Player Matchup

Jormungandr
Jormungandr
Fumbald
Jormungandr
Level 17
God Stats
2W - 2L
1,500 SR
Queue Stats
5W - 4L
1,583 Elo+
Party 1
Arachne
Arachne
GR7NY
Arachne
Level 123
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 4L
1,583 Elo+
Party 1
Olorun
Olorun
kj9234
Olorun
Level 105
God Stats
4W - 2L
1,510 SR
Queue Stats
5W - 4L
1,583 Elo+
Party 1
Team Averages
Level 82
1,503 SR
1,583 Elo+

VS

Team Averages
Level 79
1,471 SR
1,593 Elo+
Horus
Horus
AndyTheNPC
Horus
Level 54
God Stats
0W - 1L
1,500 SR
Queue Stats
21W - 19L
1,652 Elo+
Party 2
Cernunnos
Cernunnos
Carey5676
Cernunnos
Level 153
God Stats
0W - 1L
1,500 SR
Queue Stats
64W - 60L
1,577 Elo+
Party 2
Hel
Hel
FaZeJakejackson
Hel
Level 29
God Stats
3W - 5L
1,412 SR
Queue Stats
50W - 45L
1,551 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
Fumbald
Jormungandr
13
1 / 2 / 7
8,638
864
6,213
10,797
8,883
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Arachne
GR7NY
Arachne
15
6 / 0 / 4
9,609
961
14,847
15,505
8,491
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Olorun
kj9234
Olorun
14
3 / 0 / 6
8,205
821
12,906
6,941
2,895
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
8
0 / 4 / 1
6,547
655
5,002
13,652
10,567
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cernunnos
Carey5676
Cernunnos
13
1 / 2 / 0
7,501
750
10,005
12,405
5,147
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

11
1 / 4 / 1
7,036
704
6,165
12,310
4,840
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
4
10
Kills
2
2
Deaths
10
17
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Horus
0
4
1
0.13
L
Cernunnos
Carey5676
Cernunnos
1
2
0
0.5
L
1
4
1
0.38
W
Jormungandr
Fumbald
Jormungandr
1
2
7
2.25
W
Arachne
GR7NY
Arachne
6
0
4
8
W
Olorun
kj9234
Olorun
3
0
6
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,966
Damage
21,172
33,243
Taken
38,367
20,269
Mitigated
20,554
17,305
Healing
12,714
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Horus
5,002
1,334
1,533
2,250
13,652
10,567
0
9,481
3,935
0
7,586
L
Cernunnos
Carey5676
Cernunnos
10,005
5,286
0
3,192
12,405
5,147
0
5,733
6,382
0
39,953
L
6,165
367
2,027
3,712
12,310
4,840
0
3,945
8,084
32,383
0
W
Jormungandr
Fumbald
Jormungandr
6,213
1,381
0
4,290
10,797
8,883
397
3,188
7,609
21,318
0
W
Arachne
GR7NY
Arachne
14,847
9,310
0
8,241
15,505
8,491
938
2,977
12,528
0
49,338
W
Olorun
kj9234
Olorun
12,906
7,375
1,143
3,631
6,941
2,895
2,122
876
6,065
42,910
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,452
Gold Earned
21,084
141
Minions Killed
144
0
Camps Cleared
0
618,989
Distance Traveled
572,812
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Horus
6,547
655
8
1
0
202,760
0
L
Cernunnos
7,501
750
64
6
0
178,774
0
L
Hel
7,036
704
72
7
0
191,278
0
W
Jormungandr
8,638
864
26
3
0
189,285
0
W
Arachne
9,609
961
58
6
0
237,286
0
W
Olorun
8,205
821
57
6
0
192,418
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role