Player Matchup

Thanatos
Thanatos
IMDABOSS1999
Thanatos
Level 141
God Stats
10W - 11L
1,521 SR
Queue Stats
118W - 117L
1,508 Elo+
Party 1
Artemis
Artemis
JackTheMadKing0
Artemis
Level 146
God Stats
8W - 2L
1,500 SR
Queue Stats
296W - 250L
1,459 Elo+
Solo
Sylvanus
Sylvanus
LilVersailles
Sylvanus
Level 131
God Stats
0W - 3L
1,163 SR
Queue Stats
7W - 8L
1,472 Elo+
Solo
Eset
Eset
Mirni
Eset
Level 84
God Stats
1W - 3L
1,283 SR
Queue Stats
186W - 148L
1,512 Elo+
Solo
Surtr
Surtr
SeniorPuggles
Surtr
Level 63
God Stats
22W - 20L
1,759 SR
Queue Stats
134W - 138L
1,597 Elo+
Party 1
Team Averages
Level 113
1,445 SR
1,510 Elo+

VS

Team Averages
Level 99
1,401 SR
1,556 Elo+
Sol
Sol
Bxnnett
Sol
Level 125
God Stats
3W - 0L
1,500 SR
Queue Stats
164W - 140L
1,452 Elo+
Party 2
Ao Kuang
Ao Kuang
ShawnPrea
Ao Kuang
Level 72
God Stats
47W - 34L
1,463 SR
Queue Stats
165W - 144L
1,574 Elo+
Solo
Shiva
Shiva
Zster11
Shiva
Level 72
God Stats
12W - 1L
1,500 SR
Queue Stats
27W - 28L
1,697 Elo+
Party 3
Chiron
Chiron
veggienghetto
Chiron
Level 127
God Stats
5W - 4L
1,278 SR
Queue Stats
130W - 126L
1,608 Elo+
Party 3
Eset
Eset
ςunny
Eset
Level 101
God Stats
1W - 1L
1,264 SR
Queue Stats
161W - 134L
1,450 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
IMDABOSS1999
Thanatos
14
5 / 5 / 1
8,409
561
12,586
16,595
8,169
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

15
3 / 1 / 0
8,443
563
7,746
9,694
4,039
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Sylvanus
LilVersailles
Sylvanus
12
0 / 0 / 5
7,132
475
6,674
16,654
14,999
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Eset
Mirni
Eset
12
1 / 7 / 4
7,436
496
9,200
13,114
6,350
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Magic Focus

Magic Focus

+20
Magical Power

12
1 / 3 / 0
7,339
489
9,900
18,867
12,775
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
14
1 / 3 / 0
8,599
573
10,201
11,279
3,650
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Ao Kuang
ShawnPrea
Ao Kuang
15
8 / 1 / 3
9,880
659
11,748
16,732
5,229
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shiva
Zster11
Shiva
15
2 / 1 / 3
8,738
583
12,529
15,926
13,450
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

14
3 / 3 / 4
9,184
612
10,650
12,670
4,731
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Eset
ςunny
Eset
13
2 / 2 / 3
7,335
489
8,495
12,813
8,571
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
29
10
Kills
16
16
Deaths
10
10
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Sol
1
3
0
0.33
L
Thanatos
IMDABOSS1999
Thanatos
5
5
1
1.1
L
3
1
0
3
L
Sylvanus
LilVersailles
Sylvanus
0
0
5
2.5
L
Eset
Mirni
Eset
1
7
4
0.43
L
1
3
0
0.33
W
Ao Kuang
ShawnPrea
Ao Kuang
8
1
3
9.5
W
Shiva
Zster11
Shiva
2
1
3
3.5
W
3
3
4
1.67
W
Eset
ςunny
Eset
2
2
3
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,106
Damage
53,623
74,924
Taken
69,420
46,332
Mitigated
35,631
41,002
Healing
25,109
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sol
10,201
5,489
0
5,239
11,279
3,650
1,150
1,329
9,950
72,900
0
L
Thanatos
IMDABOSS1999
Thanatos
12,586
4,461
0
14,014
16,595
8,169
0
8,716
7,879
0
60,848
L
7,746
4,298
0
4,673
9,694
4,039
0
6,409
3,285
0
71,295
L
Sylvanus
LilVersailles
Sylvanus
6,674
1,598
3,702
7,805
16,654
14,999
0
9,393
7,261
21,081
0
L
Eset
Mirni
Eset
9,200
922
396
2,973
13,114
6,350
0
5,342
7,772
63,877
0
L
9,900
3,285
0
7,439
18,867
12,775
8
584
18,283
541
54,995
W
Ao Kuang
ShawnPrea
Ao Kuang
11,748
3,242
0
6,361
16,732
5,229
1,067
2,388
14,344
74,719
0
W
Shiva
Zster11
Shiva
12,529
2,196
338
4,257
15,926
13,450
41
297
15,629
0
69,066
W
10,650
4,738
610
3,499
12,670
4,731
50
5,553
7,117
0
76,026
W
Eset
ςunny
Eset
8,495
1,432
398
4,407
12,813
8,571
0
6,604
6,209
30,155
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,759
Gold Earned
43,736
424
Minions Killed
533
0
Camps Cleared
0
1,487,835
Distance Traveled
1,489,541
11
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
8,599
573
134
9
0
271,895
1
L
Thanatos
8,409
561
84
6
0
350,237
0
L
Artemis
8,443
563
131
9
0
254,142
3
L
Sylvanus
7,132
475
17
1
0
295,253
3
L
Eset
7,436
496
106
7
0
305,495
5
L
Surtr
7,339
489
86
6
0
282,708
0
W
Ao Kuang
9,880
659
101
7
0
334,402
0
W
Shiva
8,738
583
127
8
0
302,197
6
W
Chiron
9,184
612
131
9
0
293,147
2
W
Eset
7,335
489
40
3
0
287,900
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role