Player Matchup

Cernunnos
Cernunnos
jmacin88
Cernunnos
Level 82
God Stats
3W - 2L
1,500 SR
Queue Stats
4W - 7L
1,142 Elo+
Solo
Ymir
Ymir
keefleef-
Ymir
Level 26
God Stats
6W - 3L
1,723 SR
Queue Stats
71W - 65L
1,486 Elo+
Party 1
Surtr
Surtr
l4zzr1n1
Surtr
Level 87
God Stats
4W - 7L
1,533 SR
Queue Stats
113W - 115L
1,466 Elo+
Party 1
Team Averages
Level 65
1,585 SR
1,365 Elo+

VS

Team Averages
Level 78
1,392 SR
1,387 Elo+
Thanatos
Thanatos
FrostedFlakesTTV
Thanatos
Level 18
God Stats
10W - 10L
1,486 SR
Queue Stats
32W - 31L
1,411 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
Killer Cam 0 99
Morgan Le Fay
Level 109
God Stats
6W - 4L
1,281 SR
Queue Stats
132W - 127L
1,335 Elo+
Solo
Bacchus
Bacchus
Mzooted
Bacchus
Level 106
God Stats
3W - 6L
1,410 SR
Queue Stats
33W - 36L
1,414 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
jmacin88
Cernunnos
15
0 / 8 / 2
10,174
598
6,342
14,661
4,731
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ymir
14
0 / 7 / 1
10,225
601
5,520
20,780
22,703
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Surtr
l4zzr1n1
Surtr
16
3 / 7 / 0
11,360
668
15,016
25,248
21,068
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
12 / 2 / 6
13,514
795
20,464
16,181
9,368
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Morgan Le Fay
Killer Cam 0 99
Morgan Le Fay
17
5 / 2 / 9
12,572
740
18,639
12,330
6,045
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bacchus
Mzooted
Bacchus
17
5 / 0 / 15
13,467
792
11,876
17,532
14,372
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
52
3
Kills
22
22
Deaths
4
3
Assists
30
Player
Kills
Deaths
Assists
KDA
W
12
2
6
7.5
W
Morgan Le Fay
Killer Cam 0 99
Morgan Le Fay
5
2
9
4.75
W
Bacchus
Mzooted
Bacchus
5
0
15
12.5
L
Cernunnos
jmacin88
Cernunnos
0
8
2
0.13
L
Ymir
0
7
1
0.07
L
Surtr
l4zzr1n1
Surtr
3
7
0
0.43

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,878
Damage
50,979
60,689
Taken
46,043
48,502
Mitigated
29,785
9,038
Healing
30,820
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
20,464
4,552
0
17,569
16,181
9,368
544
1,909
14,272
0
66,255
W
Morgan Le Fay
Killer Cam 0 99
Morgan Le Fay
18,639
2,268
128
6,126
12,330
6,045
1,713
992
11,338
75,773
0
W
Bacchus
Mzooted
Bacchus
11,876
1,785
275
6,722
17,532
14,372
865
3,785
13,747
36,142
0
L
Cernunnos
jmacin88
Cernunnos
6,342
2,050
0
1,258
14,661
4,731
205
7,063
7,338
0
39,544
L
Ymir
5,520
1,191
0
1,323
20,780
22,703
0
11,005
9,204
13,569
0
L
Surtr
l4zzr1n1
Surtr
15,016
4,644
0
6,457
25,248
21,068
212
12,515
12,252
621
59,031

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,759
Gold Earned
39,553
141
Minions Killed
223
0
Camps Cleared
0
745,862
Distance Traveled
955,119
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thanatos
13,514
795
81
5
0
329,915
0
W
Morgan Le Fay
12,572
740
96
6
0
287,512
0
W
Bacchus
13,467
792
46
3
0
337,692
0
L
Cernunnos
10,174
598
73
4
0
211,989
0
L
Ymir
10,225
601
14
1
0
246,473
0
L
Surtr
11,360
668
54
3
0
287,400
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role