Player Matchup

Chiron
Chiron
KillerOneMen
Chiron
Level 116
God Stats
10W - 12L
1,231 SR
Queue Stats
190W - 181L
1,434 Elo+
Solo
Nu Wa
Nu Wa
ScaryMelody
Nu Wa
Level 26
God Stats
5W - 6L
1,501 SR
Queue Stats
15W - 25L
1,373 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
SirSweetTooth
Morgan Le Fay
Level 31
God Stats
0W - 4L
1,500 SR
Queue Stats
178W - 211L
1,462 Elo+
Solo
Merlin
Merlin
TremendousX
Merlin
Level 38
God Stats
3W - 5L
1,514 SR
Queue Stats
16W - 27L
1,383 Elo+
Party 2
Cu Chulainn
Cu Chulainn
snikch666
Cu Chulainn
Level 43
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 11L
1,376 Elo+
Solo
Team Averages
Level 51
1,449 SR
1,405 Elo+

VS

Team Averages
Level 48
1,491 SR
1,376 Elo+
Da Ji
Da Ji
ELPELASGUAPO
Da Ji
Level 29
God Stats
2W - 0L
1,500 SR
Queue Stats
20W - 28L
1,370 Elo+
Party 1
Freya
Freya
Enesawe
Freya
Level 128
God Stats
22W - 14L
1,432 SR
Queue Stats
24W - 16L
1,417 Elo+
Solo
Kukulkan
Kukulkan
JoFknLines
Kukulkan
Level 27
God Stats
20W - 28L
1,381 SR
Queue Stats
29W - 42L
1,370 Elo+
Party 1
Ymir
Ymir
jorgesimo
Ymir
Level 44
God Stats
4W - 3L
1,598 SR
Queue Stats
29W - 42L
1,370 Elo+
Party 1
Scylla
Scylla
kylar1999
Scylla
Level 14
God Stats
17W - 17L
1,545 SR
Queue Stats
25W - 31L
1,353 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
16
6 / 6 / 2
11,908
1,083
10,260
14,928
7,086
The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

16
0 / 8 / 6
10,100
918
12,134
19,413
8,898
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Magic Focus

Magic Focus

+20
Magical Power

Morgan Le Fay
SirSweetTooth
Morgan Le Fay
16
0 / 8 / 6
10,045
913
11,582
21,525
9,420
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Merlin
16
2 / 7 / 7
10,714
974
13,787
17,553
7,638
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cu Chulainn
snikch666
Cu Chulainn
16
1 / 8 / 6
10,495
954
9,323
23,839
22,856
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Team 1 Tickets

38

VS

Team 2 Tickets

258

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
4 / 2 / 19
11,640
1,058
9,988
14,716
7,259
The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Freya
Enesawe
Freya
18
13 / 0 / 10
12,971
1,179
24,842
13,447
6,479
Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Kukulkan
JoFknLines
Kukulkan
20
10 / 1 / 19
13,899
1,264
35,534
6,586
3,343
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ymir
18
3 / 3 / 19
11,864
1,079
10,431
17,792
24,782
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Winged Blade

Winged Blade

+25
Magical Protection
+200
Health
+20%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - When hit by a Slow, you and nearby allies within 30 units become immune to Slows and gain 20% increased Movement Speed for 4s. This effect can only occur once every 30 seconds.

Abyssal Stone

Abyssal Stone

+35
Physical Protection
+40
Magical Protection
+250
Health

PASSIVE - Successful ability damage to an enemy god applies a debuff that afflicts them with 20% Negative CDR for 5s.

Scylla
kylar1999
Scylla
17
7 / 3 / 13
12,014
1,092
11,891
10,133
4,813
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
117
9
Kills
37
37
Deaths
9
27
Assists
80
Player
Kills
Deaths
Assists
KDA
W
4
2
19
6.75
W
Freya
Enesawe
Freya
13
0
10
18
W
Kukulkan
JoFknLines
Kukulkan
10
1
19
19.5
L
Chiron
6
6
2
1.17
L
0
8
6
0.38
L
Morgan Le Fay
SirSweetTooth
Morgan Le Fay
0
8
6
0.38
L
Merlin
2
7
7
0.79
W
Ymir
3
3
19
4.17
W
Scylla
kylar1999
Scylla
7
3
13
4.5
L
Cu Chulainn
snikch666
Cu Chulainn
1
8
6
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,086
Damage
92,686
97,258
Taken
62,674
55,898
Mitigated
46,676
4,682
Healing
12,617
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
9,988
1,368
0
139
14,716
7,259
0
8,332
6,384
0
14,355
W
Freya
Enesawe
Freya
24,842
7,218
0
9,628
13,447
6,479
0
9,318
4,129
57,834
0
W
Kukulkan
JoFknLines
Kukulkan
35,534
1,869
0
788
6,586
3,343
0
2,758
3,828
93,569
0
L
Chiron
10,260
3,306
1,013
1,940
14,928
7,086
0
13,020
1,764
0
31,925
L
12,134
3,706
0
215
19,413
8,898
0
17,673
1,650
30,199
0
L
Morgan Le Fay
SirSweetTooth
Morgan Le Fay
11,582
1,623
0
242
21,525
9,420
0
18,305
3,108
26,298
0
L
Merlin
13,787
1,359
0
772
17,553
7,638
0
13,332
4,091
36,933
0
W
Ymir
10,431
745
0
1,190
17,792
24,782
0
10,382
7,410
16,180
0
W
Scylla
kylar1999
Scylla
11,891
864
0
872
10,133
4,813
0
6,713
3,420
26,578
0
L
Cu Chulainn
snikch666
Cu Chulainn
9,323
2,207
0
500
23,839
22,856
0
19,770
3,927
0
17,137

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,262
Gold Earned
62,388
191
Minions Killed
257
5
Camps Cleared
10
991,206
Distance Traveled
1,079,133
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Da Ji
11,640
1,058
10
1
1
209,118
0
W
Freya
12,971
1,179
58
5
8
228,641
0
W
Kukulkan
13,899
1,264
136
12
1
232,449
0
L
Chiron
11,908
1,083
46
4
2
209,854
0
L
Nu Wa
10,100
918
40
4
0
183,312
0
L
Morgan Le Fay
10,045
913
30
3
1
222,083
3
L
Merlin
10,714
974
52
5
2
186,607
0
W
Ymir
11,864
1,079
9
1
0
199,856
0
W
Scylla
12,014
1,092
44
4
0
209,069
0
L
Cu Chulainn
10,495
954
23
2
0
189,350
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role