Player Matchup

Agni
Agni
 
Agni
Level 144
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Athena
Athena
 
Athena
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Danzaburou
Danzaburou
BobtheLiar
Danzaburou
Level 128
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 3L
1,283 Elo+
Party 3
Charybdis
Charybdis
NutMiIk
Charybdis
Level 125
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 12L
1,611 Elo+
Party 3
Heimdallr
Heimdallr
SaiIorGoon
Heimdallr
Level 145
God Stats
1W - 1L
1,500 SR
Queue Stats
62W - 57L
1,528 Elo+
Party 3
Team Averages
Level 134
1,500 SR
1,484 Elo+

VS

Team Averages
Level 153
1,549 SR
1,542 Elo+
Medusa
Medusa
DominaterChief
Medusa
Level 180
God Stats
2W - 3L
1,304 SR
Queue Stats
175W - 180L
1,531 Elo+
Party 2
Sun Wukong
Sun Wukong
Dustbuster007
Sun Wukong
Level 146
God Stats
2W - 1L
1,500 SR
Queue Stats
171W - 177L
1,531 Elo+
Party 2
Osiris
Osiris
HyūgaTatsuya
Osiris
Level 159
God Stats
1W - 0L
1,500 SR
Queue Stats
142W - 128L
1,582 Elo+
Party 1
Cernunnos
Cernunnos
ghostbanana345
Cernunnos
Level 151
God Stats
6W - 1L
1,938 SR
Queue Stats
199W - 215L
1,493 Elo+
Solo
Ganesha
Ganesha
gilkor
Ganesha
Level 131
God Stats
2W - 0L
1,500 SR
Queue Stats
104W - 97L
1,573 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Agni
 
Agni
14
5 / 3 / 7
7,689
961
10,122
7,038
2,885
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Athena
 
Athena
8
0 / 3 / 5
5,846
731
1,161
7,711
6,259
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Danzaburou
BobtheLiar
Danzaburou
13
2 / 3 / 8
7,242
905
9,987
8,787
3,960
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Charybdis
NutMiIk
Charybdis
14
3 / 3 / 8
7,390
924
11,315
9,597
4,478
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Heimdallr
SaiIorGoon
Heimdallr
13
4 / 3 / 8
7,285
911
9,075
8,222
3,912
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
8 / 3 / 3
8,994
1,124
14,438
10,146
5,552
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Sun Wukong
Dustbuster007
Sun Wukong
13
2 / 3 / 9
7,681
960
5,122
11,596
12,371
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Talisman

Talisman

+75
Health
+15
Magical Protection

13
3 / 3 / 7
8,144
1,018
6,204
8,612
9,965
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cernunnos
ghostbanana345
Cernunnos
13
2 / 3 / 8
7,781
973
8,259
9,939
6,125
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Ganesha
gilkor
Ganesha
14
0 / 2 / 13
8,217
1,027
4,865
8,892
10,448
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
55
14
Kills
15
15
Deaths
14
36
Assists
40
Player
Kills
Deaths
Assists
KDA
L
Agni
 
Agni
5
3
7
2.83
L
Athena
 
Athena
0
3
5
0.83
L
Danzaburou
BobtheLiar
Danzaburou
2
3
8
2
W
8
3
3
3.17
W
Sun Wukong
Dustbuster007
Sun Wukong
2
3
9
2.17
W
3
3
7
2.17
L
Charybdis
NutMiIk
Charybdis
3
3
8
2.33
L
Heimdallr
SaiIorGoon
Heimdallr
4
3
8
2.67
W
Cernunnos
ghostbanana345
Cernunnos
2
3
8
2
W
Ganesha
gilkor
Ganesha
0
2
13
3.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,660
Damage
38,888
41,355
Taken
49,185
21,494
Mitigated
44,461
13,257
Healing
18,080
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Agni
 
Agni
10,122
32
1,126
1,765
7,038
2,885
0
1,339
5,578
23,076
0
L
Athena
 
Athena
1,161
370
682
908
7,711
6,259
0
1,204
6,389
2,100
0
L
Danzaburou
BobtheLiar
Danzaburou
9,987
3,537
763
2,843
8,787
3,960
0
1,070
7,635
0
17,621
W
14,438
5,519
1,169
2,933
10,146
5,552
1,081
1,774
8,372
0
25,138
W
Sun Wukong
Dustbuster007
Sun Wukong
5,122
392
1,307
3,877
11,596
12,371
365
2,156
9,433
0
8,954
W
6,204
941
0
554
8,612
9,965
259
2,015
6,597
0
11,784
L
Charybdis
NutMiIk
Charybdis
11,315
4,621
326
1,900
9,597
4,478
0
567
8,856
0
18,233
L
Heimdallr
SaiIorGoon
Heimdallr
9,075
3,940
476
2,468
8,222
3,912
0
685
7,490
0
16,287
W
Cernunnos
ghostbanana345
Cernunnos
8,259
4,322
734
2,385
9,939
6,125
2,722
3,574
6,365
0
20,402
W
Ganesha
gilkor
Ganesha
4,865
340
2,713
2,408
8,892
10,448
257
1,764
7,128
8,846
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,452
Gold Earned
40,817
84
Minions Killed
89
0
Camps Cleared
0
621,324
Distance Traveled
846,450
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Agni
7,689
961
27
3
0
157,075
0
L
Athena
5,846
731
1
0
0
63,556
0
L
Danzaburou
7,242
905
23
3
0
143,125
0
W
Medusa
8,994
1,124
25
3
0
162,316
0
W
Sun Wukong
7,681
960
15
2
0
175,999
0
W
Osiris
8,144
1,018
15
2
0
140,047
0
L
Charybdis
7,390
924
18
2
0
127,347
0
L
Heimdallr
7,285
911
15
2
0
130,221
0
W
Cernunnos
7,781
973
34
4
0
193,146
0
W
Ganesha
8,217
1,027
0
0
0
174,942
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role