Player Matchup

Hachiman
Hachiman
ItsBeatty
Hachiman
Level 143
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 14L
1,251 Elo+
Party 3
Mercury
Mercury
LukeBub15
Mercury
Level 151
God Stats
0W - 2L
1,500 SR
Queue Stats
123W - 158L
1,756 Elo+
Party 1
Ganesha
Ganesha
NASTYRODENT
Ganesha
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
80W - 99L
1,580 Elo+
Party 1
Ne Zha
Ne Zha
Wopcicle
Ne Zha
Level 103
God Stats
0W - 1L
1,500 SR
Queue Stats
19W - 20L
1,719 Elo+
Party 3
Rama
Rama
fartbucket74
Rama
Level 17
God Stats
0W - 2L
1,500 SR
Queue Stats
33W - 33L
1,566 Elo+
Party 3
Team Averages
Level 88
1,500 SR
1,575 Elo+

VS

Team Averages
Level 89
1,500 SR
1,476 Elo+
Artemis
Artemis
FadedCobra5361
Artemis
Level 129
God Stats
1W - 0L
1,500 SR
Queue Stats
114W - 82L
1,616 Elo+
Party 2
Hercules
Hercules
Fetti23
Hercules
Level 106
God Stats
1W - 0L
1,500 SR
Queue Stats
69W - 60L
1,465 Elo+
Party 2
Skadi
Skadi
JRDJ
Skadi
Level 24
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 3L
1,311 Elo+
Party 2
Cu Chulainn
Cu Chulainn
SwampyMFmark
Cu Chulainn
Level 75
God Stats
2W - 0L
1,326 SR
Queue Stats
68W - 35L
1,513 Elo+
Party 2
Chiron
Chiron
Tphilly21
Chiron
Level 109
God Stats
3W - 1L
1,675 SR
Queue Stats
39W - 33L
1,474 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
ItsBeatty
Hachiman
17
3 / 7 / 12
10,629
709
14,785
20,688
10,714
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Mercury
LukeBub15
Mercury
16
6 / 8 / 11
10,195
680
15,306
16,340
8,402
Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ganesha
NASTYRODENT
Ganesha
18
1 / 6 / 23
10,919
728
24,166
24,938
49,715
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Breastplate

Breastplate

+20
Physical Protection

Ne Zha
Wopcicle
Ne Zha
18
9 / 8 / 9
11,071
738
12,201
16,799
10,883
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

18
5 / 6 / 16
10,801
720
22,262
18,905
10,988

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
8 / 6 / 17
12,601
840
23,248
20,467
9,383
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Bow

Short Bow

+15%
Attack Speed

Hercules
Fetti23
Hercules
19
6 / 3 / 16
11,260
751
14,634
28,649
37,779
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spectral Armor

Spectral Armor

+50
Physical Protection
+250
Health
+20
Hp 5

AURA - Allied gods within 55 units take 40% reduced bonus damage from Physical Critical Strikes. PASSIVE - When you get hit by a Critical Strike, you gain 10 Physical Power and 15 Magical Power, stacking up to 3 times and lasting 6s.

Skadi
JRDJ
Skadi
18
4 / 6 / 15
11,494
766
14,617
14,972
5,487
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Cu Chulainn
SwampyMFmark
Cu Chulainn
20
13 / 5 / 17
13,408
894
28,663
24,376
30,808
Bluestone Brooch

Bluestone Brooch

+30
Physical Power
+150
Health
+30
Hp 5
+30
Mp 5

PASSIVE - Enemies hit by your damaging abilities take an additional 160 Physical Damage over 2s. Enemy gods take an additional 10% of their Current Health as Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spectral Armor

Spectral Armor

+50
Physical Protection
+250
Health
+20
Hp 5

AURA - Allied gods within 55 units take 40% reduced bonus damage from Physical Critical Strikes. PASSIVE - When you get hit by a Critical Strike, you gain 10 Physical Power and 15 Magical Power, stacking up to 3 times and lasting 6s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Chiron
Tphilly21
Chiron
19
3 / 5 / 13
11,204
747
10,392
16,441
7,066
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

95
Kill Participation
112
24
Kills
34
35
Deaths
25
71
Assists
78
Player
Kills
Deaths
Assists
KDA
W
8
6
17
2.75
W
Hercules
Fetti23
Hercules
6
3
16
4.67
L
Hachiman
ItsBeatty
Hachiman
3
7
12
1.29
W
Skadi
JRDJ
Skadi
4
6
15
1.92
L
Mercury
LukeBub15
Mercury
6
8
11
1.44
L
Ganesha
NASTYRODENT
Ganesha
1
6
23
2.08
W
Cu Chulainn
SwampyMFmark
Cu Chulainn
13
5
17
4.3
W
Chiron
Tphilly21
Chiron
3
5
13
1.9
L
Ne Zha
Wopcicle
Ne Zha
9
8
9
1.69
L
5
6
16
2.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

88,720
Damage
91,554
97,670
Taken
104,905
90,702
Mitigated
90,523
24,183
Healing
40,576
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
23,248
12,761
1,847
6,886
20,467
9,383
2,742
3,952
16,515
0
39,887
W
Hercules
Fetti23
Hercules
14,634
3,464
3,448
13,383
28,649
37,779
743
5,566
21,634
0
20,452
L
Hachiman
ItsBeatty
Hachiman
14,785
5,349
641
5,180
20,688
10,714
0
286
20,402
0
29,449
W
Skadi
JRDJ
Skadi
14,617
5,510
741
823
14,972
5,487
220
7,084
7,888
0
33,391
L
Mercury
LukeBub15
Mercury
15,306
5,951
2,573
2,183
16,340
8,402
0
207
16,133
0
24,719
L
Ganesha
NASTYRODENT
Ganesha
24,166
1,226
1,704
4,360
24,938
49,715
0
332
24,606
42,578
0
W
Cu Chulainn
SwampyMFmark
Cu Chulainn
28,663
2,410
2,207
4,028
24,376
30,808
698
4,905
17,115
1,302
53,712
W
Chiron
Tphilly21
Chiron
10,392
2,719
3,297
3,916
16,441
7,066
3,608
2,659
13,782
0
25,250
L
Ne Zha
Wopcicle
Ne Zha
12,201
5,156
206
1,774
16,799
10,883
0
128
16,671
0
18,300
L
22,262
17,052
486
5,076
18,905
10,988
308
312
18,593
0
33,026

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,615
Gold Earned
59,967
132
Minions Killed
174
0
Camps Cleared
0
1,205,490
Distance Traveled
1,407,752
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artemis
12,601
840
39
3
0
248,718
0
W
Hercules
11,260
751
15
1
0
312,149
0
L
Hachiman
10,629
709
53
4
0
213,087
0
W
Skadi
11,494
766
39
3
0
274,217
0
L
Mercury
10,195
680
23
2
0
263,304
0
L
Ganesha
10,919
728
0
0
0
262,362
0
W
Cu Chulainn
13,408
894
42
3
0
296,480
0
W
Chiron
11,204
747
39
3
0
276,188
0
L
Ne Zha
11,071
738
17
1
0
242,708
0
L
Rama
10,801
720
39
3
0
224,029
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role