Player Matchup

Izanami
Izanami
 
Izanami
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Susano
Susano
BlackRider13
Susano
Level 165
God Stats
79W - 41L
1,672 SR
Queue Stats
205W - 188L
1,432 Elo+
Party 1
Atlas
Atlas
Paulo Mendes17
Atlas
Level 80
God Stats
295W - 246L
1,460 SR
Queue Stats
1,225W - 1,239L
1,356 Elo+
Solo
Ne Zha
Ne Zha
maxmarmarcos
Ne Zha
Level 155
God Stats
2W - 2L
1,500 SR
Queue Stats
106W - 121L
1,451 Elo+
Solo
Nox
Nox
sahumpe
Nox
Level 66
God Stats
1W - 0L
1,500 SR
Queue Stats
90W - 85L
1,461 Elo+
Solo
Team Averages
Level 125
1,526 SR
1,440 Elo+

VS

Team Averages
Level 125
1,484 SR
1,428 Elo+
Ne Zha
Ne Zha
Anjjos
Ne Zha
Level 48
God Stats
18W - 27L
1,422 SR
Queue Stats
32W - 43L
1,420 Elo+
Solo
Loki
Loki
Cudepombu
Loki
Level 158
God Stats
2W - 1L
1,500 SR
Queue Stats
381W - 383L
1,492 Elo+
Solo
Zhong Kui
Zhong Kui
LIIOuNLOCK
Zhong Kui
Level 194
God Stats
1W - 3L
1,500 SR
Queue Stats
3W - 10L
1,234 Elo+
Solo
Kukulkan
Kukulkan
patria-charmosa0
Kukulkan
Level 85
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 6L
1,493 Elo+
Solo
Ishtar
Ishtar
zM4zzo
Ishtar
Level 142
God Stats
0W - 1L
1,500 SR
Queue Stats
41W - 43L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
 
Izanami
10
1 / 2 / 1
6,305
525
2,100
6,623
1,878
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Susano
14
8 / 0 / 0
7,973
664
8,535
6,540
2,573
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Mace

Mace

+10
Physical Power

10
0 / 1 / 3
6,387
532
2,530
5,953
3,901
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Ne Zha
12
5 / 2 / 1
7,678
640
8,521
8,360
3,361
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

Nox
11
0 / 2 / 0
6,049
504
1,148
4,564
2,088
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
Anjjos
Ne Zha
10
2 / 4 / 2
6,036
503
3,175
9,652
3,221
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Loki
10
2 / 2 / 2
5,962
497
4,208
7,571
2,945
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Zhong Kui
LIIOuNLOCK
Zhong Kui
10
2 / 5 / 0
5,837
486
3,664
9,945
8,319
Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

12
1 / 1 / 0
6,681
557
3,368
4,490
1,700
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Ishtar
zM4zzo
Ishtar
9
0 / 3 / 1
5,094
425
2,081
5,981
1,745
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
12
14
Kills
7
7
Deaths
15
5
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Izanami
 
Izanami
1
2
1
0.75
L
Ne Zha
Anjjos
Ne Zha
2
4
2
0.75
W
Susano
8
0
0
8
L
Loki
2
2
2
1.5
L
Zhong Kui
LIIOuNLOCK
Zhong Kui
2
5
0
0.4
W
0
1
3
1.5
W
Ne Zha
5
2
1
2.75
L
1
1
0
1
W
Nox
0
2
0
0
L
Ishtar
zM4zzo
Ishtar
0
3
1
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,834
Damage
16,496
32,040
Taken
37,639
13,801
Mitigated
17,930
12,264
Healing
7,794
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
 
Izanami
2,100
1,247
0
3,112
6,623
1,878
0
0
6,623
0
51,658
L
Ne Zha
Anjjos
Ne Zha
3,175
1,137
0
858
9,652
3,221
0
292
9,360
0
31,994
W
Susano
8,535
2,959
0
3,673
6,540
2,573
170
776
5,764
0
51,412
L
Loki
4,208
1,346
0
1,898
7,571
2,945
0
179
7,392
0
41,716
L
Zhong Kui
LIIOuNLOCK
Zhong Kui
3,664
275
0
2,697
9,945
8,319
0
0
9,945
28,665
0
W
2,530
866
82
1,781
5,953
3,901
325
607
5,346
18,864
0
W
Ne Zha
8,521
2,603
0
2,695
8,360
3,361
850
3,026
5,334
0
47,567
L
3,368
228
0
590
4,490
1,700
0
1,464
3,026
57,754
0
W
Nox
1,148
360
0
921
4,564
2,088
188
2,623
1,941
42,448
0
L
Ishtar
zM4zzo
Ishtar
2,081
860
0
1,751
5,981
1,745
0
1,743
4,238
0
26,591

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,392
Gold Earned
29,610
347
Minions Killed
295
0
Camps Cleared
0
1,120,953
Distance Traveled
1,143,628
6
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
6,305
525
89
7
0
221,937
0
L
Ne Zha
6,036
503
54
5
0
254,193
0
W
Susano
7,973
664
79
7
0
262,921
3
L
Loki
5,962
497
54
5
0
256,485
0
L
Zhong Kui
5,837
486
39
3
0
198,534
2
W
Atlas
6,387
532
22
2
0
202,696
0
W
Ne Zha
7,678
640
72
6
0
221,660
0
L
Kukulkan
6,681
557
108
9
0
219,205
2
W
Nox
6,049
504
85
7
0
211,739
3
L
Ishtar
5,094
425
40
3
0
215,211
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role