Player Matchup

Shiva
Shiva
Silver I
ArkelioxDMG12
Shiva
Silver I
Level 129
God Stats
6W - 9L
1,581 SR
Queue Stats
162W - 179L
1,328 MMR
Solo
Baron Samedi
Baron Samedi
Bronze III
MeatChristmas
Baron Samedi
Bronze III
Level 57
God Stats
1W - 0L
1,467 SR
Queue Stats
15W - 22L
1,260 MMR
Party 2
Cernunnos
Cernunnos
Bronze III
jboogietime
Cernunnos
Bronze III
Level 69
God Stats
2W - 1L
1,913 SR
Queue Stats
15W - 22L
1,260 MMR
Party 2
Team Averages
Bronze I
Bronze I
Average Tier
Level 85
1,654 SR
1,283 MMR

VS

Team Averages
Silver V
Silver V
Average Tier
Level 109
1,415 SR
1,279 MMR
Chronos
Chronos
Silver II
Jak2001
Chronos
Silver II
Level 135
God Stats
8W - 7L
1,676 SR
Queue Stats
113W - 123L
1,244 MMR
Solo
Bellona
Bellona
Bronze III
OG-QDaMerc_619
Bellona
Bronze III
Level 89
God Stats
0W - 2L
1,500 SR
Queue Stats
53W - 52L
1,531 MMR
Party 1
Lancelot
Lancelot
Silver V
TaeNastyy
Lancelot
Silver V
Level 102
God Stats
0W - 2L
1,069 SR
Queue Stats
569W - 540L
1,061 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
5 / 2 / 8
12,397
775
15,365
20,938
28,716
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Baron Samedi
MeatChristmas
Baron Samedi
16
4 / 4 / 8
11,494
718
15,374
13,485
7,548
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cernunnos
jboogietime
Cernunnos
19
6 / 0 / 9
12,700
794
23,753
16,490
8,142
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Bans
BastetAh Muzen CabThothHorusPersephone

VS

Bans
NeithIshtarVulcanAresAtlas
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
Jak2001
Chronos
18
4 / 4 / 1
12,039
752
16,373
20,449
9,127
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

16
2 / 4 / 2
10,154
635
8,214
22,161
27,927
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Lancelot
TaeNastyy
Lancelot
13
0 / 7 / 5
9,474
592
8,037
17,587
10,847
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
14
15
Kills
6
6
Deaths
15
25
Assists
8
Player
Kills
Deaths
Assists
KDA
W
5
2
8
4.5
L
Chronos
Jak2001
Chronos
4
4
1
1.13
W
Baron Samedi
MeatChristmas
Baron Samedi
4
4
8
2
L
2
4
2
0.75
L
Lancelot
TaeNastyy
Lancelot
0
7
5
0.36
W
Cernunnos
jboogietime
Cernunnos
6
0
9
10.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,492
Damage
32,624
50,913
Taken
60,197
44,406
Mitigated
47,901
21,495
Healing
6,382
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
15,365
1,613
958
6,078
20,938
28,716
0
7,480
13,458
2,029
42,226
L
Chronos
Jak2001
Chronos
16,373
3,875
0
3,890
20,449
9,127
0
3,196
17,253
76,025
0
W
Baron Samedi
MeatChristmas
Baron Samedi
15,374
1,065
2,556
2,911
13,485
7,548
104
2,105
11,380
43,778
1,777
L
8,214
1,425
45
1,482
22,161
27,927
0
8,317
13,844
0
28,944
L
Lancelot
TaeNastyy
Lancelot
8,037
676
533
432
17,587
10,847
0
4,259
13,328
0
12,891
W
Cernunnos
jboogietime
Cernunnos
23,753
12,774
0
8,992
16,490
8,142
2,475
7,070
9,420
0
87,833

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,591
Gold Earned
31,667
223
Minions Killed
172
0
Camps Cleared
0
887,449
Distance Traveled
895,023
13
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Shiva
12,397
775
41
3
0
309,040
11
L
Chronos
12,039
752
131
8
0
323,641
0
W
Baron Samedi
11,494
718
73
5
0
274,064
1
L
Bellona
10,154
635
25
2
0
290,393
0
L
Lancelot
9,474
592
16
1
0
280,989
0
W
Cernunnos
12,700
794
109
7
0
304,345
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role