Player Matchup

Hel
Hel
Cynidic
Hel
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
20W - 40L
1,312 Elo+
Solo
Kuzenbo
Kuzenbo
Deathsknight14
Kuzenbo
Level 144
God Stats
0W - 2L
1,500 SR
Queue Stats
137W - 129L
1,583 Elo+
Party 3
Cernunnos
Cernunnos
FiestyMomma90
Cernunnos
Level 29
God Stats
1W - 2L
1,500 SR
Queue Stats
54W - 63L
1,688 Elo+
Party 3
Hades
Hades
HystericPoison
Hades
Level 39
God Stats
2W - 1L
1,500 SR
Queue Stats
54W - 61L
1,551 Elo+
Party 3
Sun Wukong
Sun Wukong
luniapixi
Sun Wukong
Level 104
God Stats
0W - 2L
1,500 SR
Queue Stats
116W - 103L
1,583 Elo+
Party 3
Team Averages
Level 68
1,500 SR
1,543 Elo+

VS

Team Averages
Level 57
1,427 SR
1,490 Elo+
Arachne
Arachne
 
Arachne
Level 84
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Heimdallr
Heimdallr
Gremlin 7542
Heimdallr
Level 24
God Stats
1W - 1L
1,136 SR
Queue Stats
43W - 60L
1,323 Elo+
Party 1
Yemoja
Yemoja
PoachedRoach
Yemoja
Level 28
God Stats
3W - 2L
1,500 SR
Queue Stats
357W - 365L
1,490 Elo+
Party 2
Thor
Thor
PurplePug2016
Thor
Level 29
God Stats
1W - 1L
1,500 SR
Queue Stats
25W - 21L
1,699 Elo+
Party 2
Xbalanque
Xbalanque
spuzzmuffin
Xbalanque
Level 121
God Stats
1W - 0L
1,500 SR
Queue Stats
70W - 50L
1,439 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hel
12
0 / 10 / 5
7,773
518
5,762
13,908
11,061
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

18
4 / 5 / 6
10,373
692
11,810
23,943
40,858
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cernunnos
FiestyMomma90
Cernunnos
16
2 / 9 / 7
9,153
610
15,501
19,104
9,401
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

17
3 / 9 / 6
9,996
666
12,644
21,152
15,026
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Sun Wukong
luniapixi
Sun Wukong
17
2 / 6 / 8
9,689
646
9,814
20,516
25,210
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
 
Arachne
19
4 / 1 / 24
11,416
761
8,301
18,006
21,599
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Heimdallr
Gremlin 7542
Heimdallr
20
10 / 2 / 23
12,725
848
24,261
19,004
12,906
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Yemoja
19
3 / 1 / 30
11,993
800
12,271
20,744
27,385
Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Breastplate

Breastplate

+20
Physical Protection

18
12 / 3 / 15
11,810
787
19,577
17,789
11,179
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Xbalanque
spuzzmuffin
Xbalanque
18
9 / 5 / 17
11,706
780
27,676
13,440
7,645
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
147
11
Kills
38
39
Deaths
12
32
Assists
109
Player
Kills
Deaths
Assists
KDA
W
Arachne
 
Arachne
4
1
24
16
L
Hel
0
10
5
0.25
L
4
5
6
1.4
L
Cernunnos
FiestyMomma90
Cernunnos
2
9
7
0.61
W
Heimdallr
Gremlin 7542
Heimdallr
10
2
23
10.75
L
3
9
6
0.67
W
Yemoja
3
1
30
18
W
12
3
15
6.5
L
Sun Wukong
luniapixi
Sun Wukong
2
6
8
1
W
Xbalanque
spuzzmuffin
Xbalanque
9
5
17
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,531
Damage
92,086
98,623
Taken
88,983
101,556
Mitigated
80,714
20,750
Healing
47,102
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Arachne
 
Arachne
8,301
5,465
1,943
5,763
18,006
21,599
1,116
5,045
12,961
0
14,831
L
Hel
5,762
1,214
1,575
1,464
13,908
11,061
0
1,343
12,565
10,824
0
L
11,810
2,837
855
6,959
23,943
40,858
0
2,423
21,520
25,976
340
L
Cernunnos
FiestyMomma90
Cernunnos
15,501
5,539
597
2,597
19,104
9,401
0
3,355
15,749
0
34,659
W
Heimdallr
Gremlin 7542
Heimdallr
24,261
14,208
1,394
6,458
19,004
12,906
2,509
8,723
10,281
0
63,987
L
12,644
3,067
112
3,499
21,152
15,026
0
3,201
17,951
23,453
286
W
Yemoja
12,271
4,603
14,514
9,300
20,744
27,385
1,449
5,933
14,811
23,024
0
W
19,577
768
2,415
3,718
17,789
11,179
1,500
4,060
13,729
0
33,435
L
Sun Wukong
luniapixi
Sun Wukong
9,814
1,164
930
2,162
20,516
25,210
0
1,949
18,567
0
26,156
W
Xbalanque
spuzzmuffin
Xbalanque
27,676
22,653
792
805
13,440
7,645
720
5,969
7,471
0
55,792

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,984
Gold Earned
59,650
170
Minions Killed
203
0
Camps Cleared
0
1,040,029
Distance Traveled
1,371,486
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Arachne
11,416
761
13
1
0
335,693
0
L
Hel
7,773
518
11
1
0
162,663
0
L
Kuzenbo
10,373
692
28
2
0
270,116
0
L
Cernunnos
9,153
610
44
3
0
188,649
0
W
Heimdallr
12,725
848
81
5
0
248,109
0
L
Hades
9,996
666
39
3
0
177,807
0
W
Yemoja
11,993
800
10
1
0
273,846
0
W
Thor
11,810
787
38
3
0
288,146
0
L
Sun Wukong
9,689
646
48
3
0
240,794
0
W
Xbalanque
11,706
780
61
4
0
225,692
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role