Player Matchup

Terra
Terra
Demonstalker03
Terra
Level 122
God Stats
1W - 1L
1,500 SR
Queue Stats
156W - 160L
1,550 Elo+
Party 3
King Arthur
King Arthur
Maxxeyy
King Arthur
Level 49
God Stats
0W - 2L
1,268 SR
Queue Stats
26W - 25L
1,473 Elo+
Party 2
Hel
Hel
Pepila
Hel
Level 47
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 12L
1,414 Elo+
Party 2
Artemis
Artemis
Wolfblood505
Artemis
Level 115
God Stats
3W - 3L
1,859 SR
Queue Stats
145W - 148L
1,523 Elo+
Party 3
Apollo
Apollo
valencarp14
Apollo
Level 55
God Stats
7W - 6L
1,682 SR
Queue Stats
20W - 18L
1,553 Elo+
Party 2
Team Averages
Level 78
1,562 SR
1,502 Elo+

VS

Team Averages
Level 90
1,603 SR
1,543 Elo+
Tsukuyomi
Tsukuyomi
BeautifulMonste
Tsukuyomi
Level 123
God Stats
9W - 6L
1,659 SR
Queue Stats
344W - 320L
1,471 Elo+
Solo
Ao Kuang
Ao Kuang
Matutastor
Ao Kuang
Level 61
God Stats
4W - 2L
1,470 SR
Queue Stats
127W - 129L
1,619 Elo+
Party 1
Nox
Nox
NumaSan101
Nox
Level 105
God Stats
3W - 0L
1,703 SR
Queue Stats
220W - 216L
1,563 Elo+
Party 1
Danzaburou
Danzaburou
PatatasChips
Danzaburou
Level 39
God Stats
28W - 13L
1,684 SR
Queue Stats
94W - 97L
1,496 Elo+
Party 1
Achilles
Achilles
pasturkaTOP
Achilles
Level 124
God Stats
2W - 0L
1,500 SR
Queue Stats
229W - 213L
1,566 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 1 / 2
8,100
426
6,227
22,800
21,647
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

King Arthur
Maxxeyy
King Arthur
15
1 / 5 / 1
8,771
462
9,637
20,565
22,501
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Hel
Pepila
Hel
14
1 / 4 / 2
8,079
425
9,075
16,311
6,592
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Artemis
Wolfblood505
Artemis
13
0 / 5 / 2
7,553
398
9,357
16,734
8,330
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Apollo
16
3 / 2 / 2
9,683
510
7,798
18,006
8,280
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
BeautifulMonste
Tsukuyomi
15
1 / 2 / 4
9,332
491
18,377
14,789
6,845
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Ao Kuang
Matutastor
Ao Kuang
17
4 / 1 / 1
10,006
527
11,122
15,453
7,523
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

14
1 / 1 / 7
9,161
482
8,796
12,304
11,468
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Danzaburou
PatatasChips
Danzaburou
16
4 / 1 / 2
9,877
520
13,952
10,746
5,547
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Achilles
pasturkaTOP
Achilles
17
7 / 1 / 3
10,749
566
23,320
23,607
35,722
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
34
6
Kills
17
17
Deaths
6
9
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Tsukuyomi
BeautifulMonste
Tsukuyomi
1
2
4
1.5
L
1
1
2
2
W
Ao Kuang
Matutastor
Ao Kuang
4
1
1
4.5
L
King Arthur
Maxxeyy
King Arthur
1
5
1
0.3
W
1
1
7
4.5
W
Danzaburou
PatatasChips
Danzaburou
4
1
2
5
L
Hel
Pepila
Hel
1
4
2
0.5
L
Artemis
Wolfblood505
Artemis
0
5
2
0.2
W
Achilles
pasturkaTOP
Achilles
7
1
3
8.5
L
Apollo
3
2
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,094
Damage
75,567
94,416
Taken
76,899
67,350
Mitigated
67,105
31,113
Healing
31,530
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tsukuyomi
BeautifulMonste
Tsukuyomi
18,377
4,956
0
6,125
14,789
6,845
532
6,298
8,491
0
88,497
L
6,227
1,295
3,413
6,049
22,800
21,647
0
9,627
13,173
29,669
0
W
Ao Kuang
Matutastor
Ao Kuang
11,122
2,753
0
8,177
15,453
7,523
401
2,864
12,537
105,174
0
L
King Arthur
Maxxeyy
King Arthur
9,637
600
0
3,489
20,565
22,501
0
1,699
18,866
0
56,076
W
8,796
1,079
2,491
2,756
12,304
11,468
145
3,388
8,864
29,338
0
W
Danzaburou
PatatasChips
Danzaburou
13,952
7,748
0
5,220
10,746
5,547
125
1,331
9,363
0
79,029
L
Hel
Pepila
Hel
9,075
86
4,407
5,877
16,311
6,592
0
3,441
12,870
57,133
0
L
Artemis
Wolfblood505
Artemis
9,357
4,872
0
4,029
16,734
8,330
0
3,843
12,891
0
54,920
W
Achilles
pasturkaTOP
Achilles
23,320
3,547
0
6,761
23,607
35,722
101
1,421
20,908
4,720
88,266
L
Apollo
7,798
4,274
0
3,849
18,006
8,280
0
4,528
13,478
0
92,164

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,186
Gold Earned
49,125
451
Minions Killed
538
0
Camps Cleared
0
1,836,831
Distance Traveled
1,870,547
4
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tsukuyomi
9,332
491
132
7
0
393,916
0
L
Terra
8,100
426
40
2
0
375,933
1
W
Ao Kuang
10,006
527
130
7
0
403,181
0
L
King Arthur
8,771
462
82
4
0
352,570
0
W
Nox
9,161
482
23
1
0
350,045
0
W
Danzaburou
9,877
520
140
7
0
347,317
0
L
Hel
8,079
425
105
6
0
415,921
0
L
Artemis
7,553
398
89
5
0
296,801
0
W
Achilles
10,749
566
113
6
0
376,088
0
L
Apollo
9,683
510
135
7
0
395,606
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role