SirenBorn
Sol
Level 154
God Stats
5W - 8L
1,745 SR
Queue Stats
176W - 208L
1,450 Elo+
Party 1
Medusa
Medusa
Vaccum Hose
Medusa
Level 122
God Stats
0W - 2L
1,500 SR
Queue Stats
14W - 31L
1,305 Elo+
Party 3
Nemesis
Nemesis
iiCruNk
Nemesis
Level 128
God Stats
2W - 7L
1,201 SR
Queue Stats
117W - 141L
1,448 Elo+
Party 1
Team Averages
Level 139
1,489 SR
1,397 Elo+

VS

Team Averages
Level 95
1,500 SR
1,486 Elo+
Cernunnos
Cernunnos
Jdogjenkins
Cernunnos
Level 89
God Stats
2W - 0L
1,500 SR
Queue Stats
35W - 39L
1,392 Elo+
Party 2
Set
Set
NoseOffToes
Set
Level 118
God Stats
1W - 0L
1,500 SR
Queue Stats
16W - 13L
1,500 Elo+
Solo
Hachiman
Hachiman
Suspense sK
Hachiman
Level 82
God Stats
1W - 1L
1,500 SR
Queue Stats
158W - 124L
1,572 Elo+
Solo
Thoth
Thoth
oPRK
Thoth
Level 79
God Stats
1W - 0L
1,500 SR
Queue Stats
135W - 117L
1,499 Elo+
Party 2
Camazotz
Camazotz
uqqy
Camazotz
Level 108
God Stats
1W - 0L
1,500 SR
Queue Stats
15W - 20L
1,467 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
OfficerKrupke00
Gilgamesh
17
3 / 9 / 12
10,851
678
13,909
33,382
45,147
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Charybdis
Sailor Grimy
Charybdis
20
3 / 4 / 12
11,894
743
18,405
16,543
8,763
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Short Bow

Short Bow

+15%
Attack Speed

20
8 / 4 / 6
12,382
774
24,896
21,008
9,517
Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Medusa
16
0 / 6 / 13
9,725
608
14,023
15,964
7,523
The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Nemesis
iiCruNk
Nemesis
19
4 / 5 / 10
11,510
719
17,313
23,515
12,981
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
Jdogjenkins
Cernunnos
20
7 / 3 / 13
12,996
812
22,506
17,802
10,766
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

16
5 / 7 / 10
11,366
710
13,470
22,847
23,196
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Hachiman
Suspense sK
Hachiman
20
5 / 3 / 18
12,329
771
17,800
16,979
9,119
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Thoth
oPRK
Thoth
20
9 / 2 / 16
13,927
870
32,785
17,528
10,053
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Camazotz
uqqy
Camazotz
18
2 / 3 / 15
11,166
698
10,391
32,593
33,809
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Match Insights

Player Kills, Deaths, and Assists

71
Kill Participation
100
18
Kills
28
28
Deaths
18
53
Assists
72
Player
Kills
Deaths
Assists
KDA
W
Cernunnos
Jdogjenkins
Cernunnos
7
3
13
4.5
W
5
7
10
1.43
L
Gilgamesh
OfficerKrupke00
Gilgamesh
3
9
12
1
L
Charybdis
Sailor Grimy
Charybdis
3
4
12
2.25
L
8
4
6
2.75
W
Hachiman
Suspense sK
Hachiman
5
3
18
4.67
L
Medusa
0
6
13
1.08
L
Nemesis
iiCruNk
Nemesis
4
5
10
1.8
W
Thoth
oPRK
Thoth
9
2
16
8.5
W
Camazotz
uqqy
Camazotz
2
3
15
3.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

88,546
Damage
96,952
110,412
Taken
107,749
83,931
Mitigated
86,943
36,048
Healing
44,435
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cernunnos
Jdogjenkins
Cernunnos
22,506
13,797
2,190
4,107
17,802
10,766
3,922
4,415
13,387
0
48,902
W
13,470
6,752
454
7,484
22,847
23,196
0
5,426
17,421
0
20,336
L
Gilgamesh
OfficerKrupke00
Gilgamesh
13,909
1,246
1,069
3,849
33,382
45,147
168
11,624
21,758
0
24,400
L
Charybdis
Sailor Grimy
Charybdis
18,405
8,239
1,226
3,920
16,543
8,763
1,450
5,425
11,118
0
51,104
L
24,896
4,377
1,466
8,978
21,008
9,517
3,482
5,505
15,503
41,055
0
W
Hachiman
Suspense sK
Hachiman
17,800
10,037
1,904
4,509
16,979
9,119
2,481
4,747
12,232
0
34,706
L
Medusa
14,023
3,804
1,913
1,187
15,964
7,523
190
5,648
10,316
0
25,181
L
Nemesis
iiCruNk
Nemesis
17,313
7,033
3,682
8,758
23,515
12,981
696
4,280
19,235
0
25,747
W
Thoth
oPRK
Thoth
32,785
1,834
4,120
5,377
17,528
10,053
2,420
3,093
14,435
63,950
661
W
Camazotz
uqqy
Camazotz
10,391
1,142
1,383
12,907
32,593
33,809
362
7,215
25,378
0
24,385

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,362
Gold Earned
61,784
165
Minions Killed
197
0
Camps Cleared
0
1,405,972
Distance Traveled
1,413,973
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cernunnos
12,996
812
72
5
0
274,833
0
W
Set
11,366
710
8
1
0
268,958
0
L
Gilgamesh
10,851
678
21
1
0
254,798
0
L
Charybdis
11,894
743
59
4
0
256,365
0
L
Sol
12,382
774
31
2
0
288,321
0
W
Hachiman
12,329
771
28
2
0
273,891
0
L
Medusa
9,725
608
33
2
0
268,319
0
L
Nemesis
11,510
719
21
1
0
338,169
0
W
Thoth
13,927
870
71
4
0
283,003
0
W
Camazotz
11,166
698
18
1
0
313,288
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role