Player Matchup

Morgan Le Fay
Morgan Le Fay
Acynis
Morgan Le Fay
Level 64
God Stats
1W - 1L
1,500 SR
Queue Stats
98W - 107L
1,462 Elo+
Party 3
Medusa
Medusa
Geinous
Medusa
Level 69
God Stats
1W - 2L
1,264 SR
Queue Stats
79W - 78L
1,494 Elo+
Party 3
Ao Kuang
Ao Kuang
L2K Psychd
Ao Kuang
Level 66
God Stats
3W - 4L
1,583 SR
Queue Stats
53W - 57L
1,442 Elo+
Solo
Aphrodite
Aphrodite
TeddyBear321
Aphrodite
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 8L
1,229 Elo+
Party 2
Nemesis
Nemesis
mushroomguy941
Nemesis
Level 74
God Stats
0W - 1L
1,285 SR
Queue Stats
0W - 5L
1,229 Elo+
Party 2
Team Averages
Level 60
1,426 SR
1,371 Elo+

VS

Team Averages
Level 69
1,499 SR
1,407 Elo+
Artio
Artio
DEATHWITHINUx_x
Artio
Level 59
God Stats
18W - 21L
1,723 SR
Queue Stats
433W - 444L
1,332 Elo+
Party 1
Sol
Sol
crucial_crumb7
Sol
Level 69
God Stats
18W - 30L
1,414 SR
Queue Stats
646W - 671L
1,464 Elo+
Solo
Medusa
Medusa
oh Cheech
Medusa
Level 67
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 2L
1,537 Elo+
Solo
Apollo
Apollo
squibbage
Apollo
Level 83
God Stats
11W - 13L
1,406 SR
Queue Stats
33W - 47L
1,298 Elo+
Solo
Da Ji
Da Ji
x TeqnicaL
Da Ji
Level 66
God Stats
140W - 110L
1,455 SR
Queue Stats
326W - 324L
1,404 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
Acynis
Morgan Le Fay
10
0 / 3 / 0
5,885
420
1,796
4,821
1,720
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Medusa
Geinous
Medusa
9
0 / 3 / 0
5,582
399
8,589
10,263
2,832
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ao Kuang
L2K Psychd
Ao Kuang
13
4 / 2 / 0
7,521
537
7,803
10,412
8,891
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Aphrodite
TeddyBear321
Aphrodite
9
0 / 3 / 0
5,502
393
3,699
11,187
3,508
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

11
0 / 1 / 1
6,364
455
3,157
8,820
3,408
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 0 / 4
7,171
512
5,272
10,746
9,354
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

13
3 / 0 / 0
7,842
560
5,305
6,688
2,649
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Medusa
oh Cheech
Medusa
11
4 / 0 / 1
6,509
465
3,830
5,393
1,986
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Apollo
squibbage
Apollo
13
1 / 4 / 0
8,413
601
6,430
13,026
5,292
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Mystical Earring

Mystical Earring

+15
Mp 5

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Da Ji
11
2 / 0 / 5
6,844
489
8,061
10,271
3,935
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
21
4
Kills
11
12
Deaths
4
1
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Morgan Le Fay
Acynis
Morgan Le Fay
0
3
0
0
W
1
0
4
3
L
Medusa
Geinous
Medusa
0
3
0
0
L
Ao Kuang
L2K Psychd
Ao Kuang
4
2
0
2
L
Aphrodite
TeddyBear321
Aphrodite
0
3
0
0
W
3
0
0
3
L
0
1
1
0.5
W
Medusa
oh Cheech
Medusa
4
0
1
4.5
W
Apollo
squibbage
Apollo
1
4
0
0.25
W
Da Ji
2
0
5
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,044
Damage
28,898
45,503
Taken
46,124
20,359
Mitigated
23,216
13,648
Healing
22,430
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Morgan Le Fay
Acynis
Morgan Le Fay
1,796
437
0
0
4,821
1,720
0
1,806
3,015
27,715
0
W
5,272
687
913
6,209
10,746
9,354
168
2,501
8,245
22,808
0
L
Medusa
Geinous
Medusa
8,589
4,066
0
3,048
10,263
2,832
0
2,648
7,615
0
32,954
L
Ao Kuang
L2K Psychd
Ao Kuang
7,803
1,878
0
3,977
10,412
8,891
0
0
10,412
41,592
0
L
Aphrodite
TeddyBear321
Aphrodite
3,699
1,051
1,866
4,364
11,187
3,508
0
2,262
8,925
31,234
0
W
5,305
1,588
0
4,688
6,688
2,649
1,328
1,028
5,660
51,472
5,867
L
3,157
1,804
147
246
8,820
3,408
0
3,627
5,193
0
43,817
W
Medusa
oh Cheech
Medusa
3,830
1,073
0
2,734
5,393
1,986
439
370
5,023
0
30,619
W
Apollo
squibbage
Apollo
6,430
4,234
32
4,910
13,026
5,292
308
7,267
5,223
0
67,085
W
Da Ji
8,061
2,192
0
2,944
10,271
3,935
420
1,596
8,675
0
39,683

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,854
Gold Earned
36,779
305
Minions Killed
341
0
Camps Cleared
0
1,296,380
Distance Traveled
1,198,976
7
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Morgan Le Fay
5,885
420
46
3
0
243,782
3
W
Artio
7,171
512
21
2
0
253,668
0
L
Medusa
5,582
399
52
4
0
257,834
2
L
Ao Kuang
7,521
537
75
5
0
231,089
2
L
Aphrodite
5,502
393
60
4
0
264,823
0
W
Sol
7,842
560
88
6
0
245,986
6
L
Nemesis
6,364
455
72
5
0
298,852
0
W
Medusa
6,509
465
51
4
0
210,849
0
W
Apollo
8,413
601
126
9
0
196,535
0
W
Da Ji
6,844
489
55
4
0
291,938
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role