Player Matchup

Heimdallr
Heimdallr
Apoxpred
Heimdallr
Level 87
God Stats
2W - 3L
1,464 SR
Queue Stats
16W - 22L
1,421 Elo+
Party 1
Vulcan
Vulcan
Clemmeh
Vulcan
Level 67
God Stats
2W - 1L
1,825 SR
Queue Stats
4W - 11L
1,490 Elo+
Party 1
Surtr
Surtr
cosmicsilver55
Surtr
Level 105
God Stats
5W - 3L
1,618 SR
Queue Stats
8W - 12L
1,587 Elo+
Party 1
Terra
Terra
crossoff
Terra
Level 127
God Stats
1W - 0L
1,500 SR
Queue Stats
19W - 31L
1,508 Elo+
Party 1
Ao Kuang
Ao Kuang
xStryd
Ao Kuang
Level 47
God Stats
13W - 3L
1,639 SR
Queue Stats
149W - 132L
1,558 Elo+
Solo
Team Averages
Level 87
1,609 SR
1,513 Elo+

VS

Team Averages
Level 94
1,596 SR
1,522 Elo+
Sol
Sol
Gladorian
Sol
Level 127
God Stats
1W - 2L
1,765 SR
Queue Stats
106W - 157L
1,370 Elo+
Party 2
Bacchus
Bacchus
Jordon333
Bacchus
Level 127
God Stats
12W - 10L
1,526 SR
Queue Stats
14W - 13L
1,579 Elo+
Solo
Tsukuyomi
Tsukuyomi
SallyOfMander
Tsukuyomi
Level 66
God Stats
9W - 8L
1,690 SR
Queue Stats
282W - 294L
1,461 Elo+
Party 2
Cu Chulainn
Cu Chulainn
Seacucunber1000
Cu Chulainn
Level 43
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 18L
1,821 Elo+
Solo
Zhong Kui
Zhong Kui
YoYoEdman
Zhong Kui
Level 108
God Stats
8W - 3L
1,500 SR
Queue Stats
370W - 416L
1,380 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
Apoxpred
Heimdallr
15
2 / 1 / 4
9,192
460
13,078
17,890
7,824
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Short Bow

Short Bow

+15%
Attack Speed

Vulcan
Clemmeh
Vulcan
17
3 / 2 / 2
10,570
529
12,583
8,017
3,705
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

19
7 / 1 / 2
11,406
570
11,764
19,495
11,117
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Heavy Mace

Heavy Mace

+30
Physical Power

Terra
crossoff
Terra
13
0 / 1 / 6
7,974
399
5,323
16,195
16,198
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Ao Kuang
xStryd
Ao Kuang
18
5 / 3 / 5
11,386
569
20,810
28,265
18,290
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
1 / 3 / 1
9,529
476
12,378
15,974
7,750
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Bacchus
Jordon333
Bacchus
14
2 / 0 / 3
9,530
477
9,221
14,974
22,820
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Tsukuyomi
SallyOfMander
Tsukuyomi
16
2 / 6 / 3
9,867
493
11,182
18,299
8,301
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Cu Chulainn
Seacucunber1000
Cu Chulainn
15
0 / 6 / 3
9,234
462
12,983
22,615
21,519
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Zhong Kui
YoYoEdman
Zhong Kui
17
3 / 3 / 0
10,199
510
10,992
15,188
12,094
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
18
17
Kills
8
8
Deaths
18
19
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Heimdallr
Apoxpred
Heimdallr
2
1
4
4
W
Vulcan
Clemmeh
Vulcan
3
2
2
2
L
1
3
1
0.5
L
Bacchus
Jordon333
Bacchus
2
0
3
3.5
L
Tsukuyomi
SallyOfMander
Tsukuyomi
2
6
3
0.58
L
Cu Chulainn
Seacucunber1000
Cu Chulainn
0
6
3
0.25
L
Zhong Kui
YoYoEdman
Zhong Kui
3
3
0
1
W
7
1
2
8
W
Terra
crossoff
Terra
0
1
6
3
W
Ao Kuang
xStryd
Ao Kuang
5
3
5
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

63,558
Damage
56,756
89,862
Taken
87,050
57,134
Mitigated
72,484
37,757
Healing
26,183
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Heimdallr
Apoxpred
Heimdallr
13,078
7,388
0
9,785
17,890
7,824
894
10,947
6,943
0
74,937
W
Vulcan
Clemmeh
Vulcan
12,583
5,273
0
386
8,017
3,705
618
5,083
2,934
78,155
3,397
L
12,378
4,136
0
6,993
15,974
7,750
1,138
4,079
11,855
83,444
8,217
L
Bacchus
Jordon333
Bacchus
9,221
657
0
3,721
14,974
22,820
0
5,594
9,107
32,650
0
L
Tsukuyomi
SallyOfMander
Tsukuyomi
11,182
2,012
0
6,112
18,299
8,301
0
5,075
13,155
0
96,013
L
Cu Chulainn
Seacucunber1000
Cu Chulainn
12,983
2,644
0
2,338
22,615
21,519
0
17,425
5,190
1,496
66,652
L
Zhong Kui
YoYoEdman
Zhong Kui
10,992
583
0
7,019
15,188
12,094
0
6,108
8,792
104,997
1,918
W
11,764
5,060
0
3,793
19,495
11,117
828
4,461
15,034
1,928
100,142
W
Terra
crossoff
Terra
5,323
1,489
488
3,837
16,195
16,198
514
7,944
8,251
26,128
0
W
Ao Kuang
xStryd
Ao Kuang
20,810
6,352
0
19,468
28,265
18,290
955
4,251
24,014
103,385
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,528
Gold Earned
48,359
547
Minions Killed
602
0
Camps Cleared
0
2,015,058
Distance Traveled
2,047,770
11
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Heimdallr
9,192
460
99
5
0
381,206
2
W
Vulcan
10,570
529
139
7
0
392,058
6
L
Sol
9,529
476
148
7
0
406,917
1
L
Bacchus
9,530
477
31
2
0
446,457
0
L
Tsukuyomi
9,867
493
126
6
0
413,566
2
L
Cu Chulainn
9,234
462
99
5
0
375,955
0
L
Zhong Kui
10,199
510
198
10
0
404,875
2
W
Surtr
11,406
570
128
6
0
456,960
2
W
Terra
7,974
399
42
2
0
400,078
0
W
Ao Kuang
11,386
569
139
7
0
384,756
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role