Player Matchup

Ymir
Ymir
BunheadUsako
Ymir
Level 110
God Stats
16W - 14L
1,724 SR
Queue Stats
31W - 30L
1,522 Elo+
Party 2
Tsukuyomi
Tsukuyomi
EHnl11
Tsukuyomi
Level 90
God Stats
1W - 1L
1,295 SR
Queue Stats
27W - 26L
1,522 Elo+
Party 2
Ishtar
Ishtar
Shayfige
Ishtar
Level 109
God Stats
5W - 5L
1,570 SR
Queue Stats
31W - 30L
1,522 Elo+
Party 2
Team Averages
Level 103
1,529 SR
1,522 Elo+

VS

Team Averages
Level 90
1,418 SR
1,418 Elo+
Cthulhu
Cthulhu
OdinsSightTTV
Cthulhu
Level 46
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 15L
1,466 Elo+
Party 1
Apollo
Apollo
UnwishingLion01
Apollo
Level 157
God Stats
0W - 1L
1,500 SR
Queue Stats
230W - 233L
1,428 Elo+
Party 1
Ra
Ra
vespidraptor108
Ra
Level 67
God Stats
4W - 7L
1,254 SR
Queue Stats
299W - 344L
1,360 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 1 / 9
8,469
770
4,796
11,079
14,946
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Tsukuyomi
EHnl11
Tsukuyomi
14
4 / 2 / 6
8,781
798
9,241
11,629
4,856
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Ishtar
Shayfige
Ishtar
16
6 / 0 / 4
9,536
867
16,482
10,043
4,838
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
12
0 / 4 / 0
7,582
689
7,629
13,886
15,180
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

11
0 / 4 / 1
7,106
646
7,225
11,198
4,847
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

12
2 / 2 / 0
7,888
717
4,854
9,155
4,007
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
3
10
Kills
2
3
Deaths
10
19
Assists
1
Player
Kills
Deaths
Assists
KDA
W
0
1
9
4.5
W
Tsukuyomi
EHnl11
Tsukuyomi
4
2
6
3.5
L
Cthulhu
0
4
0
0
W
Ishtar
Shayfige
Ishtar
6
0
4
8
L
0
4
1
0.13
L
2
2
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,519
Damage
19,708
32,751
Taken
34,239
24,640
Mitigated
24,034
7,494
Healing
6,747
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
4,796
722
0
1,302
11,079
14,946
406
2,924
8,155
12,004
0
W
Tsukuyomi
EHnl11
Tsukuyomi
9,241
2,190
0
1,701
11,629
4,856
707
4,551
7,078
0
34,950
L
Cthulhu
7,629
244
580
1,268
13,886
15,180
21
1,960
11,926
19,932
0
W
Ishtar
Shayfige
Ishtar
16,482
7,324
0
4,491
10,043
4,838
2,165
5,048
4,995
0
58,153
L
7,225
5,254
0
0
11,198
4,847
175
1,629
9,569
0
20,325
L
4,854
220
2,427
2,472
9,155
4,007
0
1,269
7,886
28,777
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,786
Gold Earned
22,576
147
Minions Killed
105
0
Camps Cleared
0
644,546
Distance Traveled
547,880
5
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
8,469
770
14
1
0
205,855
3
W
Tsukuyomi
8,781
798
37
3
0
236,745
2
L
Cthulhu
7,582
689
17
2
0
196,184
0
W
Ishtar
9,536
867
96
9
0
201,946
0
L
Apollo
7,106
646
34
3
0
170,314
0
L
Ra
7,888
717
54
5
0
181,382
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role