Player Matchup

Rama
Rama
CowboyDan33
Rama
Level 47
God Stats
4W - 3L
1,383 SR
Queue Stats
49W - 48L
1,465 Elo+
Party 1
Cerberus
Cerberus
MURD3RUS
Cerberus
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 12L
1,566 Elo+
Party 1
Cernunnos
Cernunnos
OneBatch2Batch
Cernunnos
Level 80
God Stats
1W - 2L
1,285 SR
Queue Stats
84W - 86L
1,463 Elo+
Party 1
Achilles
Achilles
Teredarian
Achilles
Level 87
God Stats
2W - 2L
1,537 SR
Queue Stats
34W - 39L
1,393 Elo+
Party 1
Heimdallr
Heimdallr
beaverbasher17
Heimdallr
Level 129
God Stats
1W - 1L
1,305 SR
Queue Stats
61W - 64L
1,456 Elo+
Party 1
Team Averages
Level 74
1,402 SR
1,469 Elo+

VS

Team Averages
Level 34
1,457 SR
1,541 Elo+
Awilix
Awilix
BlatantDewch
Awilix
Level 27
God Stats
0W - 2L
1,285 SR
Queue Stats
38W - 71L
1,265 Elo+
Solo
Kuzenbo
Kuzenbo
JoabeFTR
Kuzenbo
Level 19
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 14L
1,183 Elo+
Solo
Cerberus
Cerberus
brpOdeath
Cerberus
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,500 Elo+
Party 2
Danzaburou
Danzaburou
climber4
Danzaburou
Level 69
God Stats
2W - 1L
1,500 SR
Queue Stats
38W - 35L
1,879 Elo+
Party 2
Bakasura
Bakasura
traychristian
Bakasura
Level 38
God Stats
0W - 1L
1,500 SR
Queue Stats
45W - 52L
1,879 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
9 / 2 / 16
11,234
802
17,855
10,022
4,652
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cerberus
MURD3RUS
Cerberus
15
0 / 2 / 20
9,125
652
6,859
14,833
13,235
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cernunnos
OneBatch2Batch
Cernunnos
17
6 / 1 / 15
10,411
744
21,681
13,369
7,029
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Achilles
Teredarian
Achilles
18
6 / 2 / 19
10,664
762
15,345
19,373
25,833
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Heimdallr
beaverbasher17
Heimdallr
18
7 / 1 / 19
10,934
781
23,283
8,995
5,057
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Awilix
14
3 / 2 / 1
7,953
568
8,424
10,059
10,351
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Kuzenbo
JoabeFTR
Kuzenbo
15
1 / 5 / 5
9,324
666
13,669
25,706
39,058
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Cerberus
brpOdeath
Cerberus
14
1 / 9 / 4
9,146
653
5,506
24,846
28,594
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Danzaburou
climber4
Danzaburou
17
2 / 4 / 5
9,957
711
19,919
13,960
8,141
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Bakasura
traychristian
Bakasura
13
1 / 8 / 4
8,239
589
4,671
18,439
22,802
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

117
Kill Participation
27
28
Kills
8
8
Deaths
28
89
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Awilix
3
2
1
1.75
W
9
2
16
8.5
L
Kuzenbo
JoabeFTR
Kuzenbo
1
5
5
0.7
W
Cerberus
MURD3RUS
Cerberus
0
2
20
5
W
Cernunnos
OneBatch2Batch
Cernunnos
6
1
15
13.5
W
Achilles
Teredarian
Achilles
6
2
19
7.75
W
Heimdallr
beaverbasher17
Heimdallr
7
1
19
16.5
L
Cerberus
brpOdeath
Cerberus
1
9
4
0.33
L
Danzaburou
climber4
Danzaburou
2
4
5
1.13
L
Bakasura
traychristian
Bakasura
1
8
4
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

85,023
Damage
52,189
66,592
Taken
93,010
55,806
Mitigated
108,946
28,689
Healing
22,644
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Awilix
8,424
2,333
2,377
3,148
10,059
10,351
0
633
9,076
0
13,224
W
17,855
15,302
2,643
3,192
10,022
4,652
1,696
3,696
5,864
0
40,012
L
Kuzenbo
JoabeFTR
Kuzenbo
13,669
3,186
0
7,380
25,706
39,058
0
1,672
23,578
22,989
0
W
Cerberus
MURD3RUS
Cerberus
6,859
710
2,740
3,729
14,833
13,235
386
4,120
10,456
13,308
0
W
Cernunnos
OneBatch2Batch
Cernunnos
21,681
8,706
1,285
3,578
13,369
7,029
2,148
4,176
9,027
0
38,125
W
Achilles
Teredarian
Achilles
15,345
3,172
3,480
4,188
19,373
25,833
296
4,637
13,888
0
22,778
W
Heimdallr
beaverbasher17
Heimdallr
23,283
10,147
2,800
1,054
8,995
5,057
2,898
2,546
6,204
0
51,685
L
Cerberus
brpOdeath
Cerberus
5,506
417
475
2,814
24,846
28,594
0
1,573
22,888
12,667
0
L
Danzaburou
climber4
Danzaburou
19,919
9,193
184
4,567
13,960
8,141
0
982
12,779
0
44,021
L
Bakasura
traychristian
Bakasura
4,671
2,311
213
1,486
18,439
22,802
0
1,999
15,980
0
6,664

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,368
Gold Earned
44,619
196
Minions Killed
101
0
Camps Cleared
0
1,340,008
Distance Traveled
1,256,698
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Awilix
7,953
568
9
1
0
195,848
0
W
Rama
11,234
802
61
4
0
246,036
0
L
Kuzenbo
9,324
666
10
1
0
264,961
0
W
Cerberus
9,125
652
20
1
0
261,586
0
W
Cernunnos
10,411
744
43
3
0
251,734
0
W
Achilles
10,664
762
22
2
0
300,521
0
W
Heimdallr
10,934
781
50
4
0
280,131
0
L
Cerberus
9,146
653
16
1
0
224,933
0
L
Danzaburou
9,957
711
57
4
0
261,926
0
L
Bakasura
8,239
589
9
1
0
309,030
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role