Player Matchup

Anubis
Anubis
 
Anubis
Level 27
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Thor
Thor
CaptainBambu
Thor
Level 312
God Stats
5W - 3L
1,269 SR
Queue Stats
40W - 29L
1,635 Elo+
Party 1
Bacchus
Bacchus
CharraPucha
Bacchus
Level 28
God Stats
2W - 1L
1,681 SR
Queue Stats
37W - 28L
1,490 Elo+
Party 1
Tyr
Tyr
Subaru0103
Tyr
Level 127
God Stats
8W - 3L
1,497 SR
Queue Stats
38W - 46L
1,630 Elo+
Party 1
Neith
Neith
Zuwip
Neith
Level 9
God Stats
10W - 5L
1,733 SR
Queue Stats
56W - 75L
1,623 Elo+
Party 1
Team Averages
Level 101
1,536 SR
1,576 Elo+

VS

Team Averages
Level 32
1,575 SR
1,573 Elo+
Cerberus
Cerberus
MrBreeno
Cerberus
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
24W - 17L
1,588 Elo+
Party 2
Hercules
Hercules
RIPBoost
Hercules
Level 15
God Stats
10W - 6L
1,678 SR
Queue Stats
23W - 16L
1,592 Elo+
Party 2
Tiamat
Tiamat
Zayaplex
Tiamat
Level 69
God Stats
3W - 2L
1,695 SR
Queue Stats
82W - 75L
1,549 Elo+
Party 2
Olorun
Olorun
sirelias93
Olorun
Level 36
God Stats
1W - 2L
1,500 SR
Queue Stats
192W - 161L
1,569 Elo+
Party 3
Danzaburou
Danzaburou
xxJediNinjaxx
Danzaburou
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
84W - 69L
1,569 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
 
Anubis
10
2 / 1 / 2
6,262
626
9,831
8,598
4,128
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

10
4 / 1 / 3
6,114
611
6,552
7,374
2,906
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Bacchus
CharraPucha
Bacchus
9
2 / 1 / 5
5,913
591
2,880
9,016
8,250
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate

Breastplate

+20
Physical Protection

11
0 / 1 / 1
6,345
635
5,307
6,982
4,692
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Mystical Earring

Mystical Earring

+15
Mp 5

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Neith
Zuwip
Neith
10
2 / 1 / 0
5,342
534
2,215
3,574
1,422
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
MrBreeno
Cerberus
8
0 / 1 / 1
5,041
504
3,729
9,352
5,218
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Hercules
RIPBoost
Hercules
11
1 / 1 / 0
5,561
556
2,957
8,124
6,509
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Tiamat
Zayaplex
Tiamat
9
2 / 2 / 0
5,283
528
3,241
7,029
2,681
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Olorun
sirelias93
Olorun
9
2 / 4 / 0
5,817
582
3,733
7,366
2,682
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Danzaburou
xxJediNinjaxx
Danzaburou
10
0 / 2 / 1
5,386
539
3,084
8,869
2,560
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
7
10
Kills
5
5
Deaths
10
11
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Anubis
 
Anubis
2
1
2
3
W
4
1
3
5.5
W
Bacchus
CharraPucha
Bacchus
2
1
5
4.5
L
Cerberus
MrBreeno
Cerberus
0
1
1
0.5
L
Hercules
RIPBoost
Hercules
1
1
0
1
W
0
1
1
0.5
L
Tiamat
Zayaplex
Tiamat
2
2
0
1
W
Neith
Zuwip
Neith
2
1
0
2
L
Olorun
sirelias93
Olorun
2
4
0
0.5
L
Danzaburou
xxJediNinjaxx
Danzaburou
0
2
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,785
Damage
16,744
35,544
Taken
40,740
21,398
Mitigated
19,650
14,471
Healing
11,524
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anubis
 
Anubis
9,831
406
0
5,399
8,598
4,128
427
5,153
3,445
47,204
0
W
6,552
1,537
0
1,863
7,374
2,906
0
1,218
6,156
0
45,718
W
Bacchus
CharraPucha
Bacchus
2,880
540
0
3,341
9,016
8,250
63
1,497
7,519
10,949
0
L
Cerberus
MrBreeno
Cerberus
3,729
271
1,469
3,220
9,352
5,218
0
3,270
6,082
16,041
0
L
Hercules
RIPBoost
Hercules
2,957
1,504
0
2,638
8,124
6,509
0
899
7,225
297
34,727
W
5,307
1,271
0
3,076
6,982
4,692
0
275
6,707
0
50,709
L
Tiamat
Zayaplex
Tiamat
3,241
291
0
1,560
7,029
2,681
396
4,675
2,354
28,461
0
W
Neith
Zuwip
Neith
2,215
936
0
792
3,574
1,422
0
2,665
909
0
29,543
L
Olorun
sirelias93
Olorun
3,733
910
0
1,508
7,366
2,682
180
639
6,727
41,323
0
L
Danzaburou
xxJediNinjaxx
Danzaburou
3,084
954
0
1,129
8,869
2,560
0
3,228
5,641
0
39,257

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,976
Gold Earned
27,088
303
Minions Killed
284
0
Camps Cleared
0
1,071,049
Distance Traveled
1,022,366
8
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
6,262
626
85
9
0
187,395
2
W
Thor
6,114
611
66
7
0
223,748
0
W
Bacchus
5,913
591
10
1
0
240,502
4
L
Cerberus
5,041
504
18
2
0
222,523
4
L
Hercules
5,561
556
81
8
0
223,305
3
W
Tyr
6,345
635
88
9
0
232,766
2
L
Tiamat
5,283
528
51
5
0
190,286
0
W
Neith
5,342
534
54
5
0
186,638
0
L
Olorun
5,817
582
65
7
0
174,347
0
L
Danzaburou
5,386
539
69
7
0
211,905
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role