Player Matchup

Ra
Ra
Conspiir
Ra
Level 154
God Stats
1W - 1L
1,500 SR
Queue Stats
66W - 65L
1,605 Elo+
Party 1
Achilles
Achilles
Littlequack
Achilles
Level 155
God Stats
4W - 1L
1,550 SR
Queue Stats
68W - 66L
1,599 Elo+
Party 1
Atlas
Atlas
LordMystogan
Atlas
Level 174
God Stats
17W - 15L
1,508 SR
Queue Stats
77W - 72L
1,578 Elo+
Party 1
Yu Huang
Yu Huang
binkythehero
Yu Huang
Level 128
God Stats
9W - 7L
1,392 SR
Queue Stats
45W - 45L
1,520 Elo+
Solo
Hachiman
Hachiman
thenothipster
Hachiman
Level 142
God Stats
4W - 2L
1,620 SR
Queue Stats
66W - 75L
1,563 Elo+
Party 1
Team Averages
Level 151
1,514 SR
1,573 Elo+

VS

Team Averages
Level 169
1,540 SR
1,440 Elo+
Terra
Terra
 
Terra
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ne Zha
Ne Zha
Aеris
Ne Zha
Level 165
God Stats
0W - 3L
1,500 SR
Queue Stats
25W - 34L
1,511 Elo+
Party 2
Thoth
Thoth
Devіn
Thoth
Level 294
God Stats
3W - 4L
1,500 SR
Queue Stats
94W - 86L
1,252 Elo+
Party 2
Artemis
Artemis
Irishino
Artemis
Level 151
God Stats
0W - 1L
1,715 SR
Queue Stats
63W - 84L
1,472 Elo+
Party 2
Surtr
Surtr
Slothth
Surtr
Level 109
God Stats
1W - 4L
1,486 SR
Queue Stats
19W - 32L
1,463 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
2 / 0 / 0
6,036
1,207
3,165
1,801
664
Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Achilles
Littlequack
Achilles
10
1 / 0 / 2
5,626
1,125
4,795
6,802
6,400
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

10
0 / 0 / 4
5,867
1,173
3,913
3,935
3,272
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Yu Huang
binkythehero
Yu Huang
10
0 / 0 / 2
5,461
1,092
1,586
3,529
1,340
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

Hachiman
thenothipster
Hachiman
10
1 / 0 / 2
5,682
1,136
1,305
2,093
699
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Team 1 Tickets

403

VS

Team 2 Tickets

369

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Terra
 
Terra
9
0 / 0 / 0
4,822
964
0
0
0
Ne Zha
Aеris
Ne Zha
10
0 / 1 / 0
5,461
1,092
4,183
3,485
1,508
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Thoth
Devіn
Thoth
11
0 / 0 / 0
5,781
1,156
5,261
1,792
659
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Artemis
Irishino
Artemis
10
0 / 2 / 0
5,230
1,046
3,142
4,481
1,773
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Surtr
Slothth
Surtr
9
0 / 1 / 0
5,201
1,040
4,316
6,530
3,357
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
0
4
Kills
0
0
Deaths
4
10
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Terra
 
Terra
0
0
0
0
L
Ne Zha
Aеris
Ne Zha
0
1
0
0
W
2
0
0
2
L
Thoth
Devіn
Thoth
0
0
0
0
L
Artemis
Irishino
Artemis
0
2
0
0
W
Achilles
Littlequack
Achilles
1
0
2
2
W
0
0
4
2
L
Surtr
Slothth
Surtr
0
1
0
0
W
Yu Huang
binkythehero
Yu Huang
0
0
2
1
W
Hachiman
thenothipster
Hachiman
1
0
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,764
Damage
16,902
18,160
Taken
16,288
12,375
Mitigated
7,297
5,320
Healing
2,912
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Terra
 
Terra
0
0
0
0
0
0
0
0
0
0
0
L
Ne Zha
Aеris
Ne Zha
4,183
688
0
758
3,485
1,508
0
1,920
1,548
0
17,811
W
3,165
100
1,607
396
1,801
664
0
409
1,392
15,574
0
L
Thoth
Devіn
Thoth
5,261
303
0
295
1,792
659
0
862
919
23,389
0
L
Artemis
Irishino
Artemis
3,142
1,399
0
479
4,481
1,773
0
2,024
2,455
0
9,785
W
Achilles
Littlequack
Achilles
4,795
836
0
1,140
6,802
6,400
0
2,491
4,311
0
6,039
W
3,913
1,000
1,106
850
3,935
3,272
0
989
2,946
6,439
0
L
Surtr
Slothth
Surtr
4,316
1,243
0
1,380
6,530
3,357
0
3,785
2,702
153
8,520
W
Yu Huang
binkythehero
Yu Huang
1,586
87
0
0
3,529
1,340
0
974
2,555
20,827
0
W
Hachiman
thenothipster
Hachiman
1,305
722
0
221
2,093
699
0
521
1,572
0
11,636

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,672
Gold Earned
26,495
124
Minions Killed
97
4
Camps Cleared
7
522,205
Distance Traveled
408,074
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Terra
4,822
964
0
0
0
0
0
L
Ne Zha
5,461
1,092
27
5
3
112,359
0
W
Ra
6,036
1,207
30
6
0
109,309
0
L
Thoth
5,781
1,156
42
8
4
100,380
0
L
Artemis
5,230
1,046
13
3
0
92,215
0
W
Achilles
5,626
1,125
5
1
1
117,511
1
W
Atlas
5,867
1,173
2
0
0
97,078
0
L
Surtr
5,201
1,040
15
3
0
103,120
0
W
Yu Huang
5,461
1,092
66
13
2
95,169
0
W
Hachiman
5,682
1,136
21
4
1
103,138
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role