Player Matchup

Ishtar
Ishtar
Slime2g
Ishtar
Level 43
God Stats
0W - 1L
1,180 SR
Queue Stats
16W - 21L
1,365 Elo+
Party 2
Sun Wukong
Sun Wukong
ThrottleThumbs
Sun Wukong
Level 17
God Stats
0W - 3L
1,378 SR
Queue Stats
5W - 8L
1,245 Elo+
Party 2
Sobek
Sobek
sejuuuu
Sobek
Level 17
God Stats
1W - 4L
1,733 SR
Queue Stats
22W - 27L
1,245 Elo+
Party 2
Team Averages
Level 26
1,430 SR
1,285 Elo+

VS

Team Averages
Level 28
1,399 SR
1,255 Elo+
Baron Samedi
Baron Samedi
B3SS0
Baron Samedi
Level 28
God Stats
6W - 10L
1,353 SR
Queue Stats
11W - 22L
1,251 Elo+
Party 1
Chaac
Chaac
diggernuper
Chaac
Level 7
God Stats
4W - 1L
1,500 SR
Queue Stats
378W - 398L
1,225 Elo+
Party 1
Arachne
Arachne
joforget5
Arachne
Level 48
God Stats
9W - 12L
1,343 SR
Queue Stats
274W - 291L
1,290 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ishtar
Slime2g
Ishtar
13
0 / 1 / 0
7,321
610
9,256
13,542
5,941
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Sun Wukong
ThrottleThumbs
Sun Wukong
12
0 / 5 / 0
7,324
610
7,201
15,511
12,642
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sobek
sejuuuu
Sobek
10
0 / 4 / 0
6,776
565
2,490
18,197
17,604
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
B3SS0
Baron Samedi
15
5 / 0 / 3
9,382
782
16,484
6,894
3,945
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

15
3 / 0 / 6
9,037
753
13,171
15,915
16,640
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Arachne
joforget5
Arachne
13
2 / 0 / 5
8,545
712
9,915
10,453
5,143
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
24
0
Kills
10
10
Deaths
0
0
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Baron Samedi
B3SS0
Baron Samedi
5
0
3
6.5
L
Ishtar
Slime2g
Ishtar
0
1
0
0
L
Sun Wukong
ThrottleThumbs
Sun Wukong
0
5
0
0
W
3
0
6
6
W
Arachne
joforget5
Arachne
2
0
5
4.5
L
Sobek
sejuuuu
Sobek
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,947
Damage
39,570
47,250
Taken
33,262
36,187
Mitigated
25,728
6,750
Healing
13,711
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baron Samedi
B3SS0
Baron Samedi
16,484
1,405
2,955
4,474
6,894
3,945
1,196
226
6,547
45,568
1,412
L
Ishtar
Slime2g
Ishtar
9,256
4,857
0
3,644
13,542
5,941
180
5,206
8,336
0
40,454
L
Sun Wukong
ThrottleThumbs
Sun Wukong
7,201
775
0
1,986
15,511
12,642
0
4,354
11,157
0
24,296
W
13,171
2,287
0
3,093
15,915
16,640
93
1,989
13,502
0
39,903
W
Arachne
joforget5
Arachne
9,915
7,405
691
2,498
10,453
5,143
1,628
596
9,521
0
37,024
L
Sobek
sejuuuu
Sobek
2,490
269
0
1,120
18,197
17,604
0
6,211
11,986
11,180
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,421
Gold Earned
26,964
110
Minions Killed
150
0
Camps Cleared
0
656,836
Distance Traveled
744,787
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baron Samedi
9,382
782
79
7
0
221,799
0
L
Ishtar
7,321
610
65
5
0
209,127
0
L
Sun Wukong
7,324
610
32
3
0
223,895
0
W
Chaac
9,037
753
42
4
0
255,727
0
W
Arachne
8,545
712
29
2
0
267,261
0
L
Sobek
6,776
565
13
1
0
223,814
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role