Player Matchup

Jormungandr
Jormungandr
Cpt Jiggly
Jormungandr
Level 108
God Stats
1W - 2L
1,421 SR
Queue Stats
122W - 117L
1,508 Elo+
Party 2
King Arthur
King Arthur
MOBABuddyzYT
King Arthur
Level 18
God Stats
1W - 2L
1,500 SR
Queue Stats
42W - 38L
1,480 Elo+
Party 1
Izanami
Izanami
Nocito18
Izanami
Level 27
God Stats
40W - 22L
1,518 SR
Queue Stats
112W - 97L
1,508 Elo+
Party 2
Chang'e
Chang'e
TohoCassie
Chang'e
Level 145
God Stats
7W - 2L
1,868 SR
Queue Stats
47W - 39L
1,533 Elo+
Party 1
Fenrir
Fenrir
UnflappedDust15
Fenrir
Level 105
God Stats
1W - 3L
1,300 SR
Queue Stats
105W - 95L
1,493 Elo+
Party 2
Team Averages
Level 81
1,521 SR
1,505 Elo+

VS

Team Averages
Level 146
1,564 SR
1,573 Elo+
Neith
Neith
 
Neith
Level 46
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Anubis
Anubis
MAD DEATH G0D
Anubis
Level 268
God Stats
2W - 0L
1,487 SR
Queue Stats
4W - 3L
1,444 Elo+
Party 3
Ymir
Ymir
cmckainm
Ymir
Level 109
God Stats
2W - 0L
1,500 SR
Queue Stats
7W - 6L
1,808 Elo+
Party 3
Hades
Hades
robnasty001
Hades
Level 153
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 9L
1,555 Elo+
Party 3
Surtr
Surtr
xkyhzol
Surtr
Level 156
God Stats
3W - 0L
1,832 SR
Queue Stats
9W - 12L
1,555 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
Cpt Jiggly
Jormungandr
12
1 / 3 / 4
7,692
513
7,189
14,921
16,454
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

King Arthur
MOBABuddyzYT
King Arthur
12
0 / 4 / 1
7,230
482
5,930
13,264
10,888
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Magi's Revenge

Magi's Revenge

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity. <n>GLYPH - If an enemy God consumes your passive, they become Marked for Revenge for 5s, causing them to receive 10% more damage and granting allied Gods within 40 units 20% increased Movement Speed towards them.

Talisman

Talisman

+75
Health
+15
Magical Protection

Izanami
Nocito18
Izanami
14
2 / 3 / 3
8,093
540
9,024
11,242
4,419
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Chang'e
TohoCassie
Chang'e
13
2 / 3 / 0
7,468
498
7,831
13,307
6,082
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

12
2 / 7 / 1
7,444
496
5,169
18,256
10,030
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
14
2 / 3 / 2
7,918
528
6,094
8,920
4,290
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

15
4 / 1 / 3
9,112
607
10,669
10,296
4,429
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Ymir
11
1 / 1 / 5
7,533
502
5,213
12,271
8,107
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

15
4 / 1 / 5
9,595
640
15,002
11,885
6,205
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

Surtr
xkyhzol
Surtr
15
9 / 1 / 6
9,683
646
12,587
11,645
5,761
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Shadowdrinker

Shadowdrinker

+45
Physical Power
+10
Physical Penetration
+10%
Movement Speed

PASSIVE - Killing an enemy god drains their shadow, causing you to enter stealth and gain 30% Movement Speed for 5s. Taking damage, firing an Ability, or firing a Basic Attack breaks the stealth.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
41
7
Kills
20
20
Deaths
7
9
Assists
21
Player
Kills
Deaths
Assists
KDA
W
Neith
 
Neith
2
3
2
1
L
Jormungandr
Cpt Jiggly
Jormungandr
1
3
4
1
W
4
1
3
5.5
L
King Arthur
MOBABuddyzYT
King Arthur
0
4
1
0.13
L
Izanami
Nocito18
Izanami
2
3
3
1.17
L
Chang'e
TohoCassie
Chang'e
2
3
0
0.67
L
2
7
1
0.36
W
Ymir
1
1
5
3.5
W
4
1
5
6.5
W
Surtr
xkyhzol
Surtr
9
1
6
12

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,143
Damage
49,565
70,990
Taken
55,017
47,873
Mitigated
28,792
22,718
Healing
26,488
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
 
Neith
6,094
2,403
0
3,766
8,920
4,290
488
1,590
7,330
0
51,642
L
Jormungandr
Cpt Jiggly
Jormungandr
7,189
2,081
0
2,667
14,921
16,454
0
6,655
8,266
30,241
0
W
10,669
834
0
7,412
10,296
4,429
420
1,161
9,135
74,282
0
L
King Arthur
MOBABuddyzYT
King Arthur
5,930
291
0
1,699
13,264
10,888
0
7,046
6,218
0
48,957
L
Izanami
Nocito18
Izanami
9,024
5,928
0
4,606
11,242
4,419
1,326
1,481
9,761
0
74,414
L
Chang'e
TohoCassie
Chang'e
7,831
161
2,083
6,333
13,307
6,082
0
9,996
3,311
46,651
1,834
L
5,169
1,589
0
5,330
18,256
10,030
0
5,947
12,309
0
57,298
W
Ymir
5,213
1,212
0
3,137
12,271
8,107
87
3,907
8,364
18,971
0
W
15,002
1,646
709
6,562
11,885
6,205
300
6,001
5,884
70,869
0
W
Surtr
xkyhzol
Surtr
12,587
5,350
0
4,902
11,645
5,761
1,463
1,597
10,048
541
64,538

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,927
Gold Earned
43,841
427
Minions Killed
442
0
Camps Cleared
0
1,410,118
Distance Traveled
1,499,618
10
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
7,918
528
78
5
0
279,432
2
L
Jormungandr
7,692
513
41
3
0
277,108
0
W
Anubis
9,112
607
120
8
0
277,620
1
L
King Arthur
7,230
482
82
5
0
282,496
5
L
Izanami
8,093
540
133
9
0
250,314
0
L
Chang'e
7,468
498
88
6
0
295,016
5
L
Fenrir
7,444
496
83
6
0
305,184
0
W
Ymir
7,533
502
18
1
0
309,895
0
W
Hades
9,595
640
131
9
0
286,779
3
W
Surtr
9,683
646
95
6
0
345,892
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role