Player Matchup

Fenrir
Fenrir
 
Fenrir
Level 83
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Cthulhu
Cthulhu
 
Cthulhu
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Nu Wa
Nu Wa
Desmondius
Nu Wa
Level 84
God Stats
27W - 20L
1,725 SR
Queue Stats
172W - 168L
1,466 Elo+
Solo
Skadi
Skadi
DivineRell
Skadi
Level 87
God Stats
2W - 2L
1,304 SR
Queue Stats
106W - 111L
1,395 Elo+
Solo
Bellona
Bellona
Emeprysh_44x
Bellona
Level 17
God Stats
0W - 3L
1,500 SR
Queue Stats
2W - 5L
1,266 Elo+
Party 2
Team Averages
Level 76
1,506 SR
1,425 Elo+

VS

Team Averages
Level 90
1,524 SR
1,501 Elo+
Ah Puch
Ah Puch
AngryBoar422
Ah Puch
Level 62
God Stats
10W - 9L
1,565 SR
Queue Stats
78W - 71L
1,518 Elo+
Party 1
Khepri
Khepri
CoupeKid93
Khepri
Level 128
God Stats
33W - 26L
1,369 SR
Queue Stats
356W - 355L
1,485 Elo+
Solo
Mulan
Mulan
HEY I AM K9
Mulan
Level 103
God Stats
9W - 8L
1,481 SR
Queue Stats
217W - 215L
1,475 Elo+
Solo
Loki
Loki
Rogue Revyn
Loki
Level 87
God Stats
21W - 6L
1,706 SR
Queue Stats
84W - 71L
1,557 Elo+
Party 1
Cernunnos
Cernunnos
duracelldura
Cernunnos
Level 68
God Stats
1W - 1L
1,500 SR
Queue Stats
18W - 26L
1,470 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
14
8 / 4 / 2
8,519
568
12,654
15,848
6,994
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Shadowdrinker

Shadowdrinker

+45
Physical Power
+10
Physical Penetration
+10%
Movement Speed

PASSIVE - Killing an enemy god drains their shadow, causing you to enter stealth and gain 30% Movement Speed for 5s. Taking damage, firing an Ability, or firing a Basic Attack breaks the stealth.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cthulhu
 
Cthulhu
11
2 / 2 / 5
7,452
497
7,423
9,129
7,856
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Nu Wa
15
1 / 2 / 2
8,266
551
7,786
7,754
2,771
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Skadi
11
1 / 4 / 4
6,516
434
7,664
9,282
2,877
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Bellona
Emeprysh_44x
Bellona
11
0 / 4 / 2
6,254
417
3,666
10,736
9,890
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
AngryBoar422
Ah Puch
14
0 / 2 / 1
8,418
561
4,360
9,891
3,540
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Khepri
CoupeKid93
Khepri
11
4 / 4 / 3
7,633
509
4,228
14,581
14,676
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

13
3 / 1 / 1
8,797
586
11,481
13,649
10,396
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

14
8 / 2 / 0
8,733
582
10,628
14,262
5,264
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Cernunnos
duracelldura
Cernunnos
14
1 / 3 / 4
8,054
537
7,143
9,366
3,985
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
25
12
Kills
16
16
Deaths
12
15
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Fenrir
 
Fenrir
8
4
2
2.25
L
Cthulhu
 
Cthulhu
2
2
5
2.25
W
Ah Puch
AngryBoar422
Ah Puch
0
2
1
0.25
W
Khepri
CoupeKid93
Khepri
4
4
3
1.38
L
Nu Wa
1
2
2
1
L
Skadi
1
4
4
0.75
L
Bellona
Emeprysh_44x
Bellona
0
4
2
0.25
W
3
1
1
3.5
W
8
2
0
4
W
Cernunnos
duracelldura
Cernunnos
1
3
4
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,193
Damage
37,840
52,749
Taken
61,749
30,388
Mitigated
37,861
6,339
Healing
22,498
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
 
Fenrir
12,654
5,059
0
2,671
15,848
6,994
0
1,031
14,726
0
51,822
L
Cthulhu
 
Cthulhu
7,423
1,085
402
1,104
9,129
7,856
0
2,580
6,451
26,476
0
W
Ah Puch
AngryBoar422
Ah Puch
4,360
113
0
5,061
9,891
3,540
0
5,111
4,780
75,509
0
W
Khepri
CoupeKid93
Khepri
4,228
674
0
2,037
14,581
14,676
0
2,613
11,884
17,787
0
L
Nu Wa
7,786
1,761
0
846
7,754
2,771
0
3,199
4,555
75,517
0
L
Skadi
7,664
3,675
0
250
9,282
2,877
0
1,778
7,504
0
37,721
L
Bellona
Emeprysh_44x
Bellona
3,666
1,077
0
1,066
10,736
9,890
94
0
9,894
0
27,605
W
11,481
2,348
69
5,998
13,649
10,396
155
2,614
10,296
0
63,047
W
10,628
2,768
0
5,970
14,262
5,264
0
2,761
11,456
0
67,624
W
Cernunnos
duracelldura
Cernunnos
7,143
2,258
0
3,363
9,366
3,985
975
2,110
7,256
0
68,148

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,007
Gold Earned
41,635
345
Minions Killed
449
0
Camps Cleared
0
1,463,633
Distance Traveled
1,469,560
7
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
8,519
568
65
4
0
336,100
0
L
Cthulhu
7,452
497
37
2
0
298,549
2
W
Ah Puch
8,418
561
131
9
0
288,451
0
W
Khepri
7,633
509
24
2
0
288,870
0
L
Nu Wa
8,266
551
149
10
0
243,063
2
L
Skadi
6,516
434
47
3
0
281,134
3
L
Bellona
6,254
417
47
3
0
304,787
0
W
Mulan
8,797
586
101
7
0
255,329
0
W
Loki
8,733
582
84
6
0
361,980
0
W
Cernunnos
8,054
537
109
7
0
274,930
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role