Player Matchup

Izanami
Izanami
Platinum V
CosmicMagic
Izanami
Platinum V
Level 174
God Stats
17W - 3L
1,823 SR
Queue Stats
246W - 204L
1,762 MMR
Party 1
Kuzenbo
Kuzenbo
Platinum IV
Pm天蠍座
Kuzenbo
Platinum IV
Level 159
God Stats
19W - 6L
1,673 SR
Queue Stats
93W - 63L
1,820 MMR
Party 1
Atlas
Atlas
Platinum I
dreico2000
Atlas
Platinum I
Level 210
God Stats
33W - 17L
1,573 SR
Queue Stats
242W - 197L
1,948 MMR
Party 1
Team Averages
Platinum III
Platinum III
Average Tier
Level 181
1,690 SR
1,844 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 138
1,482 SR
1,601 MMR
Heimdallr
Heimdallr
Silver I
Golden__Tentacle
Heimdallr
Silver I
Level 127
God Stats
4W - 8L
1,500 SR
Queue Stats
831W - 1,008L
1,475 MMR
Solo
Sol
Sol
Silver II
XmagakosX
Sol
Silver II
Level 108
God Stats
2W - 3L
1,662 SR
Queue Stats
9W - 15L
1,414 MMR
Solo
Odin
Odin
Gold I
scyτher
Odin
Gold I
Level 179
God Stats
1W - 4L
1,285 SR
Queue Stats
204W - 237L
1,914 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
CosmicMagic
Izanami
17
5 / 2 / 2
11,087
792
13,755
11,216
5,445
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Toxic Blade

Toxic Blade

+100
Health
+15%
Attack Speed
+15
Penetration
+7%
Movement Speed

PASSIVE - Enemy Gods hit by your basic attacks have 20% reduced Healing and 7% reduced Attack Speed while you gain 7% increased Attack Speed, stacking up to 3 times and lasting 5s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Kuzenbo
Pm天蠍座
Kuzenbo
15
1 / 0 / 5
9,189
656
7,754
14,841
23,762
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Atlas
16
2 / 0 / 6
9,725
695
12,115
14,620
16,162
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Bans
AresAo KuangGuan YuAchillesNe Zha

VS

Bans
FenrirVulcanAh Muzen CabScyllaChiron
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
14
0 / 3 / 1
8,894
635
8,273
11,123
5,264
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

15
2 / 3 / 0
9,764
697
15,493
16,316
7,962
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Odin
15
0 / 2 / 1
10,412
744
7,671
15,601
15,986
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
4
8
Kills
2
2
Deaths
8
13
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Izanami
CosmicMagic
Izanami
5
2
2
3
L
Heimdallr
0
3
1
0.17
W
Kuzenbo
Pm天蠍座
Kuzenbo
1
0
5
3.5
L
2
3
0
0.67
W
Atlas
2
0
6
5
L
Odin
0
2
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,624
Damage
31,437
40,677
Taken
43,040
45,369
Mitigated
29,212
11,149
Healing
10,899
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
CosmicMagic
Izanami
13,755
9,286
0
4,722
11,216
5,445
3,119
4,447
6,769
0
77,025
L
Heimdallr
8,273
4,541
0
1,740
11,123
5,264
790
4,902
5,682
0
37,256
W
Kuzenbo
Pm天蠍座
Kuzenbo
7,754
2,557
0
3,264
14,841
23,762
139
5,367
9,474
22,887
0
L
15,493
4,779
0
6,763
16,316
7,962
160
6,962
8,500
67,088
5,247
W
Atlas
12,115
3,196
0
3,163
14,620
16,162
0
5,336
9,284
24,226
1,240
L
Odin
7,671
751
0
2,396
15,601
15,986
141
4,482
10,131
0
46,148

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,001
Gold Earned
29,070
184
Minions Killed
223
0
Camps Cleared
0
876,632
Distance Traveled
765,028
4
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
11,087
792
136
10
0
237,225
0
L
Heimdallr
8,894
635
53
4
0
239,924
0
W
Kuzenbo
9,189
656
21
2
0
341,262
0
L
Sol
9,764
697
97
7
0
250,199
0
W
Atlas
9,725
695
27
2
0
298,145
4
L
Odin
10,412
744
73
5
0
274,905
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role