Player Matchup

Scylla
Scylla
Jamelflava876
Scylla
Level 63
God Stats
1W - 1L
1,500 SR
Queue Stats
59W - 50L
1,482 Elo+
Solo
Baron Samedi
Baron Samedi
PleaseCallMeGod
Baron Samedi
Level 79
God Stats
4W - 6L
1,732 SR
Queue Stats
571W - 574L
1,430 Elo+
Solo
Athena
Athena
Stukanhenchwandr
Athena
Level 87
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 16L
1,493 Elo+
Party 1
Yu Huang
Yu Huang
ThugFeli
Yu Huang
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 18L
1,417 Elo+
Party 1
Atlas
Atlas
xaedo06
Atlas
Level 67
God Stats
0W - 1L
1,708 SR
Queue Stats
13W - 13L
1,415 Elo+
Party 1
Team Averages
Level 65
1,588 SR
1,448 Elo+

VS

Team Averages
Level 89
1,528 SR
1,444 Elo+
Scylla
Scylla
ArcaneDevil
Scylla
Level 66
God Stats
3W - 1L
1,611 SR
Queue Stats
34W - 41L
1,384 Elo+
Party 2
Artio
Artio
Boochaca
Artio
Level 81
God Stats
2W - 0L
1,500 SR
Queue Stats
48W - 61L
1,426 Elo+
Party 2
Olorun
Olorun
El Frankito3076
Olorun
Level 106
God Stats
3W - 1L
1,285 SR
Queue Stats
309W - 324L
1,486 Elo+
Solo
Charybdis
Charybdis
MarkoMaokaii
Charybdis
Level 107
God Stats
1W - 0L
1,500 SR
Queue Stats
35W - 28L
1,513 Elo+
Solo
Kukulkan
Kukulkan
xFreSH1--
Kukulkan
Level 85
God Stats
1W - 1L
1,744 SR
Queue Stats
48W - 64L
1,412 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
2 / 7 / 4
10,984
578
11,090
20,212
10,757
Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Gleaming Ear Cuffs

Gleaming Ear Cuffs

+20
Physical Power
+30
Magical Power
+15%
Attack Speed
+15
Mp 5

Baron Samedi
PleaseCallMeGod
Baron Samedi
20
11 / 3 / 4
13,324
701
26,334
17,921
11,900
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

17
0 / 9 / 8
10,382
546
4,727
32,258
47,068
Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Yu Huang
ThugFeli
Yu Huang
20
4 / 6 / 11
11,796
621
18,419
21,632
12,705
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Atlas
xaedo06
Atlas
18
3 / 7 / 12
11,920
627
19,420
30,859
50,919
Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
20
11 / 3 / 13
14,762
777
23,147
11,483
6,474
Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Artio
Boochaca
Artio
20
3 / 2 / 23
12,467
656
9,817
25,171
41,084
Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

18
3 / 5 / 11
11,576
609
20,210
21,896
13,107
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Charybdis
MarkoMaokaii
Charybdis
18
7 / 7 / 10
12,444
655
16,095
19,912
11,506
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Toxic Blade

Toxic Blade

+100
Health
+15%
Attack Speed
+15
Penetration
+7%
Movement Speed

PASSIVE - Enemy Gods hit by your basic attacks have 20% reduced Healing and 7% reduced Attack Speed while you gain 7% increased Attack Speed, stacking up to 3 times and lasting 5s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Kukulkan
xFreSH1--
Kukulkan
20
7 / 3 / 17
14,789
778
35,314
14,666
9,050
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

59
Kill Participation
105
20
Kills
31
32
Deaths
20
39
Assists
74
Player
Kills
Deaths
Assists
KDA
W
Scylla
11
3
13
5.83
W
Artio
Boochaca
Artio
3
2
23
7.25
W
3
5
11
1.7
L
2
7
4
0.57
W
Charybdis
MarkoMaokaii
Charybdis
7
7
10
1.71
L
Baron Samedi
PleaseCallMeGod
Baron Samedi
11
3
4
4.33
L
0
9
8
0.44
L
Yu Huang
ThugFeli
Yu Huang
4
6
11
1.58
W
Kukulkan
xFreSH1--
Kukulkan
7
3
17
5.17
L
Atlas
xaedo06
Atlas
3
7
12
1.29

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

79,990
Damage
104,583
122,882
Taken
93,128
133,349
Mitigated
81,221
44,450
Healing
45,577
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Scylla
23,147
1,169
4,568
1,186
11,483
6,474
2,224
10,771
712
43,896
4,571
W
Artio
Boochaca
Artio
9,817
1,467
8,041
10,678
25,171
41,084
564
18,658
6,513
13,936
0
W
20,210
11,846
4,141
7,824
21,896
13,107
1,972
19,183
2,713
34,721
0
L
11,090
2,552
1,483
5,293
20,212
10,757
320
13,751
6,461
24,692
3,439
W
Charybdis
MarkoMaokaii
Charybdis
16,095
6,798
1,042
3,786
19,912
11,506
1,782
15,685
4,227
0
22,000
L
Baron Samedi
PleaseCallMeGod
Baron Samedi
26,334
1,140
8,316
10,453
17,921
11,900
128
11,855
6,066
53,783
0
L
4,727
1,261
2,393
2,089
32,258
47,068
382
23,039
9,219
9,133
0
L
Yu Huang
ThugFeli
Yu Huang
18,419
845
1,706
5,211
21,632
12,705
374
15,880
5,752
35,203
1,747
W
Kukulkan
xFreSH1--
Kukulkan
35,314
1,600
2,328
1,983
14,666
9,050
2,231
12,933
1,733
80,937
3,825
L
Atlas
xaedo06
Atlas
19,420
8,435
1,077
6,429
30,859
50,919
262
19,784
11,075
36,764
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,406
Gold Earned
66,038
186
Minions Killed
207
0
Camps Cleared
0
1,518,769
Distance Traveled
1,676,172
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Scylla
14,762
777
55
3
0
332,944
0
W
Artio
12,467
656
4
0
0
386,906
0
W
Olorun
11,576
609
28
1
0
311,268
0
L
Scylla
10,984
578
35
2
0
277,505
0
W
Charybdis
12,444
655
16
1
0
255,180
0
L
Baron Samedi
13,324
701
70
4
0
344,067
0
L
Athena
10,382
546
6
0
0
315,778
0
L
Yu Huang
11,796
621
32
2
0
301,270
0
W
Kukulkan
14,789
778
104
5
0
389,874
0
L
Atlas
11,920
627
43
2
0
280,149
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role