Player Matchup

Cliodhna
Cliodhna
Le Grand toi
Cliodhna
Level 41
God Stats
1W - 1L
1,698 SR
Queue Stats
19W - 14L
1,651 Elo+
Solo
Scylla
Scylla
Oceath
Scylla
Level 128
God Stats
30W - 20L
1,643 SR
Queue Stats
179W - 168L
1,574 Elo+
Party 2
Ymir
Ymir
RIPtoucanSAM
Ymir
Level 129
God Stats
10W - 9L
1,703 SR
Queue Stats
16W - 25L
1,493 Elo+
Party 2
Team Averages
Level 99
1,681 SR
1,572 Elo+

VS

Team Averages
Level 142
1,565 SR
1,648 Elo+
Lancelot
Lancelot
SgtBuckNasty23
Lancelot
Level 129
God Stats
2W - 3L
1,701 SR
Queue Stats
21W - 11L
1,840 Elo+
Party 1
Nu Wa
Nu Wa
SilverLining849
Nu Wa
Level 148
God Stats
310W - 310L
1,494 SR
Queue Stats
840W - 853L
1,510 Elo+
Solo
Tyr
Tyr
hDiBlazed
Tyr
Level 150
God Stats
0W - 2L
1,500 SR
Queue Stats
21W - 21L
1,595 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cliodhna
Le Grand toi
Cliodhna
14
7 / 0 / 3
8,860
886
9,548
8,223
3,156
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Scylla
Oceath
Scylla
14
2 / 1 / 5
8,032
803
9,286
4,712
1,599
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

12
1 / 1 / 7
8,003
800
5,561
9,977
12,126
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
11
0 / 5 / 1
7,031
703
3,647
11,308
4,097
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Mace

Mace

+10
Physical Power

11
1 / 3 / 1
7,131
713
4,169
4,365
1,399
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

11
1 / 2 / 1
6,792
679
6,061
11,891
9,936
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
5
10
Kills
2
2
Deaths
10
15
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Cliodhna
Le Grand toi
Cliodhna
7
0
3
8.5
W
Scylla
Oceath
Scylla
2
1
5
4.5
W
1
1
7
4.5
L
Lancelot
0
5
1
0.1
L
1
3
1
0.5
L
1
2
1
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,395
Damage
13,877
22,912
Taken
27,564
16,881
Mitigated
15,432
4,676
Healing
4,719
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cliodhna
Le Grand toi
Cliodhna
9,548
1,499
0
1,785
8,223
3,156
323
1,892
6,331
0
27,478
W
Scylla
Oceath
Scylla
9,286
1,447
0
750
4,712
1,599
620
984
3,728
42,181
497
W
5,561
1,681
0
2,141
9,977
12,126
174
1,329
8,648
13,479
0
L
Lancelot
3,647
732
0
896
11,308
4,097
0
6,393
4,915
0
23,471
L
4,169
1,881
0
250
4,365
1,399
0
1,800
2,565
27,343
0
L
6,061
525
0
3,573
11,891
9,936
0
6,539
5,352
0
12,682

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,895
Gold Earned
20,954
138
Minions Killed
119
0
Camps Cleared
0
578,669
Distance Traveled
525,930
5
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cliodhna
8,860
886
37
4
0
213,492
5
W
Scylla
8,032
803
86
9
0
182,215
0
W
Ymir
8,003
800
15
2
0
182,962
0
L
Lancelot
7,031
703
50
5
0
184,968
0
L
Nu Wa
7,131
713
52
5
0
139,611
2
L
Tyr
6,792
679
17
2
0
201,351
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role