Player Matchup

Hel
Hel
DavidDebergerac
Hel
Level 159
God Stats
4W - 2L
1,893 SR
Queue Stats
183W - 107L
1,856 Elo+
Party 1
Gilgamesh
Gilgamesh
SlimyBiscuit
Gilgamesh
Level 181
God Stats
41W - 15L
1,795 SR
Queue Stats
234W - 153L
1,810 Elo+
Party 1
Baba Yaga
Baba Yaga
goforbronze
Baba Yaga
Level 157
God Stats
11W - 12L
1,478 SR
Queue Stats
438W - 391L
1,585 Elo+
Solo
Set
Set
mariokartds
Set
Level 195
God Stats
18W - 3L
1,943 SR
Queue Stats
57W - 23L
1,773 Elo+
Party 3
Kuzenbo
Kuzenbo
regalbeagle
Kuzenbo
Level 103
God Stats
7W - 11L
1,801 SR
Queue Stats
209W - 184L
1,857 Elo+
Party 3
Team Averages
Level 159
1,782 SR
1,776 Elo+

VS

Team Averages
Level 133
1,499 SR
1,625 Elo+
Ao Kuang
Ao Kuang
 
Ao Kuang
Level 212
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Hou Yi
Hou Yi
NoCapBussin
Hou Yi
Level 154
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 15L
1,606 Elo+
Party 2
Ra
Ra
Studly Ford
Ra
Level 127
God Stats
0W - 1L
1,198 SR
Queue Stats
6W - 8L
1,487 Elo+
Party 2
Surtr
Surtr
TrevorY123
Surtr
Level 109
God Stats
3W - 3L
1,717 SR
Queue Stats
21W - 19L
1,909 Elo+
Party 2
Bakasura
Bakasura
ZeBRTCF
Bakasura
Level 63
God Stats
8W - 9L
1,580 SR
Queue Stats
228W - 183L
1,624 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 0 / 4
6,221
622
5,534
4,354
1,815
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Gilgamesh
SlimyBiscuit
Gilgamesh
12
1 / 1 / 1
6,188
619
8,463
10,221
4,868
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Baba Yaga
goforbronze
Baba Yaga
10
1 / 4 / 1
5,850
585
4,654
6,245
2,188
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

12
8 / 0 / 1
7,125
713
5,595
6,397
2,682
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Mace

Mace

+10
Physical Power

Kuzenbo
regalbeagle
Kuzenbo
10
1 / 0 / 5
5,921
592
3,862
7,854
7,368
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
 
Ao Kuang
11
1 / 2 / 0
5,989
599
5,910
13,045
5,374
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Hou Yi
9
0 / 3 / 0
4,817
482
2,830
8,256
2,892
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

10
1 / 2 / 3
5,463
546
3,359
6,637
2,298
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Surtr
8
1 / 3 / 1
4,877
488
3,795
9,126
4,476
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Bakasura
ZeBRTCF
Bakasura
11
2 / 1 / 2
6,022
602
3,103
9,007
3,237
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
11
11
Kills
5
5
Deaths
11
12
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Ao Kuang
 
Ao Kuang
1
2
0
0.5
W
0
0
4
2
L
Hou Yi
0
3
0
0
W
Gilgamesh
SlimyBiscuit
Gilgamesh
1
1
1
1.5
L
1
2
3
1.25
L
Surtr
1
3
1
0.5
L
Bakasura
ZeBRTCF
Bakasura
2
1
2
3
W
Baba Yaga
goforbronze
Baba Yaga
1
4
1
0.38
W
8
0
1
8.5
W
Kuzenbo
regalbeagle
Kuzenbo
1
0
5
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,108
Damage
18,997
35,071
Taken
46,071
18,921
Mitigated
18,277
14,589
Healing
19,427
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ao Kuang
 
Ao Kuang
5,910
1,190
0
8,351
13,045
5,374
0
0
13,045
48,769
0
W
5,534
583
782
2,467
4,354
1,815
0
0
4,354
58,230
0
L
Hou Yi
2,830
1,282
0
3,008
8,256
2,892
0
4,979
3,277
0
34,816
W
Gilgamesh
SlimyBiscuit
Gilgamesh
8,463
3,086
0
3,314
10,221
4,868
0
5,910
4,311
0
49,859
L
3,359
296
156
2,434
6,637
2,298
0
3,404
3,233
42,335
0
L
Surtr
3,795
1,182
169
2,968
9,126
4,476
0
3,191
5,935
133
18,721
L
Bakasura
ZeBRTCF
Bakasura
3,103
2,144
0
2,341
9,007
3,237
0
2,476
6,531
0
34,588
W
Baba Yaga
goforbronze
Baba Yaga
4,654
439
0
895
6,245
2,188
0
1,791
3,918
48,652
0
W
5,595
2,840
0
2,280
6,397
2,682
0
113
6,284
0
52,179
W
Kuzenbo
regalbeagle
Kuzenbo
3,862
1,349
1,553
3,298
7,854
7,368
58
1,562
6,104
23,197
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,305
Gold Earned
27,168
403
Minions Killed
319
0
Camps Cleared
0
1,090,758
Distance Traveled
1,073,884
13
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ao Kuang
5,989
599
85
9
0
199,606
2
W
Hel
6,221
622
109
11
0
194,008
0
L
Hou Yi
4,817
482
57
6
0
184,155
0
W
Gilgamesh
6,188
619
84
8
0
231,662
2
L
Ra
5,463
546
59
6
0
215,725
2
L
Surtr
4,877
488
38
4
0
225,851
0
L
Bakasura
6,022
602
80
8
0
248,547
0
W
Baba Yaga
5,850
585
78
8
0
195,738
5
W
Set
7,125
713
97
10
0
259,292
2
W
Kuzenbo
5,921
592
35
4
0
210,058
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role