Player Matchup

Mulan
Mulan
ArusBlackfang
Mulan
Level 124
God Stats
0W - 2L
1,500 SR
Queue Stats
31W - 33L
1,444 Elo+
Party 1
Discordia
Discordia
Minoko
Discordia
Level 120
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 17L
1,430 Elo+
Party 1
Fenrir
Fenrir
Scocota
Fenrir
Level 105
God Stats
1W - 3L
1,510 SR
Queue Stats
36W - 43L
1,422 Elo+
Party 1
Team Averages
Level 116
1,503 SR
1,432 Elo+

VS

Team Averages
Level 147
1,392 SR
1,590 Elo+
Hachiman
Hachiman
 
Hachiman
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Guan Yu
Guan Yu
JesusDoMal
Guan Yu
Level 118
God Stats
3W - 1L
1,391 SR
Queue Stats
37W - 36L
1,646 Elo+
Solo
Discordia
Discordia
ViejaSeñora
Discordia
Level 164
God Stats
2W - 0L
1,284 SR
Queue Stats
90W - 67L
1,625 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
6 / 5 / 0
9,821
818
12,586
15,549
21,155
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Discordia
Minoko
Discordia
14
0 / 6 / 3
8,259
688
6,103
8,527
3,013
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Fenrir
Scocota
Fenrir
13
0 / 5 / 4
8,041
670
4,026
13,918
11,464
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
 
Hachiman
16
5 / 2 / 7
9,792
816
12,407
10,942
4,944
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Guan Yu
JesusDoMal
Guan Yu
15
6 / 2 / 9
10,148
846
10,886
14,737
17,911
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Discordia
ViejaSeñora
Discordia
16
5 / 2 / 6
10,232
853
10,028
9,238
4,180
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
38
6
Kills
16
16
Deaths
6
7
Assists
22
Player
Kills
Deaths
Assists
KDA
W
Hachiman
 
Hachiman
5
2
7
4.25
L
6
5
0
1.2
W
Guan Yu
JesusDoMal
Guan Yu
6
2
9
5.25
L
Discordia
Minoko
Discordia
0
6
3
0.25
L
Fenrir
Scocota
Fenrir
0
5
4
0.4
W
Discordia
ViejaSeñora
Discordia
5
2
6
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,715
Damage
33,321
37,994
Taken
34,917
35,632
Mitigated
27,035
3,223
Healing
14,453
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hachiman
 
Hachiman
12,407
6,494
0
4,721
10,942
4,944
1,982
1,987
8,572
0
46,611
L
12,586
1,865
0
1,664
15,549
21,155
0
4,854
10,695
0
24,123
W
Guan Yu
JesusDoMal
Guan Yu
10,886
1,663
2,020
5,228
14,737
17,911
162
2,862
11,051
0
37,391
L
Discordia
Minoko
Discordia
6,103
468
0
645
8,527
3,013
0
1,515
7,012
35,534
0
L
Fenrir
Scocota
Fenrir
4,026
1,260
0
914
13,918
11,464
0
3,694
10,224
0
17,189
W
Discordia
ViejaSeñora
Discordia
10,028
303
0
2,484
9,238
4,180
410
1,830
7,122
45,292
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,121
Gold Earned
30,172
110
Minions Killed
177
0
Camps Cleared
0
632,263
Distance Traveled
753,020
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hachiman
9,792
816
57
5
0
225,993
0
L
Mulan
9,821
818
20
2
0
208,804
0
W
Guan Yu
10,148
846
38
3
0
288,103
0
L
Discordia
8,259
688
63
5
0
195,374
0
L
Fenrir
8,041
670
27
2
0
228,085
0
W
Discordia
10,232
853
82
7
0
238,924
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role