Player Matchup

Sylvanus
Sylvanus
BasedLechuga
Sylvanus
Level 91
God Stats
0W - 1L
1,271 SR
Queue Stats
3W - 3L
1,490 Elo+
Solo
Raijin
Raijin
BigGucciSosa73
Raijin
Level 86
God Stats
0W - 3L
1,285 SR
Queue Stats
39W - 30L
1,522 Elo+
Party 3
Ratatoskr
Ratatoskr
Daviichi007
Ratatoskr
Level 99
God Stats
4W - 2L
1,729 SR
Queue Stats
57W - 72L
1,331 Elo+
Party 2
Chernobog
Chernobog
Jereemyyy
Chernobog
Level 68
God Stats
1W - 2L
1,500 SR
Queue Stats
96W - 98L
1,454 Elo+
Party 3
Ao Kuang
Ao Kuang
kikylover
Ao Kuang
Level 79
God Stats
21W - 11L
1,500 SR
Queue Stats
54W - 56L
1,326 Elo+
Party 2
Team Averages
Level 85
1,457 SR
1,424 Elo+

VS

Team Averages
Level 103
1,483 SR
1,451 Elo+
Khepri
Khepri
 
Khepri
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nox
Nox
AWWWHE11NAWW
Nox
Level 83
God Stats
3W - 6L
1,512 SR
Queue Stats
22W - 28L
1,432 Elo+
Party 1
Medusa
Medusa
Monkie1
Medusa
Level 147
God Stats
1W - 1L
1,500 SR
Queue Stats
152W - 127L
1,539 Elo+
Solo
Pele
Pele
Overware01
Pele
Level 90
God Stats
2W - 4L
1,596 SR
Queue Stats
16W - 21L
1,362 Elo+
Party 1
King Arthur
King Arthur
SpooderFriand
King Arthur
Level 88
God Stats
2W - 1L
1,308 SR
Queue Stats
32W - 40L
1,422 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
BasedLechuga
Sylvanus
9
0 / 3 / 1
5,937
457
4,175
13,019
8,921
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

11
1 / 2 / 2
6,374
490
2,721
6,632
2,147
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Ratatoskr
Daviichi007
Ratatoskr
10
4 / 4 / 1
6,522
502
6,643
12,590
4,333
Thistlethorn Acorn

Thistlethorn Acorn

+45
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Chernobog
Jereemyyy
Chernobog
9
0 / 4 / 0
5,310
408
7,404
14,094
4,874
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ao Kuang
kikylover
Ao Kuang
11
0 / 4 / 1
6,226
479
6,479
13,978
5,119
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
 
Khepri
12
2 / 0 / 6
7,443
573
3,870
8,144
6,527
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

12
1 / 2 / 5
7,340
565
6,478
6,244
2,506
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Medusa
Monkie1
Medusa
12
4 / 1 / 3
7,219
555
11,646
8,153
3,519
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

14
7 / 0 / 6
8,469
651
11,327
10,327
4,991
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

King Arthur
SpooderFriand
King Arthur
14
3 / 2 / 1
7,868
605
9,626
12,503
7,613
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
38
5
Kills
17
17
Deaths
5
5
Assists
21
Player
Kills
Deaths
Assists
KDA
W
Khepri
 
Khepri
2
0
6
5
W
1
2
5
1.75
L
Sylvanus
BasedLechuga
Sylvanus
0
3
1
0.17
L
1
2
2
1
L
Ratatoskr
Daviichi007
Ratatoskr
4
4
1
1.13
L
Chernobog
Jereemyyy
Chernobog
0
4
0
0
W
Medusa
Monkie1
Medusa
4
1
3
5.5
W
7
0
6
10
W
King Arthur
SpooderFriand
King Arthur
3
2
1
1.75
L
Ao Kuang
kikylover
Ao Kuang
0
4
1
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,422
Damage
42,947
60,313
Taken
45,371
25,394
Mitigated
25,156
21,598
Healing
11,027
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Khepri
 
Khepri
3,870
687
0
3,300
8,144
6,527
44
2,387
5,757
16,703
0
W
6,478
104
0
870
6,244
2,506
532
1,334
4,910
39,274
0
L
Sylvanus
BasedLechuga
Sylvanus
4,175
1,469
2,722
4,333
13,019
8,921
0
1,941
11,072
20,242
0
L
2,721
254
0
790
6,632
2,147
0
2,553
3,915
37,658
0
L
Ratatoskr
Daviichi007
Ratatoskr
6,643
1,102
0
3,394
12,590
4,333
0
2,213
10,227
0
33,735
L
Chernobog
Jereemyyy
Chernobog
7,404
4,993
0
4,282
14,094
4,874
0
3,231
10,773
0
39,048
W
Medusa
Monkie1
Medusa
11,646
6,425
0
3,341
8,153
3,519
1,231
2,103
6,050
0
60,065
W
11,327
2,966
0
836
10,327
4,991
0
1,374
8,953
0
70,258
W
King Arthur
SpooderFriand
King Arthur
9,626
1,050
0
2,680
12,503
7,613
0
6,177
6,326
0
63,794
L
Ao Kuang
kikylover
Ao Kuang
6,479
2,073
0
6,077
13,978
5,119
0
0
13,978
44,741
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,369
Gold Earned
38,339
276
Minions Killed
381
0
Camps Cleared
0
1,202,479
Distance Traveled
1,313,154
7
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Khepri
7,443
573
31
2
0
259,152
5
W
Nox
7,340
565
77
6
0
257,097
0
L
Sylvanus
5,937
457
28
2
0
213,155
5
L
Raijin
6,374
490
66
5
0
226,336
0
L
Ratatoskr
6,522
502
45
3
0
306,325
0
L
Chernobog
5,310
408
70
5
0
214,550
0
W
Medusa
7,219
555
88
7
0
236,622
0
W
Pele
8,469
651
97
7
0
280,188
0
W
King Arthur
7,868
605
88
7
0
280,095
0
L
Ao Kuang
6,226
479
67
5
0
242,113
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role