Player Matchup

Danzaburou
Danzaburou
JacobDicky
Danzaburou
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
56W - 62L
1,517 Elo+
Party 2
Cabrakan
Cabrakan
ObGashi
Cabrakan
Level 16
God Stats
2W - 5L
1,368 SR
Queue Stats
30W - 40L
1,385 Elo+
Party 1
Izanami
Izanami
PooprCheeks
Izanami
Level 39
God Stats
12W - 2L
1,675 SR
Queue Stats
33W - 31L
1,521 Elo+
Party 2
Hades
Hades
RegentSquare165
Hades
Level 58
God Stats
510W - 518L
1,478 SR
Queue Stats
514W - 528L
1,426 Elo+
Party 1
Tiamat
Tiamat
warlicht
Tiamat
Level 44
God Stats
7W - 6L
1,397 SR
Queue Stats
165W - 158L
1,441 Elo+
Solo
Team Averages
Level 37
1,484 SR
1,458 Elo+

VS

Team Averages
Level 34
1,474 SR
1,422 Elo+
Skadi
Skadi
Bigmac9525
Skadi
Level 42
God Stats
5W - 2L
1,673 SR
Queue Stats
35W - 30L
1,422 Elo+
Party 3
Sol
Sol
HBK OneSh0t
Sol
Level 23
God Stats
1W - 0L
1,234 SR
Queue Stats
4W - 9L
1,277 Elo+
Party 3
Tsukuyomi
Tsukuyomi
Leolebg9270
Tsukuyomi
Level 42
God Stats
3W - 2L
1,285 SR
Queue Stats
52W - 61L
1,344 Elo+
Solo
Ymir
Ymir
Tomy1221
Ymir
Level 28
God Stats
4W - 1L
1,500 SR
Queue Stats
19W - 15L
1,422 Elo+
Party 3
Maui
Maui
lololiquix
Maui
Level 34
God Stats
3W - 1L
1,680 SR
Queue Stats
21W - 23L
1,644 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
JacobDicky
Danzaburou
10
0 / 1 / 4
5,647
1,129
3,445
6,358
2,655
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Cabrakan
ObGashi
Cabrakan
9
0 / 2 / 1
5,001
1,000
1,156
3,942
2,394
Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Izanami
PooprCheeks
Izanami
10
2 / 2 / 2
6,144
1,229
6,145
6,680
2,529
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

9
1 / 1 / 0
5,198
1,040
1,735
1,198
775
Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Tiamat
warlicht
Tiamat
10
1 / 2 / 2
5,763
1,153
4,389
3,859
1,601
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Team 1 Tickets

332

VS

Team 2 Tickets

417

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
10
1 / 1 / 6
5,725
1,145
4,513
3,695
1,574
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

11
2 / 0 / 4
6,087
1,217
4,145
3,290
1,300
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Tsukuyomi
Leolebg9270
Tsukuyomi
10
3 / 2 / 4
6,307
1,261
4,483
3,768
1,501
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Ymir
10
2 / 1 / 5
6,238
1,248
4,726
6,869
4,389
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

11
0 / 0 / 6
6,174
1,235
2,388
3,114
2,147
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
33
4
Kills
8
8
Deaths
4
9
Assists
25
Player
Kills
Deaths
Assists
KDA
W
Skadi
1
1
6
4
W
2
0
4
4
L
Danzaburou
JacobDicky
Danzaburou
0
1
4
2
W
Tsukuyomi
Leolebg9270
Tsukuyomi
3
2
4
2.5
L
Cabrakan
ObGashi
Cabrakan
0
2
1
0.25
L
Izanami
PooprCheeks
Izanami
2
2
2
1.5
L
1
1
0
1
W
Ymir
2
1
5
4.5
W
0
0
6
3
L
Tiamat
warlicht
Tiamat
1
2
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,870
Damage
20,255
22,037
Taken
20,736
9,954
Mitigated
10,911
1,987
Healing
3,783
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Skadi
4,513
1,867
0
262
3,695
1,574
0
1,570
2,125
0
12,983
W
4,145
1,713
0
495
3,290
1,300
0
1,115
2,175
17,296
1,147
L
Danzaburou
JacobDicky
Danzaburou
3,445
1,434
0
617
6,358
2,655
0
3,259
3,099
0
5,039
W
Tsukuyomi
Leolebg9270
Tsukuyomi
4,483
880
229
607
3,768
1,501
0
520
3,248
0
12,029
L
Cabrakan
ObGashi
Cabrakan
1,156
70
0
0
3,942
2,394
0
1,936
2,006
2,850
0
L
Izanami
PooprCheeks
Izanami
6,145
4,375
0
881
6,680
2,529
0
3,943
2,737
0
17,877
L
1,735
36
67
78
1,198
775
0
606
592
2,867
0
W
Ymir
4,726
1,731
0
1,410
6,869
4,389
0
2,927
3,942
9,623
0
W
2,388
686
0
780
3,114
2,147
0
1,148
1,966
7,037
0
L
Tiamat
warlicht
Tiamat
4,389
968
0
344
3,859
1,601
0
1,243
2,616
12,572
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,753
Gold Earned
30,531
60
Minions Killed
97
0
Camps Cleared
4
302,679
Distance Traveled
489,133
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Skadi
5,725
1,145
16
3
1
99,782
0
W
Sol
6,087
1,217
41
8
1
96,601
0
L
Danzaburou
5,647
1,129
5
1
0
76,172
0
W
Tsukuyomi
6,307
1,261
18
4
1
103,502
0
L
Cabrakan
5,001
1,000
5
1
0
31,994
0
L
Izanami
6,144
1,229
31
6
0
81,573
0
L
Hades
5,198
1,040
1
0
0
25,120
0
W
Ymir
6,238
1,248
17
3
0
92,783
0
W
Maui
6,174
1,235
5
1
1
96,465
0
L
Tiamat
5,763
1,153
18
4
0
87,820
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role