Player Matchup

Ao Kuang
Ao Kuang
Beer-and-whiskey
Ao Kuang
Level 103
God Stats
20W - 19L
1,900 SR
Queue Stats
161W - 153L
1,642 Elo+
Solo
Surtr
Surtr
SluaghTighearna1
Surtr
Level 140
God Stats
7W - 4L
2,000 SR
Queue Stats
330W - 293L
1,564 Elo+
Solo
Anhur
Anhur
Spartan05131970
Anhur
Level 149
God Stats
6W - 8L
1,838 SR
Queue Stats
654W - 625L
1,495 Elo+
Solo
Sol
Sol
crucial_crumb7
Sol
Level 69
God Stats
18W - 30L
1,445 SR
Queue Stats
646W - 671L
1,476 Elo+
Solo
Terra
Terra
mccrazyjayman
Terra
Level 44
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 14L
1,297 Elo+
Solo
Team Averages
Level 101
1,737 SR
1,495 Elo+

VS

Team Averages
Level 102
1,504 SR
1,492 Elo+
Athena
Athena
King_BoonTotem
Athena
Level 39
God Stats
2W - 2L
1,500 SR
Queue Stats
51W - 67L
1,410 Elo+
Solo
Zhong Kui
Zhong Kui
Lavazutch
Zhong Kui
Level 107
God Stats
262W - 171L
1,607 SR
Queue Stats
778W - 742L
1,512 Elo+
Solo
Cernunnos
Cernunnos
fallsky54
Cernunnos
Level 107
God Stats
20W - 17L
1,500 SR
Queue Stats
320W - 307L
1,489 Elo+
Solo
Mercury
Mercury
gavinowen2001
Mercury
Level 106
God Stats
5W - 4L
1,731 SR
Queue Stats
34W - 31L
1,513 Elo+
Solo
Olorun
Olorun
srsmith903
Olorun
Level 152
God Stats
6W - 10L
1,180 SR
Queue Stats
270W - 272L
1,535 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
3
0 / 0 / 0
4,336
334
223
1,230
289
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

13
3 / 2 / 0
7,953
612
9,847
13,994
7,985
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

10
1 / 2 / 1
6,110
470
5,271
12,580
5,233
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

12
0 / 4 / 1
6,787
522
5,860
11,619
5,055
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

10
0 / 0 / 2
6,372
490
4,083
11,572
9,800
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 1 / 3
5,898
454
4,841
10,248
5,060
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Zhong Kui
Lavazutch
Zhong Kui
12
1 / 0 / 4
7,208
554
6,857
7,663
5,455
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Cernunnos
fallsky54
Cernunnos
11
0 / 0 / 3
6,329
487
7,755
7,520
2,681
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Mercury
14
6 / 2 / 2
8,112
624
8,738
10,427
3,941
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Olorun
srsmith903
Olorun
12
1 / 2 / 1
6,991
538
4,237
9,820
3,797
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Toxic Blade

Toxic Blade

+100
Health
+15%
Attack Speed
+15
Penetration
+7%
Movement Speed

PASSIVE - Enemy Gods hit by your basic attacks have 20% reduced Healing and 7% reduced Attack Speed while you gain 7% increased Attack Speed, stacking up to 3 times and lasting 5s.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
21
4
Kills
8
8
Deaths
5
4
Assists
13
Player
Kills
Deaths
Assists
KDA
L
0
0
0
0
W
0
1
3
1.5
W
Zhong Kui
Lavazutch
Zhong Kui
1
0
4
3
L
3
2
0
1.5
L
1
2
1
0.75
L
0
4
1
0.13
W
Cernunnos
fallsky54
Cernunnos
0
0
3
1.5
W
Mercury
6
2
2
3.5
L
0
0
2
1
W
Olorun
srsmith903
Olorun
1
2
1
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,284
Damage
32,428
50,995
Taken
45,678
28,362
Mitigated
20,934
22,825
Healing
20,051
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
223
0
0
192
1,230
289
0
0
1,230
5,572
0
W
4,841
1,927
0
3,005
10,248
5,060
93
2,226
8,022
29,943
0
W
Zhong Kui
Lavazutch
Zhong Kui
6,857
306
0
4,611
7,663
5,455
761
3,719
3,722
43,426
0
L
9,847
2,946
0
7,785
13,994
7,985
0
5,632
8,362
1,000
69,670
L
5,271
4,146
0
5,244
12,580
5,233
0
3,306
9,274
0
46,804
L
5,860
2,543
0
2,663
11,619
5,055
0
4,521
7,098
47,259
5,165
W
Cernunnos
fallsky54
Cernunnos
7,755
3,549
0
5,301
7,520
2,681
560
2,070
5,450
0
47,188
W
Mercury
8,738
5,801
0
1,515
10,427
3,941
0
1,570
8,857
0
71,542
L
4,083
1,030
2,493
4,448
11,572
9,800
0
2,476
9,096
13,384
0
W
Olorun
srsmith903
Olorun
4,237
2,162
255
5,364
9,820
3,797
0
434
9,386
51,906
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,558
Gold Earned
34,538
312
Minions Killed
411
0
Camps Cleared
0
1,019,314
Distance Traveled
1,281,429
3
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ao Kuang
4,336
334
13
1
0
64,191
0
W
Athena
5,898
454
37
3
0
263,881
0
W
Zhong Kui
7,208
554
70
5
0
269,821
3
L
Surtr
7,953
612
122
9
0
253,030
0
L
Anhur
6,110
470
82
6
0
213,723
0
L
Sol
6,787
522
76
6
0
228,058
2
W
Cernunnos
6,329
487
85
7
0
231,918
2
W
Mercury
8,112
624
117
9
0
295,122
4
L
Terra
6,372
490
19
1
0
260,312
1
W
Olorun
6,991
538
102
8
0
220,687
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role