Player Matchup

Hou Yi
Hou Yi
Bradford Boyz13
Hou Yi
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
46W - 77L
1,334 Elo+
Party 2
Danzaburou
Danzaburou
Bradford1313
Danzaburou
Level 26
God Stats
0W - 2L
1,500 SR
Queue Stats
33W - 43L
1,296 Elo+
Party 2
Pele
Pele
Krylliah
Pele
Level 82
God Stats
26W - 24L
1,500 SR
Queue Stats
483W - 470L
1,401 Elo+
Party 3
Tyr
Tyr
Voltromm
Tyr
Level 86
God Stats
14W - 19L
1,551 SR
Queue Stats
485W - 470L
1,402 Elo+
Party 3
Baron Samedi
Baron Samedi
xsirmunchyx
Baron Samedi
Level 20
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 30L
1,136 Elo+
Party 3
Team Averages
Level 48
1,510 SR
1,314 Elo+

VS

Team Averages
Level 32
1,378 SR
1,384 Elo+
Hachiman
Hachiman
 
Hachiman
Level 22
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Shiva
Shiva
Capturedbook93
Shiva
Level 41
God Stats
1W - 0L
1,339 SR
Queue Stats
1W - 2L
1,500 Elo+
Party 1
Hera
Hera
Chellyjellly
Hera
Level 40
God Stats
8W - 3L
1,267 SR
Queue Stats
376W - 349L
1,347 Elo+
Party 1
Chaac
Chaac
Elteezyy
Chaac
Level 31
God Stats
5W - 2L
1,285 SR
Queue Stats
159W - 177L
1,258 Elo+
Party 1
Kumbhakarna
Kumbhakarna
Jellychellly
Kumbhakarna
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 15L
1,316 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
1 / 8 / 5
11,727
510
2,624
16,441
7,669
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Danzaburou
Bradford1313
Danzaburou
20
4 / 8 / 9
14,501
630
18,243
28,039
16,079
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Pele
20
5 / 4 / 11
15,472
673
26,778
35,336
21,565
Bluestone Brooch

Bluestone Brooch

+30
Physical Power
+150
Health
+30
Hp 5
+30
Mp 5

PASSIVE - Enemies hit by your damaging abilities take an additional 160 Physical Damage over 2s. Enemy gods take an additional 10% of their Current Health as Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

20
9 / 3 / 8
14,812
644
19,152
31,753
51,336
Bluestone Brooch

Bluestone Brooch

+30
Physical Power
+150
Health
+30
Hp 5
+30
Mp 5

PASSIVE - Enemies hit by your damaging abilities take an additional 160 Physical Damage over 2s. Enemy gods take an additional 10% of their Current Health as Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Winged Blade

Winged Blade

+25
Magical Protection
+200
Health
+20%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - When hit by a Slow, you and nearby allies within 30 units become immune to Slows and gain 20% increased Movement Speed for 4s. This effect can only occur once every 30 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Baron Samedi
xsirmunchyx
Baron Samedi
20
2 / 8 / 11
13,563
590
18,808
22,970
14,842
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
 
Hachiman
20
23 / 4 / 7
20,090
873
69,395
26,487
15,528
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

2
0 / 0 / 0
6,632
288
0
0
0
20
1 / 8 / 12
14,535
632
20,676
20,142
9,418
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Chaac
Elteezyy
Chaac
20
2 / 4 / 24
15,137
658
18,998
28,265
46,104
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Kumbhakarna
Jellychellly
Kumbhakarna
20
5 / 5 / 18
16,395
713
15,261
30,535
55,047
Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

65
Kill Participation
92
21
Kills
31
31
Deaths
21
44
Assists
61
Player
Kills
Deaths
Assists
KDA
W
Hachiman
 
Hachiman
23
4
7
6.63
L
1
8
5
0.44
L
Danzaburou
Bradford1313
Danzaburou
4
8
9
1.06
W
0
0
0
0
W
1
8
12
0.88
W
Chaac
Elteezyy
Chaac
2
4
24
3.5
W
Kumbhakarna
Jellychellly
Kumbhakarna
5
5
18
2.8
L
Pele
5
4
11
2.63
L
9
3
8
4.33
L
Baron Samedi
xsirmunchyx
Baron Samedi
2
8
11
0.94

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

85,605
Damage
124,330
134,539
Taken
105,429
111,491
Mitigated
126,097
47,194
Healing
37,123
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hachiman
 
Hachiman
69,395
47,355
2,742
14,826
26,487
15,528
9,386
4,030
22,457
0
121,791
L
2,624
1,617
458
718
16,441
7,669
0
4,048
12,393
0
11,345
L
Danzaburou
Bradford1313
Danzaburou
18,243
6,670
1,088
6,956
28,039
16,079
1,622
8,731
19,308
0
45,419
W
0
0
0
0
0
0
0
0
0
0
0
W
20,676
4,381
1,821
3,798
20,142
9,418
755
1,214
18,928
51,466
1,035
W
Chaac
Elteezyy
Chaac
18,998
342
825
7,912
28,265
46,104
324
5,743
22,522
2,685
44,163
W
Kumbhakarna
Jellychellly
Kumbhakarna
15,261
522
822
4,377
30,535
55,047
222
6,362
24,173
31,274
0
L
Pele
26,778
2,697
5,571
14,352
35,336
21,565
260
10,302
25,034
0
76,648
L
19,152
1,577
2,042
4,147
31,753
51,336
0
8,910
22,843
0
28,336
L
Baron Samedi
xsirmunchyx
Baron Samedi
18,808
1,568
6,704
5,158
22,970
14,842
56
5,066
17,904
46,314
3,708

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

70,075
Gold Earned
72,789
216
Minions Killed
237
0
Camps Cleared
0
1,960,691
Distance Traveled
1,665,123
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hachiman
20,090
873
101
4
0
417,847
0
L
Hou Yi
11,727
510
13
1
0
214,303
0
L
Danzaburou
14,501
630
53
2
0
363,977
0
W
Shiva
6,632
288
0
0
0
0
0
W
Hera
14,535
632
89
4
0
375,081
0
W
Chaac
15,137
658
28
1
0
459,178
0
W
Kumbhakarna
16,395
713
19
1
0
413,017
0
L
Pele
15,472
673
92
4
0
507,911
0
L
Tyr
14,812
644
8
0
0
498,026
0
L
Baron Samedi
13,563
590
50
2
0
376,474
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role