Player Matchup

Raijin
Raijin
Coiro53
Raijin
Level 6
God Stats
1W - 5L
1,481 SR
Queue Stats
175W - 193L
1,096 Elo+
Party 2
Neith
Neith
PunyPossum
Neith
Level 6
God Stats
5W - 12L
1,291 SR
Queue Stats
116W - 142L
1,109 Elo+
Party 2
Tyr
Tyr
shenanigans099
Tyr
Level 46
God Stats
16W - 21L
1,426 SR
Queue Stats
221W - 220L
1,227 Elo+
Party 2
Team Averages
Level 19
1,399 SR
1,144 Elo+

VS

Team Averages
Level 43
1,500 SR
1,273 Elo+
Surtr
Surtr
Budbuck1
Surtr
Level 22
God Stats
1W - 1L
1,500 SR
Queue Stats
2W - 5L
1,160 Elo+
Party 1
Cthulhu
Cthulhu
Tempest8715
Cthulhu
Level 7
God Stats
1W - 1L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 1
Ra
Ra
TripUltra
Ra
Level 101
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 5L
1,160 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
Coiro53
Raijin
11
0 / 6 / 5
6,870
625
6,516
11,761
4,056
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Neith
13
3 / 6 / 4
8,061
733
6,961
11,067
4,310
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

12
4 / 4 / 2
7,993
727
7,198
17,764
11,146
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mystical Earring

Mystical Earring

+15
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Surtr
Budbuck1
Surtr
15
4 / 2 / 11
9,236
840
10,734
12,045
10,446
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Cthulhu
Tempest8715
Cthulhu
13
1 / 5 / 11
9,156
832
6,111
14,839
16,258
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

16
11 / 0 / 5
10,635
967
18,452
7,023
3,205
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
43
7
Kills
16
16
Deaths
7
11
Assists
27
Player
Kills
Deaths
Assists
KDA
W
Surtr
Budbuck1
Surtr
4
2
11
4.75
L
Raijin
Coiro53
Raijin
0
6
5
0.42
L
Neith
3
6
4
0.83
W
Cthulhu
Tempest8715
Cthulhu
1
5
11
1.3
W
11
0
5
13.5
L
4
4
2
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,675
Damage
35,297
40,592
Taken
33,907
19,512
Mitigated
29,909
5,184
Healing
11,195
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Surtr
Budbuck1
Surtr
10,734
3,542
0
3,607
12,045
10,446
661
1,704
10,341
661
24,873
L
Raijin
Coiro53
Raijin
6,516
675
0
0
11,761
4,056
0
7,794
3,967
18,975
1,789
L
Neith
6,961
2,096
0
643
11,067
4,310
0
6,754
4,313
0
26,817
W
Cthulhu
Tempest8715
Cthulhu
6,111
685
354
1,520
14,839
16,258
271
2,898
11,941
14,170
0
W
18,452
2,351
2,064
3,650
7,023
3,205
1,878
1,740
5,283
70,211
0
L
7,198
1,131
0
4,541
17,764
11,146
0
10,414
7,350
0
24,288

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,924
Gold Earned
29,027
114
Minions Killed
152
0
Camps Cleared
0
550,486
Distance Traveled
664,616
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Surtr
9,236
840
33
3
0
212,924
0
L
Raijin
6,870
625
28
3
0
180,341
0
L
Neith
8,061
733
48
4
0
171,946
0
W
Cthulhu
9,156
832
15
1
0
226,126
0
W
Ra
10,635
967
104
9
0
225,566
0
L
Tyr
7,993
727
38
3
0
198,199
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role