Player Matchup

Hercules
Hercules
RunYo_Pockets5
Hercules
Level 86
God Stats
7W - 5L
1,466 SR
Queue Stats
126W - 135L
1,425 Elo+
Party 1
Scylla
Scylla
SkillPointsSRR
Scylla
Level 80
God Stats
1W - 1L
1,500 SR
Queue Stats
110W - 114L
1,443 Elo+
Party 1
Danzaburou
Danzaburou
orange_hippo1
Danzaburou
Level 53
God Stats
13W - 10L
1,534 SR
Queue Stats
143W - 163L
1,345 Elo+
Solo
Team Averages
Level 73
1,500 SR
1,404 Elo+

VS

Team Averages
Level 60
1,678 SR
1,354 Elo+
Kuzenbo
Kuzenbo
Stukanhenchwandr
Kuzenbo
Level 87
God Stats
3W - 2L
1,794 SR
Queue Stats
55W - 77L
1,389 Elo+
Party 2
Nu Wa
Nu Wa
ThugFeli
Nu Wa
Level 29
God Stats
3W - 1L
1,573 SR
Queue Stats
33W - 41L
1,384 Elo+
Party 2
Skadi
Skadi
rayinw0nderland
Skadi
Level 63
God Stats
14W - 23L
1,666 SR
Queue Stats
168W - 231L
1,290 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
12
1 / 3 / 1
7,191
654
6,905
13,188
10,992
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

12
1 / 2 / 1
7,538
685
6,353
6,506
2,210
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Danzaburou
orange_hippo1
Danzaburou
11
0 / 4 / 2
7,275
661
8,956
10,929
4,129
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 0 / 8
8,677
789
4,834
13,586
17,179
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Nu Wa
ThugFeli
Nu Wa
14
4 / 1 / 4
8,749
795
11,544
5,080
2,169
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

14
4 / 1 / 3
8,424
766
7,633
8,279
3,545
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
24
2
Kills
9
9
Deaths
2
4
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Hercules
1
3
1
0.5
L
1
2
1
0.75
W
1
0
8
5
W
Nu Wa
ThugFeli
Nu Wa
4
1
4
6
L
Danzaburou
orange_hippo1
Danzaburou
0
4
2
0.25
W
4
1
3
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,214
Damage
24,011
30,623
Taken
26,945
17,331
Mitigated
22,893
5,829
Healing
7,210
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hercules
6,905
1,568
546
2,541
13,188
10,992
311
6,041
6,735
0
20,099
L
6,353
306
707
293
6,506
2,210
0
3,555
2,781
25,526
0
W
4,834
1,963
0
3,935
13,586
17,179
325
2,475
10,416
14,618
0
W
Nu Wa
ThugFeli
Nu Wa
11,544
1,762
761
1,317
5,080
2,169
746
1,815
3,163
35,024
0
L
Danzaburou
orange_hippo1
Danzaburou
8,956
4,391
0
1,742
10,929
4,129
594
5,910
4,679
0
34,276
W
7,633
3,062
567
630
8,279
3,545
369
1,547
6,191
0
32,469

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,004
Gold Earned
25,850
139
Minions Killed
137
0
Camps Cleared
0
567,278
Distance Traveled
616,118
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hercules
7,191
654
33
3
0
215,644
0
L
Scylla
7,538
685
53
5
0
191,276
0
W
Kuzenbo
8,677
789
15
1
0
232,509
0
W
Nu Wa
8,749
795
63
6
0
185,769
0
L
Danzaburou
7,275
661
53
5
0
160,358
0
W
Skadi
8,424
766
59
5
0
197,840
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role