Player Matchup

Heimdallr
Heimdallr
RAWR_LENIN_UwU
Heimdallr
Level 129
God Stats
0W - 1L
1,500 SR
Queue Stats
168W - 163L
1,543 Elo+
Party 2
Guan Yu
Guan Yu
RAWR_NERO_FTB
Guan Yu
Level 48
God Stats
2W - 4L
1,506 SR
Queue Stats
65W - 62L
1,570 Elo+
Party 2
Nemesis
Nemesis
SquinTree34
Nemesis
Level 97
God Stats
1W - 2L
1,500 SR
Queue Stats
141W - 140L
1,503 Elo+
Party 2
Sobek
Sobek
iCringo
Sobek
Level 62
God Stats
4W - 5L
1,746 SR
Queue Stats
8W - 15L
1,539 Elo+
Party 2
Nox
Nox
ndman_21
Nox
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
59W - 70L
1,432 Elo+
Party 2
Team Averages
Level 73
1,550 SR
1,517 Elo+

VS

Team Averages
Level 92
1,452 SR
1,549 Elo+
Kuzenbo
Kuzenbo
HYFR Savage
Kuzenbo
Level 44
God Stats
6W - 7L
1,278 SR
Queue Stats
168W - 160L
1,603 Elo+
Party 1
Lancelot
Lancelot
KiwiBrad04
Lancelot
Level 97
God Stats
5W - 9L
1,694 SR
Queue Stats
609W - 574L
1,531 Elo+
Party 1
Danzaburou
Danzaburou
MagicPanda9161
Danzaburou
Level 88
God Stats
9W - 2L
1,309 SR
Queue Stats
285W - 282L
1,577 Elo+
Party 1
Vulcan
Vulcan
Xx_Kjng_Xx
Vulcan
Level 106
God Stats
20W - 19L
1,480 SR
Queue Stats
279W - 267L
1,490 Elo+
Solo
Chaac
Chaac
ibugger98
Chaac
Level 125
God Stats
2W - 2L
1,500 SR
Queue Stats
413W - 405L
1,546 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
RAWR_LENIN_UwU
Heimdallr
14
1 / 5 / 2
7,986
470
13,743
16,909
7,426
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Guan Yu
13
2 / 5 / 1
7,820
460
9,058
21,012
23,828
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Nemesis
SquinTree34
Nemesis
15
5 / 7 / 2
9,340
549
9,491
17,180
6,412
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Sobek
iCringo
Sobek
12
2 / 3 / 4
7,933
467
6,107
19,019
19,337
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

13
0 / 2 / 1
7,373
434
3,040
9,297
3,935
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
HYFR Savage
Kuzenbo
13
1 / 2 / 6
8,138
479
5,111
12,973
13,977
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Lancelot
KiwiBrad04
Lancelot
17
10 / 2 / 6
10,386
611
16,540
15,927
7,640
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Danzaburou
MagicPanda9161
Danzaburou
13
4 / 3 / 1
8,536
502
12,684
16,096
8,000
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Vulcan
Xx_Kjng_Xx
Vulcan
16
4 / 1 / 5
9,749
573
9,936
6,047
2,824
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Chaac
ibugger98
Chaac
15
2 / 2 / 2
9,485
558
11,554
16,015
15,239
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
41
10
Kills
21
22
Deaths
10
10
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Kuzenbo
HYFR Savage
Kuzenbo
1
2
6
2
W
Lancelot
KiwiBrad04
Lancelot
10
2
6
6.5
W
Danzaburou
MagicPanda9161
Danzaburou
4
3
1
1.5
L
Heimdallr
RAWR_LENIN_UwU
Heimdallr
1
5
2
0.4
L
Guan Yu
2
5
1
0.5
L
Nemesis
SquinTree34
Nemesis
5
7
2
0.86
W
Vulcan
Xx_Kjng_Xx
Vulcan
4
1
5
6.5
L
Sobek
iCringo
Sobek
2
3
4
1.33
W
Chaac
ibugger98
Chaac
2
2
2
1.5
L
0
2
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,439
Damage
55,825
83,417
Taken
67,058
60,938
Mitigated
47,680
21,865
Healing
31,397
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kuzenbo
HYFR Savage
Kuzenbo
5,111
2,620
160
4,054
12,973
13,977
197
3,673
9,300
23,129
0
W
Lancelot
KiwiBrad04
Lancelot
16,540
3,671
0
8,550
15,927
7,640
485
1,245
14,682
0
79,149
W
Danzaburou
MagicPanda9161
Danzaburou
12,684
6,425
146
6,764
16,096
8,000
478
1,621
14,475
0
62,515
L
Heimdallr
RAWR_LENIN_UwU
Heimdallr
13,743
7,797
0
7,210
16,909
7,426
392
810
16,099
0
67,723
L
Guan Yu
9,058
1,749
372
5,404
21,012
23,828
0
565
18,953
0
51,997
L
Nemesis
SquinTree34
Nemesis
9,491
4,371
0
1,051
17,180
6,412
0
2,590
14,551
0
73,525
W
Vulcan
Xx_Kjng_Xx
Vulcan
9,936
4,233
0
1,537
6,047
2,824
517
2,191
3,856
75,658
0
L
Sobek
iCringo
Sobek
6,107
1,075
0
6,990
19,019
19,337
19
6,459
12,560
29,879
0
W
Chaac
ibugger98
Chaac
11,554
3,020
0
10,186
16,015
15,239
944
334
15,681
265
70,163
L
3,040
237
0
838
9,297
3,935
0
4,784
4,409
43,425
322

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,452
Gold Earned
46,294
411
Minions Killed
480
0
Camps Cleared
0
1,633,964
Distance Traveled
1,804,177
6
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kuzenbo
8,138
479
30
2
0
351,182
1
W
Lancelot
10,386
611
102
6
0
448,211
0
W
Danzaburou
8,536
502
93
5
0
372,294
0
L
Heimdallr
7,986
470
111
7
0
306,571
0
L
Guan Yu
7,820
460
79
5
0
310,343
0
L
Nemesis
9,340
549
97
6
0
356,738
0
W
Vulcan
9,749
573
132
8
0
333,459
6
L
Sobek
7,933
467
31
2
0
355,358
6
W
Chaac
9,485
558
123
7
0
299,031
0
L
Nox
7,373
434
93
5
0
304,954
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role