Player Matchup

Janus
Janus
Fatman4122
Janus
Level 86
God Stats
3W - 2L
1,750 SR
Queue Stats
20W - 18L
1,500 Elo+
Party 3
Chaac
Chaac
IGOOHAARD
Chaac
Level 69
God Stats
7W - 10L
1,506 SR
Queue Stats
204W - 207L
1,449 Elo+
Solo
Anhur
Anhur
IceWyte
Anhur
Level 137
God Stats
21W - 14L
1,554 SR
Queue Stats
495W - 470L
1,347 Elo+
Solo
Yemoja
Yemoja
Squadron Ninja
Yemoja
Level 58
God Stats
6W - 3L
1,774 SR
Queue Stats
21W - 26L
1,444 Elo+
Party 3
Pele
Pele
boombang444
Pele
Level 69
God Stats
3W - 2L
1,776 SR
Queue Stats
29W - 31L
1,475 Elo+
Party 3
Team Averages
Level 84
1,672 SR
1,443 Elo+

VS

Team Averages
Level 86
1,506 SR
1,522 Elo+
Thor
Thor
 
Thor
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Cthulhu
Cthulhu
AlloTheUndead
Cthulhu
Level 77
God Stats
0W - 2L
1,500 SR
Queue Stats
277W - 247L
1,547 Elo+
Party 1
Izanami
Izanami
CuBbYxStArZ
Izanami
Level 94
God Stats
31W - 16L
1,529 SR
Queue Stats
357W - 342L
1,557 Elo+
Party 2
Nu Wa
Nu Wa
PvtsnowbalIz
Nu Wa
Level 63
God Stats
2W - 10L
1,500 SR
Queue Stats
134W - 119L
1,538 Elo+
Party 1
Cabrakan
Cabrakan
Terryon11
Cabrakan
Level 89
God Stats
1W - 2L
1,500 SR
Queue Stats
136W - 115L
1,467 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
11
6 / 1 / 1
6,887
689
7,438
4,142
1,455
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Chaac
IGOOHAARD
Chaac
8
0 / 2 / 0
5,113
511
5,439
9,204
3,698
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Anhur
IceWyte
Anhur
9
1 / 0 / 4
4,955
496
4,257
7,760
2,545
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

9
1 / 0 / 5
5,828
583
2,868
7,870
3,454
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Winged Blade

Winged Blade

+25
Magical Protection
+200
Health
+20%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - When hit by a Slow, you and nearby allies within 30 units become immune to Slows and gain 20% increased Movement Speed for 4s. This effect can only occur once every 30 seconds.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

12
6 / 0 / 2
6,872
687
6,331
5,290
1,758
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
 
Thor
10
2 / 1 / 0
5,973
597
6,597
8,459
3,211
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Cthulhu
7
0 / 2 / 0
5,110
511
4,786
7,701
3,293
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Izanami
CuBbYxStArZ
Izanami
7
0 / 3 / 0
4,665
467
4,569
7,140
2,028
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

8
0 / 5 / 1
4,779
478
1,415
6,805
2,593
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Cabrakan
Terryon11
Cabrakan
9
1 / 3 / 0
5,529
553
2,384
9,445
5,343
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
4
14
Kills
3
3
Deaths
14
12
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Thor
 
Thor
2
1
0
2
L
Cthulhu
0
2
0
0
L
Izanami
CuBbYxStArZ
Izanami
0
3
0
0
W
Janus
6
1
1
6.5
W
Chaac
IGOOHAARD
Chaac
0
2
0
0
W
Anhur
IceWyte
Anhur
1
0
4
3
L
0
5
1
0.1
W
1
0
5
3.5
L
Cabrakan
Terryon11
Cabrakan
1
3
0
0.33
W
6
0
2
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,333
Damage
19,751
34,266
Taken
39,550
12,910
Mitigated
16,468
12,190
Healing
10,521
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thor
 
Thor
6,597
1,624
0
3,354
8,459
3,211
0
0
8,459
0
45,732
L
Cthulhu
4,786
438
1,553
1,599
7,701
3,293
0
1,130
6,571
17,503
0
L
Izanami
CuBbYxStArZ
Izanami
4,569
3,458
0
1,438
7,140
2,028
166
1,612
5,528
0
36,340
W
Janus
7,438
453
0
990
4,142
1,455
289
2,268
1,874
50,420
0
W
Chaac
IGOOHAARD
Chaac
5,439
1,178
0
2,255
9,204
3,698
0
0
9,204
0
31,022
W
Anhur
IceWyte
Anhur
4,257
2,282
0
2,952
7,760
2,545
765
2,150
5,610
0
26,310
L
1,415
560
0
155
6,805
2,593
0
5,132
1,673
23,609
0
W
2,868
470
2,249
2,787
7,870
3,454
300
3,064
4,806
20,824
0
L
Cabrakan
Terryon11
Cabrakan
2,384
535
105
2,317
9,445
5,343
0
2,432
7,013
27,668
0
W
6,331
1,607
0
957
5,290
1,758
0
1,103
4,187
0
47,752

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,655
Gold Earned
26,056
271
Minions Killed
244
0
Camps Cleared
0
908,502
Distance Traveled
900,554
3
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thor
5,973
597
72
7
0
178,489
0
L
Cthulhu
5,110
511
20
2
0
208,133
3
L
Izanami
4,665
467
67
7
0
154,017
0
W
Janus
6,887
689
82
8
0
165,301
2
W
Chaac
5,113
511
52
5
0
183,557
0
W
Anhur
4,955
496
37
4
0
164,822
0
L
Nu Wa
4,779
478
36
4
0
172,266
3
W
Yemoja
5,828
583
27
3
0
166,930
0
L
Cabrakan
5,529
553
49
5
0
187,649
0
W
Pele
6,872
687
73
7
0
227,892
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role